Player Matchup

King Arthur
King Arthur
AphrosSteamyLogs
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 1L
2,087 Elo+
Party 1
Geb
Geb
HideProfileIfGae
Geb
Level 17
God Stats
6W - 1L
1,788 SR
Queue Stats
168W - 10L
2,084 Elo+
Party 1
Zeus
Zeus
HighlyMatt
Zeus
Level 16
God Stats
7W - 7L
1,385 SR
Queue Stats
27W - 35L
1,370 Elo+
Solo
Susano
Susano
HladnoFant
Susano
Level 148
God Stats
2W - 0L
1,869 SR
Queue Stats
1,115W - 89L
1,998 Elo+
Party 1
Hachiman
Hachiman
OlorunsBBC
Hachiman
Level 23
God Stats
7W - 0L
1,978 SR
Queue Stats
79W - 4L
2,107 Elo+
Party 1
Team Averages
Level 44
1,704 SR
1,929 Elo+

VS

Team Averages
Level 27
1,586 SR
1,355 Elo+
Mercury
Mercury
Ghostslayerzz1
Mercury
Level 28
God Stats
9W - 8L
1,641 SR
Queue Stats
27W - 22L
1,508 Elo+
Party 2
Chaac
Chaac
NanDont
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,340 Elo+
Party 3
Agni
Agni
Soultaker111
Agni
Level 6
God Stats
17W - 10L
1,661 SR
Queue Stats
20W - 18L
1,413 Elo+
Party 2
Olorun
Olorun
Zulkai
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,176 Elo+
Party 3
Heimdallr
Heimdallr
vSumZhj
Heimdallr
Level 8
God Stats
2W - 3L
1,626 SR
Queue Stats
26W - 25L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AphrosSteamyLogs
King Arthur
17
6 / 0 / 28
10,033
1,115
9,170
11,431
9,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 0 / 34
10,589
1,177
10,195
7,258
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 1 / 27
9,927
1,103
11,474
5,372
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
HladnoFant
Susano
18
15 / 1 / 21
10,945
1,216
17,367
7,651
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
OlorunsBBC
Hachiman
18
12 / 0 / 28
11,129
1,237
26,505
9,128
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,710
857
2,097
4,854
1,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
NanDont
Chaac
14
0 / 10 / 2
8,212
912
9,075
22,244
14,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 1
8,082
898
8,762
13,532
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Zulkai
Olorun
13
2 / 13 / 0
8,739
971
3,541
15,850
6,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
vSumZhj
Heimdallr
13
0 / 15 / 1
7,905
878
10,740
22,177
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
6
44
Kills
2
2
Deaths
44
138
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AphrosSteamyLogs
King Arthur
6
0
28
20
L
0
0
0
0
W
6
0
34
23
W
5
1
27
18.5
W
Susano
HladnoFant
Susano
15
1
21
25.5
L
Chaac
NanDont
Chaac
0
10
2
0.1
W
Hachiman
OlorunsBBC
Hachiman
12
0
28
26
L
0
6
1
0.08
L
Olorun
Zulkai
Olorun
2
13
0
0.15
L
Heimdallr
vSumZhj
Heimdallr
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,711
Damage
34,215
40,840
Taken
78,657
24,589
Mitigated
37,796
14,258
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AphrosSteamyLogs
King Arthur
9,170
1,753
0
4,373
11,431
9,538
0
2,991
8,118
0
17,365
L
2,097
591
0
112
4,854
1,855
0
304
4,550
0
11,119
W
10,195
2,192
1,124
3,093
7,258
5,645
0
2,404
4,854
25,176
0
W
11,474
1,758
0
853
5,372
2,115
0
2,270
3,102
17,057
0
W
Susano
HladnoFant
Susano
17,367
6,905
0
72
7,651
3,487
0
2,486
5,165
0
31,780
L
Chaac
NanDont
Chaac
9,075
993
0
2,989
22,244
14,975
0
6,464
15,780
461
18,410
W
Hachiman
OlorunsBBC
Hachiman
26,505
15,480
0
4,743
9,128
3,804
0
2,613
6,515
0
54,158
L
8,762
553
0
160
13,532
4,946
0
4,266
9,266
24,696
0
L
Olorun
Zulkai
Olorun
3,541
1,522
243
947
15,850
6,256
0
4,335
11,515
13,622
0
L
Heimdallr
vSumZhj
Heimdallr
10,740
5,493
0
468
22,177
9,764
0
6,300
15,877
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
40,648
168
Minions Killed
125
8
Camps Cleared
2
971,694
Distance Traveled
748,617
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,033
1,115
19
2
2
227,227
0
L
Mercury
7,710
857
16
2
1
208,422
0
W
Geb
10,589
1,177
35
4
1
202,543
0
W
Zeus
9,927
1,103
17
2
0
151,849
0
W
Susano
10,945
1,216
30
3
0
186,679
1
L
Chaac
8,212
912
18
2
1
116,510
1
W
Hachiman
11,129
1,237
67
7
5
203,396
0
L
Agni
8,082
898
45
5
0
170,126
0
L
Olorun
8,739
971
17
2
0
117,372
0
L
Heimdallr
7,905
878
29
3
0
136,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role