Player Matchup

Skadi
Skadi
AnthOovalle44
Skadi
Level 88
God Stats
25W - 13L
1,581 SR
Queue Stats
443W - 403L
1,475 Elo+
Party 2
Ares
Ares
BARZ2023
Ares
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 280L
1,446 Elo+
Party 4
Serqet
Serqet
FLA5HX3
Serqet
Level 114
God Stats
42W - 26L
1,613 SR
Queue Stats
292W - 265L
1,479 Elo+
Party 4
Gilgamesh
Gilgamesh
KarnageG4
Gilgamesh
Level 147
God Stats
9W - 5L
1,413 SR
Queue Stats
265W - 279L
1,464 Elo+
Solo
Ra
Ra
ROCHY_11
Ra
Level 85
God Stats
1W - 3L
1,430 SR
Queue Stats
253W - 236L
1,469 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,467 Elo+

VS

Team Averages
Level 76
1,309 SR
1,435 Elo+
Eset
Eset
CelestialHeiress
Eset
Level 41
God Stats
6W - 14L
1,333 SR
Queue Stats
171W - 167L
1,400 Elo+
Party 1
Awilix
Awilix
CrazyVtch69
Awilix
Level 89
God Stats
0W - 2L
1,238 SR
Queue Stats
236W - 246L
1,507 Elo+
Party 3
Skadi
Skadi
ElderKillian
Skadi
Level 109
God Stats
13W - 15L
1,135 SR
Queue Stats
373W - 382L
1,408 Elo+
Party 1
Mulan
Mulan
LegendMERCY5596
Mulan
Level 40
God Stats
3W - 5L
1,532 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 3
Geb
Geb
PsychoEmoNinja6
Geb
Level 99
God Stats
2W - 6L
1,307 SR
Queue Stats
56W - 77L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,303
562
5,298
7,468
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
5 / 4 / 4
6,820
525
4,470
10,202
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
FLA5HX3
Serqet
13
9 / 3 / 5
8,222
632
9,937
8,004
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KarnageG4
Gilgamesh
13
7 / 1 / 0
8,104
623
8,417
7,685
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 6
8,111
624
4,717
7,707
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 2
6,921
532
8,385
8,027
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
9
3 / 6 / 2
6,325
487
3,123
11,699
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 3
8,160
628
5,659
7,381
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 0
6,837
526
4,552
10,179
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 5 / 3
5,610
432
3,308
9,671
2,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
28
Kills
14
14
Deaths
28
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Ares
5
4
4
1.75
L
4
7
2
0.71
L
Awilix
3
6
2
0.67
L
4
4
3
1.38
W
Serqet
FLA5HX3
Serqet
9
3
5
3.83
W
Gilgamesh
KarnageG4
Gilgamesh
7
1
0
7
L
1
6
0
0.17
L
2
5
3
0.7
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
25,027
41,066
Taken
46,957
21,799
Mitigated
15,708
10,149
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,298
2,621
0
1,040
7,468
2,282
538
1,880
5,562
0
46,707
W
Ares
4,470
466
0
276
10,202
6,781
148
4,730
5,278
12,808
0
L
8,385
1,086
0
1,216
8,027
2,504
0
3,070
4,879
30,122
0
L
Awilix
3,123
1,323
0
3,721
11,699
3,384
0
1,846
9,385
0
24,131
L
5,659
2,501
0
1,795
7,381
2,104
0
1,474
5,787
0
50,805
W
Serqet
FLA5HX3
Serqet
9,937
1,909
0
1,966
8,004
3,220
56
1,523
6,237
0
32,441
W
Gilgamesh
KarnageG4
Gilgamesh
8,417
3,782
0
2,313
7,685
6,669
126
273
7,412
1,216
44,982
L
4,552
898
0
2,872
10,179
4,799
0
842
9,020
0
30,816
L
3,308
717
211
2,640
9,671
2,917
0
1,517
7,928
14,480
0
W
4,717
239
903
3,651
7,707
2,847
58
2,593
4,884
53,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
33,853
342
Minions Killed
298
0
Camps Cleared
0
1,278,959
Distance Traveled
1,200,530
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,303
562
79
6
0
218,895
3
W
Ares
6,820
525
17
1
0
239,531
0
L
Eset
6,921
532
51
4
0
234,732
3
L
Awilix
6,325
487
54
4
0
250,335
0
L
Skadi
8,160
628
104
8
0
219,882
5
W
Serqet
8,222
632
62
5
0
315,730
1
W
Gilgamesh
8,104
623
77
6
0
244,731
0
L
Mulan
6,837
526
73
6
0
240,036
0
L
Geb
5,610
432
16
1
0
255,545
1
W
Ra
8,111
624
107
8
0
260,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role