Player Matchup

Ullr
Ullr
AxeThrower69
Ullr
Level 29
God Stats
160W - 140L
1,562 SR
Queue Stats
303W - 320L
1,609 Elo+
Solo
Skadi
Skadi
DoctorFate0118
Skadi
Level 29
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Artio
Artio
Shadowlion0131
Artio
Level 28
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Pele
Pele
TwilightMyth
Pele
Level 29
God Stats
2W - 3L
1,582 SR
Queue Stats
89W - 76L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
eltennyer
Sun Wukong
Level 29
God Stats
5W - 2L
1,494 SR
Queue Stats
153W - 143L
1,580 Elo+
Solo
Team Averages
Level 29
1,604 SR
1,563 Elo+

VS

Team Averages
Level 21
1,663 SR
1,592 Elo+
Nemesis
Nemesis
GodlySuav
Nemesis
Level 10
God Stats
1W - 1L
1,865 SR
Queue Stats
5W - 6L
1,592 Elo+
Solo
Chang'e
Chang'e
Mrgrateful91
Chang'e
Level 28
God Stats
3W - 5L
1,446 SR
Queue Stats
128W - 114L
1,552 Elo+
Solo
Ullr
Ullr
OfficialBlaze
Ullr
Level 27
God Stats
2W - 1L
1,843 SR
Queue Stats
39W - 31L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
PrimoDulce
Gilgamesh
Level 14
God Stats
1W - 3L
1,659 SR
Queue Stats
10W - 10L
1,618 Elo+
Solo
Yemoja
Yemoja
ninjacherryy
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
9,900
619
4,949
8,871
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 3
7,600
475
8,364
9,865
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
7,496
469
2,806
11,733
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 0 / 1
10,564
660
8,283
8,264
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
eltennyer
Sun Wukong
17
5 / 1 / 5
10,378
649
10,334
9,656
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodlySuav
Nemesis
12
0 / 5 / 1
7,057
441
3,703
12,473
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Mrgrateful91
Chang'e
14
2 / 3 / 0
8,451
528
4,308
9,728
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
6,687
418
9,645
6,618
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PrimoDulce
Gilgamesh
12
1 / 7 / 0
7,226
452
5,125
13,529
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
4 / 2 / 1
8,193
512
5,802
10,879
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
19
Kills
8
8
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
2
4
3
0.88
L
Nemesis
GodlySuav
Nemesis
0
5
1
0.1
L
Chang'e
Mrgrateful91
Chang'e
2
3
0
0.67
L
1
2
3
1.25
L
Gilgamesh
PrimoDulce
Gilgamesh
1
7
0
0.14
W
1
2
0
0.5
W
9
0
1
9.5
W
Sun Wukong
eltennyer
Sun Wukong
5
1
5
7.5
L
Yemoja
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
28,583
48,389
Taken
53,227
25,752
Mitigated
23,090
17,182
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,949
1,924
0
1,835
8,871
3,638
2,740
3,602
5,049
0
79,075
W
8,364
4,528
0
1,443
9,865
3,330
722
2,998
6,867
0
46,034
L
Nemesis
GodlySuav
Nemesis
3,703
1,482
0
4,504
12,473
5,090
0
126
12,347
0
39,163
L
Chang'e
Mrgrateful91
Chang'e
4,308
610
442
4,444
9,728
3,306
0
0
9,728
53,288
0
L
9,645
4,189
0
156
6,618
2,330
0
1,347
5,271
0
38,838
L
Gilgamesh
PrimoDulce
Gilgamesh
5,125
1,663
0
2,484
13,529
5,298
0
0
13,529
0
36,073
W
2,806
183
234
3,406
11,733
8,381
0
2,292
9,255
18,438
0
W
8,283
981
0
5,520
8,264
3,209
0
746
7,452
0
79,790
W
Sun Wukong
eltennyer
Sun Wukong
10,334
2,079
0
4,744
9,656
7,194
0
0
9,656
0
66,452
L
Yemoja
5,802
1,333
975
2,089
10,879
7,066
0
1,333
9,546
27,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
37,614
554
Minions Killed
394
0
Camps Cleared
0
1,612,401
Distance Traveled
1,474,383
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,900
619
157
10
0
277,316
0
W
Skadi
7,600
475
73
5
0
276,272
0
L
Nemesis
7,057
441
77
5
0
313,578
0
L
Chang'e
8,451
528
134
8
0
311,864
4
L
Ullr
6,687
418
54
3
0
278,726
2
L
Gilgamesh
7,226
452
83
5
0
303,420
2
W
Artio
7,496
469
42
3
0
332,015
1
W
Pele
10,564
660
150
9
0
384,231
0
W
Sun Wukong
10,378
649
132
8
0
342,567
2
L
Yemoja
8,193
512
46
3
0
266,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role