Player Matchup

Gilgamesh
Gilgamesh
MakaSoWavy
Gilgamesh
Level 128
God Stats
19W - 10L
1,573 SR
Queue Stats
224W - 198L
1,565 Elo+
Party 1
Sobek
Sobek
SchmoneyMoves
Sobek
Level 9
God Stats
1W - 3L
1,560 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 1
Anubis
Anubis
TRICKSTOJESUS
Anubis
Level 104
God Stats
1W - 2L
1,341 SR
Queue Stats
77W - 82L
1,472 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,435 Elo+

VS

Team Averages
Level 32
1,593 SR
1,488 Elo+
Fenrir
Fenrir
TemplarBoi
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
lKaranKingl
Zhong Kui
Level 16
God Stats
5W - 2L
1,779 SR
Queue Stats
174W - 86L
1,699 Elo+
Solo
Guan Yu
Guan Yu
v3yr0nn
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MakaSoWavy
Gilgamesh
11
0 / 3 / 4
7,472
575
7,753
13,653
9,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 7 / 3
8,184
630
4,039
11,696
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 6 / 2
8,852
681
4,146
8,667
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TemplarBoi
Fenrir
14
5 / 2 / 11
9,688
745
8,073
9,179
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
lKaranKingl
Zhong Kui
17
11 / 2 / 5
11,237
864
19,231
14,075
9,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
v3yr0nn
Guan Yu
11
0 / 2 / 13
8,307
639
1,947
7,139
4,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
16
16
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MakaSoWavy
Gilgamesh
0
3
4
0.67
L
2
7
3
0.5
L
4
6
2
0.83
W
Fenrir
TemplarBoi
Fenrir
5
2
11
5.25
W
Zhong Kui
lKaranKingl
Zhong Kui
11
2
5
6.75
W
Guan Yu
v3yr0nn
Guan Yu
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
29,251
34,016
Taken
30,393
22,233
Mitigated
18,904
3,832
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MakaSoWavy
Gilgamesh
7,753
1,018
135
708
13,653
9,582
0
6,070
7,583
0
16,995
L
4,039
436
0
1,206
11,696
8,869
0
7,707
3,989
6,903
0
L
4,146
338
0
1,783
8,667
3,782
0
5,454
3,213
31,432
0
W
Fenrir
TemplarBoi
Fenrir
8,073
2,958
0
506
9,179
4,857
586
2,220
6,885
0
18,767
W
Zhong Kui
lKaranKingl
Zhong Kui
19,231
2,774
0
7,378
14,075
9,678
1,987
2,952
10,969
85,883
0
W
Guan Yu
v3yr0nn
Guan Yu
1,947
697
364
556
7,139
4,369
111
2,621
4,354
0
5,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
29,232
94
Minions Killed
150
0
Camps Cleared
0
573,295
Distance Traveled
641,061
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,472
575
27
2
0
235,783
2
L
Sobek
8,184
630
2
0
0
157,362
1
L
Anubis
8,852
681
65
5
0
180,150
1
W
Fenrir
9,688
745
27
2
0
233,143
0
W
Zhong Kui
11,237
864
118
9
0
191,637
3
W
Guan Yu
8,307
639
5
0
0
216,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role