Player Matchup

Nemesis
Nemesis
Drident
Nemesis
Level 28
God Stats
23W - 13L
1,656 SR
Queue Stats
87W - 78L
1,489 Elo+
Party 1
Ares
Ares
EdwardNewGate11
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,096 Elo+
Party 1
Ra
Ra
PapaJed
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheChosenJT
Morgan Le Fay
Level 27
God Stats
4W - 5L
1,548 SR
Queue Stats
63W - 79L
1,397 Elo+
Solo
Xbalanque
Xbalanque
haemm11
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,096 Elo+
Party 1
Team Averages
Level 13
1,541 SR
1,243 Elo+

VS

Team Averages
Level 19
1,543 SR
1,392 Elo+
Skadi
Skadi
Apollo52
Skadi
Level 27
God Stats
36W - 18L
1,578 SR
Queue Stats
337W - 340L
1,458 Elo+
Party 2
Olorun
Olorun
ImperialPath159
Olorun
Level 6
God Stats
7W - 11L
1,727 SR
Queue Stats
30W - 31L
1,514 Elo+
Party 3
Sol
Sol
Paper Poppies
Sol
Level 17
God Stats
45W - 46L
1,479 SR
Queue Stats
89W - 92L
1,317 Elo+
Party 3
Cthulhu
Cthulhu
Trashling299
Cthulhu
Level 24
God Stats
17W - 18L
1,427 SR
Queue Stats
126W - 123L
1,382 Elo+
Party 2
Kali
Kali
Zof_Ziro777
Kali
Level 23
God Stats
9W - 9L
1,505 SR
Queue Stats
48W - 71L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drident
Nemesis
8
3 / 3 / 0
5,281
528
5,678
7,523
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 5 / 0
4,190
419
631
5,356
3,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,550
455
1,716
4,347
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
TheChosenJT
Morgan Le Fay
5
0 / 2 / 0
3,961
396
703
2,785
655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
haemm11
Xbalanque
6
0 / 4 / 0
4,383
438
1,124
4,509
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apollo52
Skadi
10
4 / 1 / 4
6,578
658
3,890
4,078
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 4
5,578
558
1,503
3,543
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
6,087
609
3,437
5,258
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Trashling299
Cthulhu
8
5 / 0 / 5
5,507
551
6,248
4,635
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 3
5,347
535
896
4,774
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
16
17
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Apollo52
Skadi
4
1
4
6
L
Nemesis
Drident
Nemesis
3
3
0
1
L
0
5
0
0
W
3
1
4
5
L
0
3
0
0
W
3
1
1
3.5
L
Morgan Le Fay
TheChosenJT
Morgan Le Fay
0
2
0
0
W
Cthulhu
Trashling299
Cthulhu
5
0
5
7.5
W
1
0
3
2.5
L
Xbalanque
haemm11
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
15,974
24,520
Taken
22,288
8,269
Mitigated
8,158
2,742
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Apollo52
Skadi
3,890
1,964
0
1,374
4,078
1,072
908
371
3,707
0
32,063
L
Nemesis
Drident
Nemesis
5,678
3,003
0
698
7,523
1,984
0
2,392
4,931
0
21,813
L
631
255
0
80
5,356
3,067
0
2,286
2,853
7,559
0
W
1,503
666
61
1,306
3,543
1,130
682
534
3,009
16,864
0
L
1,716
506
32
492
4,347
1,314
0
2,538
1,613
22,657
0
W
3,437
594
0
2,775
5,258
1,263
2,006
386
4,872
33,857
0
L
Morgan Le Fay
TheChosenJT
Morgan Le Fay
703
228
0
721
2,785
655
0
921
1,813
10,347
0
W
Cthulhu
Trashling299
Cthulhu
6,248
743
99
861
4,635
3,270
208
1,231
3,404
14,507
0
W
896
581
0
1,305
4,774
1,423
0
528
4,246
0
21,400
L
Xbalanque
haemm11
Xbalanque
1,124
636
0
719
4,509
1,249
649
2,215
2,122
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
29,097
151
Minions Killed
268
0
Camps Cleared
0
796,077
Distance Traveled
873,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,578
658
64
6
0
155,294
0
L
Nemesis
5,281
528
42
4
0
179,957
0
L
Ares
4,190
419
20
2
0
146,472
0
W
Olorun
5,578
558
35
4
0
152,036
0
L
Ra
4,550
455
39
4
0
176,028
3
W
Sol
6,087
609
84
8
0
170,327
0
L
Morgan Le Fay
3,961
396
19
2
0
162,319
0
W
Cthulhu
5,507
551
20
2
0
213,412
0
W
Kali
5,347
535
65
7
0
182,290
0
L
Xbalanque
4,383
438
31
3
0
131,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role