Player Matchup

Kuzenbo
Kuzenbo
Balekrina
Kuzenbo
Level 107
God Stats
2W - 4L
1,476 SR
Queue Stats
166W - 129L
1,528 Elo+
Party 2
Fenrir
Fenrir
Mtsaywhat
Fenrir
Level 68
God Stats
1W - 0L
1,217 SR
Queue Stats
48W - 37L
1,566 Elo+
Party 2
Sol
Sol
Supp or Throw
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 115L
1,537 Elo+
Party 1
Bellona
Bellona
humbledored
Bellona
Level 89
God Stats
5W - 1L
1,633 SR
Queue Stats
41W - 35L
1,509 Elo+
Party 2
Achilles
Achilles
rolled bagels
Achilles
Level 119
God Stats
7W - 7L
1,570 SR
Queue Stats
256W - 267L
1,473 Elo+
Party 1
Team Averages
Level 106
1,479 SR
1,523 Elo+

VS

Team Averages
Level 100
1,635 SR
1,453 Elo+
Hachiman
Hachiman
ShmeatM4ster
Hachiman
Level 105
God Stats
4W - 1L
1,753 SR
Queue Stats
76W - 71L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
YeBoiCorey
Nu Wa
Level 128
God Stats
6W - 7L
1,550 SR
Queue Stats
146W - 147L
1,520 Elo+
Party 3
Cabrakan
Cabrakan
iDivinePlayz
Cabrakan
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 292L
1,462 Elo+
Party 4
Tiamat
Tiamat
lexyy_15
Tiamat
Level 33
God Stats
0W - 1L
1,772 SR
Queue Stats
33W - 43L
1,338 Elo+
Party 4
Geb
Geb
xXSaMuRAI ManXx
Geb
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
135W - 136L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balekrina
Kuzenbo
19
2 / 4 / 21
11,932
663
12,012
19,448
23,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Mtsaywhat
Fenrir
18
3 / 5 / 18
13,014
723
8,882
26,538
34,602
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 4 / 14
14,870
826
37,306
25,637
10,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
humbledored
Bellona
20
5 / 6 / 16
13,970
776
15,081
26,675
25,008
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
rolled bagels
Achilles
20
5 / 5 / 15
12,818
712
12,221
20,595
13,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ShmeatM4ster
Hachiman
18
5 / 6 / 8
11,658
648
24,000
21,047
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
20
10 / 4 / 11
14,162
787
38,456
17,261
8,997
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
iDivinePlayz
Cabrakan
19
6 / 7 / 11
12,403
689
14,109
24,033
34,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
lexyy_15
Tiamat
17
1 / 5 / 8
10,999
611
14,804
14,313
10,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 16
12,095
672
14,343
24,107
28,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
78
26
Kills
24
24
Deaths
26
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Balekrina
Kuzenbo
2
4
21
3.13
W
Fenrir
Mtsaywhat
Fenrir
3
5
18
2.4
L
Hachiman
ShmeatM4ster
Hachiman
5
6
8
1.5
W
11
4
14
4.5
L
Nu Wa
10
4
11
3.88
W
Bellona
humbledored
Bellona
5
6
16
2.17
L
Cabrakan
iDivinePlayz
Cabrakan
6
7
11
1.64
L
Tiamat
lexyy_15
Tiamat
1
5
8
1
W
Achilles
rolled bagels
Achilles
5
5
15
2.5
L
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,502
Damage
105,712
118,893
Taken
100,761
107,180
Mitigated
93,032
55,030
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Balekrina
Kuzenbo
12,012
3,525
4,402
2,056
19,448
23,332
577
12,669
6,313
26,501
0
W
Fenrir
Mtsaywhat
Fenrir
8,882
1,924
3,763
4,457
26,538
34,602
311
17,998
8,084
4,799
14,972
L
Hachiman
ShmeatM4ster
Hachiman
24,000
11,147
1,120
4,970
21,047
9,957
2,896
11,945
8,944
0
48,109
W
37,306
15,229
2,050
14,663
25,637
10,696
4,778
16,332
8,915
89,394
0
L
Nu Wa
38,456
7,064
3,325
4,426
17,261
8,997
690
10,655
6,538
71,952
0
W
Bellona
humbledored
Bellona
15,081
3,632
8,683
7,720
26,675
25,008
1,091
17,421
8,836
2,503
31,790
L
Cabrakan
iDivinePlayz
Cabrakan
14,109
1,160
5,057
3,068
24,033
34,463
473
10,931
12,846
22,699
0
L
Tiamat
lexyy_15
Tiamat
14,804
523
300
1,702
14,313
10,655
255
6,355
7,857
24,000
0
W
Achilles
rolled bagels
Achilles
12,221
1,183
1,611
5,625
20,595
13,542
0
15,160
5,033
0
23,260
L
14,343
1,114
2,957
2,530
24,107
28,960
225
11,019
12,846
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,604
Gold Earned
61,317
196
Minions Killed
196
0
Camps Cleared
0
1,631,800
Distance Traveled
1,502,390
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,932
663
26
1
0
330,015
0
W
Fenrir
13,014
723
19
1
0
339,898
2
L
Hachiman
11,658
648
50
3
0
271,444
0
W
Sol
14,870
826
94
5
0
285,618
1
L
Nu Wa
14,162
787
77
4
0
283,780
1
W
Bellona
13,970
776
36
2
0
341,470
1
L
Cabrakan
12,403
689
18
1
0
324,641
1
L
Tiamat
10,999
611
26
1
0
307,233
0
W
Achilles
12,818
712
21
1
0
334,799
1
L
Geb
12,095
672
25
1
0
315,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role