Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
Fizzеd
Neith
Masters
Level 109
God Stats
3W - 1L
1,911 SR
Queue Stats
126W - 106L
2,788 MMR
Solo
Achilles
Achilles
Masters
UVVProtein
Achilles
Masters
Level 158
God Stats
6W - 3L
1,976 SR
Queue Stats
107W - 62L
2,692 MMR
Party 1
Artio
Artio
Masters
firetrai7
Artio
Masters
Level 61
God Stats
3W - 1L
1,725 SR
Queue Stats
70W - 33L
2,560 MMR
Party 1
Arachne
Arachne
Masters
l Shut em Down
Arachne
Masters
Level 160
God Stats
318W - 292L
1,651 SR
Queue Stats
1,646W - 1,655L
2,704 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,752 SR
2,449 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,635 SR
2,694 MMR
Mercury
Mercury
Masters
Divine Skill
Mercury
Masters
Level 156
God Stats
10W - 20L
1,675 SR
Queue Stats
708W - 700L
2,922 MMR
Solo
Jing Wei
Jing Wei
Diamond II
NinthAlistair
Jing Wei
Diamond II
Level 138
God Stats
14W - 7L
1,753 SR
Queue Stats
110W - 82L
2,412 MMR
Solo
King Arthur
King Arthur
Masters
RawHustler
King Arthur
Masters
Level 103
God Stats
0W - 2L
1,403 SR
Queue Stats
465W - 438L
2,577 MMR
Solo
Janus
Janus
Masters
SlashK
Janus
Masters
Level 49
God Stats
7W - 7L
1,710 SR
Queue Stats
114W - 67L
3,092 MMR
Solo
Terra
Terra
Diamond I
yyxyoec13
Terra
Diamond I
Level 155
God Stats
17W - 17L
1,633 SR
Queue Stats
132W - 108L
2,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 2 / 10
18,664
583
30,208
23,415
11,828
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Fizzеd
Neith
20
9 / 5 / 4
17,643
551
35,555
28,366
13,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
UVVProtein
Achilles
20
11 / 6 / 11
18,253
570
43,946
41,246
52,673
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
firetrai7
Artio
20
1 / 1 / 15
15,466
483
8,736
34,582
47,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 3 / 13
17,648
552
16,292
34,085
19,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AthenaSetPersephoneGilgameshGuan Yu

VS

Bans
TiamatCu ChulainnSkadiSun WukongApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Divine Skill
Mercury
20
6 / 5 / 4
15,935
498
19,702
28,132
13,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
NinthAlistair
Jing Wei
20
3 / 6 / 6
15,008
469
30,429
41,148
20,980
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
RawHustler
King Arthur
20
4 / 11 / 2
14,449
452
18,488
42,638
44,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
SlashK
Janus
20
1 / 7 / 6
14,973
468
21,820
22,550
10,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Terra
yyxyoec13
Terra
18
3 / 5 / 5
14,387
450
12,013
29,249
36,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
34
Kills
17
17
Deaths
34
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
10
7
L
Mercury
Divine Skill
Mercury
6
5
4
1.6
W
Neith
Fizzеd
Neith
9
5
4
2.2
L
Jing Wei
NinthAlistair
Jing Wei
3
6
6
1
L
King Arthur
RawHustler
King Arthur
4
11
2
0.45
L
Janus
SlashK
Janus
1
7
6
0.57
W
Achilles
UVVProtein
Achilles
11
6
11
2.75
W
Artio
firetrai7
Artio
1
1
15
8.5
W
4
3
13
3.5
L
Terra
yyxyoec13
Terra
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,737
Damage
102,452
161,694
Taken
163,717
144,764
Mitigated
126,155
74,896
Healing
45,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,208
8,269
0
13,991
23,415
11,828
4,538
7,957
15,162
189,961
9,313
L
Mercury
Divine Skill
Mercury
19,702
13,769
0
7,538
28,132
13,720
1,154
4,279
23,378
0
160,611
W
Neith
Fizzеd
Neith
35,555
19,581
0
15,362
28,366
13,445
3,523
4,606
23,676
0
132,949
L
Jing Wei
NinthAlistair
Jing Wei
30,429
25,165
0
12,582
41,148
20,980
138
7,655
33,167
0
139,900
L
King Arthur
RawHustler
King Arthur
18,488
1,576
0
8,086
42,638
44,329
0
8,925
30,807
614
100,723
L
Janus
SlashK
Janus
21,820
1,966
732
6,037
22,550
10,239
162
6,174
16,096
143,147
0
W
Achilles
UVVProtein
Achilles
43,946
14,164
0
16,314
41,246
52,673
3,843
8,669
31,712
0
109,272
W
Artio
firetrai7
Artio
8,736
1,194
1,072
9,689
34,582
47,373
230
9,141
24,612
38,804
0
W
16,292
10,766
0
18,468
34,085
19,445
1,448
6,856
27,037
0
153,241
L
Terra
yyxyoec13
Terra
12,013
1,989
4,218
6,630
29,249
36,887
0
10,678
17,541
44,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,674
Gold Earned
74,752
715
Minions Killed
875
0
Camps Cleared
0
3,039,710
Distance Traveled
3,077,448
49
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,664
583
220
7
0
624,695
9
L
Mercury
15,935
498
224
7
0
676,646
1
W
Neith
17,643
551
149
5
0
536,953
2
L
Jing Wei
15,008
469
200
6
0
587,634
3
L
King Arthur
14,449
452
152
5
0
557,804
0
L
Janus
14,973
468
248
8
0
593,313
10
W
Achilles
18,253
570
122
4
0
589,317
7
W
Artio
15,466
483
42
1
0
620,146
12
W
Arachne
17,648
552
182
6
0
668,599
19
L
Terra
14,387
450
51
2
0
662,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role