Player Matchup

Ymir
Ymir
Captainwow007
Ymir
Level 37
God Stats
87W - 86L
1,519 SR
Queue Stats
89W - 93L
1,432 Elo+
Solo
Heimdallr
Heimdallr
FreeAlpha6709
Heimdallr
Level 66
God Stats
3W - 7L
1,341 SR
Queue Stats
214W - 244L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
FreeHe11
Sun Wukong
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 115L
1,425 Elo+
Party 2
Merlin
Merlin
FreeZeRo6576
Merlin
Level 66
God Stats
2W - 3L
1,231 SR
Queue Stats
55W - 76L
1,420 Elo+
Party 2
Loki
Loki
HexFutagirl
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,733 Elo+
Party 2
Team Averages
Level 46
1,418 SR
1,489 Elo+

VS

Team Averages
Level 62
1,517 SR
1,722 Elo+
Set
Set
J_D186
Set
Level 64
God Stats
1W - 1L
1,632 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 1
Scylla
Scylla
KhamrenLee
Scylla
Level 68
God Stats
0W - 2L
1,245 SR
Queue Stats
35W - 12L
1,963 Elo+
Party 1
Chaac
Chaac
KjGotDa_Juixe
Chaac
Level 37
God Stats
3W - 4L
1,512 SR
Queue Stats
177W - 187L
1,419 Elo+
Solo
Ullr
Ullr
WaleeBTW
Ullr
Level 28
God Stats
61W - 39L
1,695 SR
Queue Stats
253W - 207L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
poojyjr
Aphrodite
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 30L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 17
14,106
522
13,930
21,192
29,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
FreeAlpha6709
Heimdallr
20
4 / 4 / 13
13,662
506
11,520
17,833
9,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
FreeHe11
Sun Wukong
20
12 / 2 / 17
14,173
525
20,784
23,186
26,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
4 / 2 / 15
14,013
519
16,533
13,147
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 14
14,859
550
17,402
18,678
10,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
J_D186
Set
17
2 / 5 / 1
11,590
429
7,377
17,708
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
KhamrenLee
Scylla
14
1 / 9 / 1
9,491
352
11,661
13,281
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 12 / 0
11,323
419
8,558
32,786
23,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
19
3 / 5 / 5
12,534
464
17,964
19,264
7,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
poojyjr
Aphrodite
15
3 / 9 / 3
11,171
414
7,638
23,887
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
40
Kills
10
10
Deaths
40
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
W
Heimdallr
FreeAlpha6709
Heimdallr
4
4
13
2.63
W
Sun Wukong
FreeHe11
Sun Wukong
12
2
17
10.25
W
Merlin
4
2
15
5.75
W
14
2
14
10.5
L
Set
J_D186
Set
2
5
1
0.5
L
Scylla
KhamrenLee
Scylla
1
9
1
0.17
L
1
12
0
0.08
L
Ullr
3
5
5
1.1
L
Aphrodite
poojyjr
Aphrodite
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,169
Damage
53,198
94,036
Taken
106,926
82,999
Mitigated
56,631
24,810
Healing
30,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,930
3,062
534
4,295
21,192
29,697
1,376
3,915
17,113
54,208
0
W
Heimdallr
FreeAlpha6709
Heimdallr
11,520
5,591
0
7,206
17,833
9,039
2,052
3,547
14,170
0
93,999
W
Sun Wukong
FreeHe11
Sun Wukong
20,784
3,754
0
3,282
23,186
26,564
672
4,776
18,148
0
82,273
W
Merlin
16,533
310
0
3,517
13,147
7,005
1,078
2,992
9,945
114,503
0
W
17,402
4,814
0
5,976
18,678
10,694
159
3,159
15,361
0
115,421
L
Set
J_D186
Set
7,377
2,728
0
2,121
17,708
9,711
0
4,241
13,467
0
81,670
L
Scylla
KhamrenLee
Scylla
11,661
391
0
16
13,281
3,991
0
5,348
7,933
45,614
0
L
8,558
1,874
367
7,783
32,786
23,990
1,191
5,640
27,146
0
79,231
L
Ullr
17,964
8,122
0
1,071
19,264
7,723
0
6,202
13,062
0
110,233
L
Aphrodite
poojyjr
Aphrodite
7,638
569
8,003
10,672
23,887
11,216
276
9,032
14,855
38,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
56,109
673
Minions Killed
598
0
Camps Cleared
0
2,662,636
Distance Traveled
2,492,327
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,106
522
55
2
0
511,707
0
W
Heimdallr
13,662
506
153
6
0
492,670
0
W
Sun Wukong
14,173
525
108
4
0
541,345
1
W
Merlin
14,013
519
194
7
0
501,792
8
W
Loki
14,859
550
163
6
0
615,122
3
L
Set
11,590
429
116
4
0
586,910
6
L
Scylla
9,491
352
73
3
0
459,311
3
L
Chaac
11,323
419
140
5
0
450,038
0
L
Ullr
12,534
464
196
7
0
510,545
2
L
Aphrodite
11,171
414
73
3
0
485,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role