Player Matchup

Cthulhu
Cthulhu
EternaLDeX
Cthulhu
Level 129
God Stats
1W - 0L
1,677 SR
Queue Stats
48W - 46L
1,618 Elo+
Party 2
Yemoja
Yemoja
MetalCoin
Yemoja
Level 87
God Stats
1W - 0L
1,822 SR
Queue Stats
29W - 28L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
Uttano
Ne Zha
Level 116
God Stats
6W - 4L
1,784 SR
Queue Stats
11W - 8L
1,628 Elo+
Party 2
Team Averages
Level 111
1,761 SR
1,623 Elo+

VS

Team Averages
Level 25
1,567 SR
1,592 Elo+
Neith
Neith
Sufedasi
Neith
Level 21
God Stats
9W - 9L
1,653 SR
Queue Stats
53W - 51L
1,443 Elo+
Party 1
He Bo
He Bo
UNÐEAÐ
He Bo
Level 29
God Stats
3W - 4L
1,548 SR
Queue Stats
85W - 27L
1,700 Elo+
Party 1
Horus
Horus
ѕнarĸoon
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 13L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EternaLDeX
Cthulhu
15
2 / 7 / 10
11,153
656
10,611
19,614
14,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
MetalCoin
Yemoja
15
1 / 7 / 11
12,287
723
6,654
15,033
13,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Uttano
Ne Zha
17
10 / 6 / 2
13,150
774
16,252
14,702
7,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sufedasi
Neith
14
6 / 5 / 11
11,198
659
7,996
11,018
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
UNÐEAÐ
He Bo
17
11 / 6 / 8
12,800
753
19,885
13,872
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
3 / 2 / 16
11,656
686
7,222
17,909
10,807
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
13
Kills
20
20
Deaths
13
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EternaLDeX
Cthulhu
2
7
10
1
W
Yemoja
MetalCoin
Yemoja
1
7
11
0.93
L
Neith
Sufedasi
Neith
6
5
11
2.3
L
He Bo
UNÐEAÐ
He Bo
11
6
8
2.5
W
Ne Zha
Uttano
Ne Zha
10
6
2
1.83
L
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
35,103
49,349
Taken
42,799
35,107
Mitigated
20,405
12,785
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EternaLDeX
Cthulhu
10,611
825
879
5,067
19,614
14,022
636
7,530
12,084
43,652
0
W
Yemoja
MetalCoin
Yemoja
6,654
1,687
3,024
1,300
15,033
13,353
348
7,792
7,241
19,469
0
L
Neith
Sufedasi
Neith
7,996
3,668
0
174
11,018
3,803
1,312
3,333
7,685
0
30,277
L
He Bo
UNÐEAÐ
He Bo
19,885
1,162
0
1,208
13,872
5,795
633
6,176
7,696
56,254
0
W
Ne Zha
Uttano
Ne Zha
16,252
3,486
0
2,515
14,702
7,732
1,796
4,563
10,139
0
52,530
L
7,222
3,467
3,508
4,959
17,909
10,807
393
7,756
10,153
0
30,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
35,654
137
Minions Killed
155
0
Camps Cleared
0
858,983
Distance Traveled
848,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,153
656
55
3
0
287,171
1
W
Yemoja
12,287
723
31
2
0
277,639
4
L
Neith
11,198
659
50
3
0
252,336
1
L
He Bo
12,800
753
68
4
0
285,052
4
W
Ne Zha
13,150
774
51
3
0
294,173
5
L
Horus
11,656
686
37
2
0
311,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role