Player Matchup

Bacchus
Bacchus
Cardiac112
Bacchus
Level 59
God Stats
32W - 43L
1,333 SR
Queue Stats
199W - 270L
1,382 Elo+
Party 3
Tyr
Tyr
MEXICAN E M C
Tyr
Level 46
God Stats
1W - 3L
1,674 SR
Queue Stats
100W - 98L
1,522 Elo+
Party 4
Medusa
Medusa
NeverAlmostEasy
Medusa
Level 16
God Stats
0W - 4L
1,415 SR
Queue Stats
6W - 15L
1,337 Elo+
Party 3
Erlang Shen
Erlang Shen
VileAxwell
Erlang Shen
Level 147
God Stats
17W - 15L
1,603 SR
Queue Stats
164W - 152L
1,508 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Zylveer
Morgan Le Fay
Level 88
God Stats
4W - 9L
1,226 SR
Queue Stats
247W - 227L
1,495 Elo+
Party 4
Team Averages
Level 71
1,450 SR
1,449 Elo+

VS

Team Averages
Level 95
1,652 SR
1,481 Elo+
Baron Samedi
Baron Samedi
BuiltDifferent5L
Baron Samedi
Level 103
God Stats
26W - 16L
1,678 SR
Queue Stats
560W - 488L
1,491 Elo+
Party 1
Chiron
Chiron
DarthRogue115
Chiron
Level 158
God Stats
2W - 1L
1,662 SR
Queue Stats
110W - 102L
1,491 Elo+
Party 2
Izanami
Izanami
Gameathon101
Izanami
Level 26
God Stats
7W - 7L
1,543 SR
Queue Stats
59W - 63L
1,468 Elo+
Party 1
Cerberus
Cerberus
RoGu3 tRo0p3r
Cerberus
Level 102
God Stats
6W - 6L
1,452 SR
Queue Stats
222W - 223L
1,435 Elo+
Party 2
Ravana
Ravana
fnasty1069
Ravana
Level 86
God Stats
11W - 3L
1,923 SR
Queue Stats
239W - 248L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cardiac112
Bacchus
16
1 / 5 / 0
10,989
392
8,257
19,896
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
0 / 5 / 2
12,386
442
11,989
30,102
27,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
0 / 4 / 0
13,472
481
10,453
16,059
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
VileAxwell
Erlang Shen
20
4 / 10 / 4
13,045
466
15,463
34,108
19,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Zylveer
Morgan Le Fay
20
5 / 6 / 2
15,410
550
25,455
21,596
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuiltDifferent5L
Baron Samedi
20
7 / 1 / 7
16,458
588
27,898
25,297
28,014
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 3 / 7
17,837
637
19,631
24,627
11,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Gameathon101
Izanami
20
5 / 2 / 5
14,705
525
11,931
20,259
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RoGu3 tRo0p3r
Cerberus
20
6 / 4 / 11
14,903
532
13,051
24,426
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
fnasty1069
Ravana
20
4 / 1 / 13
14,915
533
16,987
16,616
8,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
10
Kills
30
30
Deaths
11
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BuiltDifferent5L
Baron Samedi
7
1
7
10.5
L
Bacchus
Cardiac112
Bacchus
1
5
0
0.2
W
8
3
7
3.83
W
Izanami
Gameathon101
Izanami
5
2
5
3.75
L
0
5
2
0.2
L
0
4
0
0
W
Cerberus
RoGu3 tRo0p3r
Cerberus
6
4
11
2.88
L
Erlang Shen
VileAxwell
Erlang Shen
4
10
4
0.6
L
Morgan Le Fay
Zylveer
Morgan Le Fay
5
6
2
1
W
Ravana
fnasty1069
Ravana
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,617
Damage
89,498
121,761
Taken
111,225
81,194
Mitigated
77,378
30,506
Healing
49,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BuiltDifferent5L
Baron Samedi
27,898
3,195
1,868
13,639
25,297
28,014
585
2,798
21,624
118,194
0
L
Bacchus
Cardiac112
Bacchus
8,257
227
0
4,634
19,896
19,250
238
7,049
12,758
38,508
0
W
19,631
8,089
341
11,364
24,627
11,226
2,815
12,204
12,393
0
166,390
W
Izanami
Gameathon101
Izanami
11,931
8,646
0
5,938
20,259
8,273
1,567
3,281
16,978
0
108,451
L
11,989
1,121
0
9,772
30,102
27,407
0
15,241
13,893
0
78,739
L
10,453
5,254
0
5,252
16,059
6,144
358
2,848
13,160
0
107,706
W
Cerberus
RoGu3 tRo0p3r
Cerberus
13,051
482
0
10,574
24,426
21,217
1,240
8,718
15,648
76,096
0
L
Erlang Shen
VileAxwell
Erlang Shen
15,463
7,554
0
4,385
34,108
19,362
701
8,344
25,632
0
100,762
L
Morgan Le Fay
Zylveer
Morgan Le Fay
25,455
1,192
0
6,463
21,596
9,031
0
6,467
15,075
141,839
0
W
Ravana
fnasty1069
Ravana
16,987
4,850
0
6,076
16,616
8,648
3,399
7,687
8,869
0
118,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,302
Gold Earned
78,818
733
Minions Killed
871
0
Camps Cleared
0
2,521,931
Distance Traveled
2,702,380
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,458
588
180
6
0
509,068
4
L
Bacchus
10,989
392
47
2
0
572,410
10
W
Chiron
17,837
637
238
9
0
526,304
5
W
Izanami
14,705
525
176
6
0
548,234
3
L
Tyr
12,386
442
152
5
0
511,132
6
L
Medusa
13,472
481
181
6
0
466,217
7
W
Cerberus
14,903
532
121
4
0
534,985
2
L
Erlang Shen
13,045
466
132
5
0
468,729
2
L
Morgan Le Fay
15,410
550
221
8
0
503,443
15
W
Ravana
14,915
533
156
6
0
583,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role