Player Matchup

King Arthur
King Arthur
Azathoph
King Arthur
Level 23
God Stats
24W - 24L
1,588 SR
Queue Stats
111W - 113L
1,488 Elo+
Solo
Ymir
Ymir
GerardoR11
Ymir
Level 25
God Stats
13W - 11L
1,696 SR
Queue Stats
118W - 151L
1,405 Elo+
Party 2
Fenrir
Fenrir
Haywyre58
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 56L
1,430 Elo+
Solo
Ra
Ra
YALATUHEMBRA
Ra
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,431 Elo+
Party 2
Neith
Neith
tutiaenbragas
Neith
Level 16
God Stats
5W - 5L
1,435 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 2
Team Averages
Level 34
1,544 SR
1,428 Elo+

VS

Team Averages
Level 14
1,353 SR
1,114 Elo+
Aphrodite
Aphrodite
Fuzzyflufferton
Aphrodite
Level 6
God Stats
2W - 2L
1,414 SR
Queue Stats
10W - 11L
1,096 Elo+
Party 1
Freya
Freya
Jacweb
Freya
Level 17
God Stats
0W - 2L
1,507 SR
Queue Stats
12W - 18L
1,053 Elo+
Party 1
Neith
Neith
JelJester
Neith
Level 10
God Stats
0W - 1L
1,283 SR
Queue Stats
50W - 63L
1,272 Elo+
Party 1
Heimdallr
Heimdallr
WAFLBOTMS
Heimdallr
Level 8
God Stats
0W - 2L
1,052 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 1
Odin
Odin
jhovland
Odin
Level 28
God Stats
5W - 4L
1,509 SR
Queue Stats
43W - 62L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azathoph
King Arthur
20
10 / 0 / 9
13,916
605
16,676
19,557
25,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 14
11,367
494
6,001
20,603
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
Haywyre58
Fenrir
20
7 / 3 / 12
13,189
573
9,405
20,967
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 4 / 7
14,252
620
25,142
16,587
8,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
15 / 2 / 14
12,882
560
23,568
14,177
6,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fuzzyflufferton
Aphrodite
13
0 / 12 / 2
7,915
344
3,216
20,858
14,214
Shoes

Shoes

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Freya
Jacweb
Freya
13
1 / 11 / 2
8,698
378
5,932
20,544
8,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
JelJester
Neith
16
2 / 10 / 2
9,821
427
9,047
18,907
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
WAFLBOTMS
Heimdallr
18
3 / 11 / 1
11,806
513
10,675
17,385
10,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Odin
17
4 / 9 / 4
11,640
506
6,757
20,451
13,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
53
Kills
10
11
Deaths
53
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azathoph
King Arthur
10
0
9
14.5
L
Aphrodite
Fuzzyflufferton
Aphrodite
0
12
2
0.08
W
4
2
14
5.5
W
Fenrir
Haywyre58
Fenrir
7
3
12
4.33
L
Freya
Jacweb
Freya
1
11
2
0.18
L
Neith
JelJester
Neith
2
10
2
0.3
L
Heimdallr
WAFLBOTMS
Heimdallr
3
11
1
0.32
W
17
4
7
5.13
L
Odin
4
9
4
0.67
W
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,792
Damage
35,627
91,891
Taken
98,145
67,825
Mitigated
52,480
37,452
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azathoph
King Arthur
16,676
1,835
0
6,815
19,557
25,347
333
678
18,686
1,706
91,660
L
Aphrodite
Fuzzyflufferton
Aphrodite
3,216
499
1,176
2,533
20,858
14,214
255
6,058
14,669
22,002
0
W
6,001
483
0
5,699
20,603
17,532
1,637
915
16,822
40,930
0
W
Fenrir
Haywyre58
Fenrir
9,405
1,752
0
10,069
20,967
10,110
4,579
817
18,949
0
95,813
L
Freya
Jacweb
Freya
5,932
1,414
0
3,181
20,544
8,276
907
11,697
8,787
30,326
0
L
Neith
JelJester
Neith
9,047
5,281
0
1,147
18,907
6,552
372
5,126
13,721
0
50,498
L
Heimdallr
WAFLBOTMS
Heimdallr
10,675
5,570
0
0
17,385
10,275
810
1,212
15,633
0
54,807
W
25,142
3,034
2,807
7,670
16,587
8,420
1,193
4,345
12,242
98,140
0
L
Odin
6,757
3,225
0
500
20,451
13,163
0
7,674
12,717
0
53,387
W
23,568
12,927
0
4,392
14,177
6,416
4,150
2,393
11,659
0
63,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,606
Gold Earned
49,880
598
Minions Killed
367
0
Camps Cleared
0
2,196,256
Distance Traveled
1,617,315
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,916
605
158
7
0
597,853
2
L
Aphrodite
7,915
344
24
1
0
352,995
3
W
Ymir
11,367
494
56
2
0
379,464
0
W
Fenrir
13,189
573
142
6
0
409,242
0
L
Freya
8,698
378
52
2
0
311,656
0
L
Neith
9,821
427
97
4
0
292,980
0
L
Heimdallr
11,806
513
106
5
0
328,618
0
W
Ra
14,252
620
149
6
0
435,725
1
L
Odin
11,640
506
88
4
0
331,066
3
W
Neith
12,882
560
93
4
0
373,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role