Player Matchup

Tiamat
Tiamat
Dom1232
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,342 Elo+
Party 1
Achilles
Achilles
DropYourPanties
Achilles
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 52L
1,584 Elo+
Party 1
Ymir
Ymir
Mashvado
Ymir
Level 76
God Stats
1W - 0L
1,365 SR
Queue Stats
26W - 36L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MoistPenguiin
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 158L
1,526 Elo+
Party 1
Artemis
Artemis
WizzK1ng
Artemis
Level 121
God Stats
2W - 1L
1,487 SR
Queue Stats
75W - 101L
1,433 Elo+
Party 3
Team Averages
Level 70
1,470 SR
1,468 Elo+

VS

Team Averages
Level 43
1,493 SR
1,398 Elo+
Chiron
Chiron
Fishyswords
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
L0rdUth3r
Zhong Kui
Level 144
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 21L
1,442 Elo+
Solo
Vulcan
Vulcan
Los_PerezD10
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,284 Elo+
Solo
Ares
Ares
Mister11dude
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Da Ji
Da Ji
MrMeeksee
Da Ji
Level 15
God Stats
1W - 1L
1,683 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dom1232
Tiamat
18
4 / 4 / 30
11,659
686
13,582
11,925
8,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
11 / 1 / 35
13,435
790
16,508
15,736
20,289
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ymir
20
7 / 2 / 32
12,876
757
13,027
32,541
24,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MoistPenguiin
Ah Muzen Cab
19
7 / 4 / 26
12,078
710
17,484
13,479
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
WizzK1ng
Artemis
20
18 / 3 / 21
14,279
840
23,752
18,468
7,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 8 / 3
12,738
749
24,775
18,160
7,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
L0rdUth3r
Zhong Kui
18
2 / 12 / 7
11,687
687
12,608
27,296
26,262
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
20
4 / 5 / 3
12,741
749
26,848
11,141
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 13 / 6
9,654
568
2,264
18,560
9,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
MrMeeksee
Da Ji
16
2 / 9 / 4
10,009
589
6,997
14,753
6,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
37
47
Kills
14
14
Deaths
47
144
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dom1232
Tiamat
4
4
30
4.75
W
Achilles
11
1
35
28.5
L
Chiron
6
8
3
0.94
L
Zhong Kui
L0rdUth3r
Zhong Kui
2
12
7
0.46
L
Vulcan
4
5
3
1.1
W
Ymir
7
2
32
11.5
L
0
13
6
0.23
W
Ah Muzen Cab
MoistPenguiin
Ah Muzen Cab
7
4
26
5
L
Da Ji
MrMeeksee
Da Ji
2
9
4
0.44
W
Artemis
WizzK1ng
Artemis
18
3
21
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,353
Damage
73,492
92,149
Taken
89,910
67,189
Mitigated
55,596
47,521
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dom1232
Tiamat
13,582
1,183
0
2,214
11,925
8,403
775
5,070
6,855
24,599
0
W
Achilles
16,508
3,155
7,177
6,698
15,736
20,289
668
5,026
10,710
183
26,828
L
Chiron
24,775
8,115
729
3,776
18,160
7,858
1,368
4,852
12,979
0
43,114
L
Zhong Kui
L0rdUth3r
Zhong Kui
12,608
871
1,443
5,631
27,296
26,262
763
8,315
18,575
26,344
0
L
Vulcan
26,848
8,485
149
1,731
11,141
5,566
294
2,019
8,986
63,081
0
W
Ymir
13,027
2,185
1,623
16,288
32,541
24,912
281
14,524
18,017
25,412
0
L
2,264
284
0
174
18,560
9,125
0
5,197
13,089
2,884
0
W
Ah Muzen Cab
MoistPenguiin
Ah Muzen Cab
17,484
9,458
1,299
3,823
13,479
5,862
2,837
5,814
7,665
0
35,184
L
Da Ji
MrMeeksee
Da Ji
6,997
964
0
515
14,753
6,785
886
4,919
9,482
0
8,466
W
Artemis
WizzK1ng
Artemis
23,752
12,085
1,061
7,338
18,468
7,723
787
11,286
7,182
0
58,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,327
Gold Earned
56,829
187
Minions Killed
162
0
Camps Cleared
0
1,460,511
Distance Traveled
1,110,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,659
686
32
2
0
307,859
0
W
Achilles
13,435
790
20
1
0
344,746
1
L
Chiron
12,738
749
46
3
0
248,551
3
L
Zhong Kui
11,687
687
31
2
0
209,253
0
L
Vulcan
12,741
749
81
5
0
290,372
0
W
Ymir
12,876
757
22
1
0
291,510
2
L
Ares
9,654
568
1
0
0
160,336
0
W
Ah Muzen Cab
12,078
710
44
3
0
254,449
0
L
Da Ji
10,009
589
3
0
0
202,192
0
W
Artemis
14,279
840
69
4
0
261,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role