Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
DarkWait
Cu Chulainn
Platinum I
Level 148
God Stats
0W - 2L
1,594 SR
Queue Stats
40W - 49L
2,086 MMR
Party 2
Hercules
Hercules
Gold I
KuzenLaw
Hercules
Gold I
Level 63
God Stats
9W - 15L
1,433 SR
Queue Stats
103W - 124L
1,794 MMR
Party 2
Chang'e
Chang'e
Platinum V
mangothc
Chang'e
Platinum V
Level 149
God Stats
7W - 10L
1,649 SR
Queue Stats
377W - 419L
1,754 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,559 SR
1,878 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,749 SR
1,872 MMR
Guan Yu
Guan Yu
Gold II
MayKilya
Guan Yu
Gold II
Level 148
God Stats
3W - 0L
1,950 SR
Queue Stats
19W - 7L
1,851 MMR
Party 1
Achilles
Achilles
Gold II
Pkjay
Achilles
Gold II
Level 154
God Stats
1W - 2L
1,576 SR
Queue Stats
19W - 7L
1,851 MMR
Party 1
Scylla
Scylla
Gold I
magmablargg
Scylla
Gold I
Level 108
God Stats
9W - 4L
1,721 SR
Queue Stats
19W - 7L
1,915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkWait
Cu Chulainn
12
1 / 3 / 0
8,647
665
12,645
13,454
8,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
KuzenLaw
Hercules
11
0 / 3 / 1
7,119
548
5,469
10,922
8,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
mangothc
Chang'e
10
0 / 5 / 1
7,997
615
5,693
10,132
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaTiamatPersephoneGilgameshSobek

VS

Bans
ThothAnhurNoxFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MayKilya
Guan Yu
13
6 / 0 / 4
9,350
719
10,752
14,945
15,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Pkjay
Achilles
14
3 / 0 / 8
8,756
674
8,517
14,667
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
2 / 1 / 7
8,767
674
9,501
6,707
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DarkWait
Cu Chulainn
1
3
0
0.33
L
Hercules
KuzenLaw
Hercules
0
3
1
0.17
W
Guan Yu
MayKilya
Guan Yu
6
0
4
8
W
Achilles
Pkjay
Achilles
3
0
8
7
W
Scylla
2
1
7
5.5
L
Chang'e
mangothc
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
28,770
34,508
Taken
36,319
22,938
Mitigated
32,139
7,166
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DarkWait
Cu Chulainn
12,645
1,747
0
1,869
13,454
8,994
0
3,003
10,093
4,130
33,585
L
Hercules
KuzenLaw
Hercules
5,469
1,803
0
1,437
10,922
8,970
0
3,612
7,033
0
15,118
W
Guan Yu
MayKilya
Guan Yu
10,752
1,694
2,696
6,916
14,945
15,040
0
3,703
11,242
0
39,074
W
Achilles
Pkjay
Achilles
8,517
2,530
0
6,371
14,667
14,837
0
2,500
12,167
0
27,311
W
Scylla
9,501
755
0
1,514
6,707
2,262
100
1,437
5,270
50,375
0
L
Chang'e
mangothc
Chang'e
5,693
459
1,759
2,101
10,132
4,974
0
2,886
7,156
19,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
26,873
119
Minions Killed
165
0
Camps Cleared
0
721,909
Distance Traveled
823,703
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,647
665
71
5
0
263,532
0
L
Hercules
7,119
548
17
1
0
225,891
2
W
Guan Yu
9,350
719
57
4
0
299,138
3
W
Achilles
8,756
674
23
2
0
264,833
4
W
Scylla
8,767
674
85
7
0
259,732
4
L
Chang'e
7,997
615
31
2
0
232,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role