Player Matchup

Set
Set
Arreats
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,516 Elo+
Party 3
Athena
Athena
DevilishRooster
Athena
Level 125
God Stats
5W - 2L
1,513 SR
Queue Stats
154W - 133L
1,530 Elo+
Party 3
Ra
Ra
DixiNormus131
Ra
Level 29
God Stats
4W - 2L
1,758 SR
Queue Stats
172W - 128L
1,619 Elo+
Party 1
Khepri
Khepri
MrChrispyBoi
Khepri
Level 49
God Stats
19W - 11L
1,668 SR
Queue Stats
127W - 106L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
SimplyDre
Danzaburou
Level 24
God Stats
32W - 12L
1,840 SR
Queue Stats
179W - 161L
1,623 Elo+
Party 1
Team Averages
Level 50
1,656 SR
1,580 Elo+

VS

Team Averages
Level 48
1,444 SR
1,540 Elo+
Sobek
Sobek
BadJokker
Sobek
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 117L
1,574 Elo+
Party 2
Rama
Rama
KaydyK
Rama
Level 33
God Stats
4W - 4L
1,623 SR
Queue Stats
148W - 145L
1,538 Elo+
Party 2
Scylla
Scylla
Quiinzel
Scylla
Level 28
God Stats
5W - 7L
1,443 SR
Queue Stats
47W - 64L
1,554 Elo+
Party 2
Susano
Susano
SpankBones
Susano
Level 34
God Stats
0W - 1L
1,395 SR
Queue Stats
138W - 184L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Zedxy
Sylvanus
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
76W - 81L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
5 / 1 / 7
8,218
548
8,078
9,655
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 7
8,326
555
9,398
13,731
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 1
8,766
584
5,674
6,857
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
1 / 2 / 10
7,374
492
4,010
10,204
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SimplyDre
Danzaburou
14
5 / 0 / 8
8,835
589
8,799
6,782
2,608
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BadJokker
Sobek
11
2 / 4 / 6
6,655
444
4,958
13,572
13,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
KaydyK
Rama
15
4 / 1 / 2
8,647
576
9,700
8,099
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Quiinzel
Scylla
10
0 / 6 / 0
6,346
423
4,366
7,379
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SpankBones
Susano
11
3 / 3 / 0
7,041
469
6,519
11,929
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Zedxy
Sylvanus
12
0 / 3 / 3
7,037
469
5,547
10,378
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
17
Kills
9
9
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
5
1
7
8.5
L
Sobek
BadJokker
Sobek
2
4
6
1.25
W
2
3
7
1.83
W
4
3
1
1.5
L
Rama
KaydyK
Rama
4
1
2
5
W
Khepri
1
2
10
3
L
Scylla
Quiinzel
Scylla
0
6
0
0
W
Danzaburou
SimplyDre
Danzaburou
5
0
8
9
L
Susano
SpankBones
Susano
3
3
0
1
L
Sylvanus
Zedxy
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
31,090
47,229
Taken
51,357
25,434
Mitigated
27,566
13,046
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
8,078
3,124
0
1,294
9,655
5,085
80
2,442
7,127
0
53,907
L
Sobek
BadJokker
Sobek
4,958
824
462
2,747
13,572
13,106
0
4,167
9,405
19,235
0
W
9,398
2,229
0
4,101
13,731
8,850
0
3,853
9,834
53,039
0
W
5,674
318
1,245
2,708
6,857
2,225
0
1,385
5,428
59,402
0
L
Rama
KaydyK
Rama
9,700
5,855
0
3,099
8,099
2,796
939
4,954
3,145
0
69,068
W
Khepri
4,010
431
0
312
10,204
6,666
0
3,586
6,478
13,630
0
L
Scylla
Quiinzel
Scylla
4,366
139
0
590
7,379
2,253
0
1,335
6,044
32,831
0
W
Danzaburou
SimplyDre
Danzaburou
8,799
5,136
0
3,386
6,782
2,608
2,394
2,740
3,834
0
58,553
L
Susano
SpankBones
Susano
6,519
540
0
2,421
11,929
4,073
42
4,428
7,501
0
32,101
L
Sylvanus
Zedxy
Sylvanus
5,547
1,939
344
4,468
10,378
5,338
462
4,198
6,180
34,603
6,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
35,726
452
Minions Killed
374
0
Camps Cleared
0
1,561,030
Distance Traveled
1,311,073
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,218
548
96
6
0
308,902
2
L
Sobek
6,655
444
23
2
0
275,687
5
W
Athena
8,326
555
106
7
0
319,989
3
W
Ra
8,766
584
122
8
0
327,190
3
L
Rama
8,647
576
127
8
0
241,289
7
W
Khepri
7,374
492
19
1
0
305,209
4
L
Scylla
6,346
423
73
5
0
249,472
8
W
Danzaburou
8,835
589
109
7
0
299,740
6
L
Susano
7,041
469
62
4
0
322,555
1
L
Sylvanus
7,037
469
89
6
0
222,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role