Player Matchup

Jing Wei
Jing Wei
AstroKitty13
Jing Wei
Level 16
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Bacchus
Bacchus
Theasasian887
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,066 Elo+
Party 1
Thor
Thor
ThunderSwadow
Thor
Level 8
God Stats
0W - 2L
1,163 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 11
1,300 SR
1,210 Elo+

VS

Team Averages
Level 19
1,516 SR
1,361 Elo+
Bacchus
Bacchus
GodlySuav
Bacchus
Level 10
God Stats
3W - 0L
1,714 SR
Queue Stats
10W - 16L
1,360 Elo+
Solo
Apollo
Apollo
ItsPapuas
Apollo
Level 18
God Stats
1W - 0L
1,413 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
anthonyfufu
Scylla
Level 28
God Stats
9W - 7L
1,420 SR
Queue Stats
27W - 44L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstroKitty13
Jing Wei
13
2 / 11 / 3
10,052
591
11,125
17,865
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
14
1 / 6 / 5
10,416
613
10,000
24,792
25,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 8 / 2
11,333
667
9,805
20,417
14,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodlySuav
Bacchus
14
3 / 4 / 13
11,018
648
9,879
18,646
17,399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ItsPapuas
Apollo
17
12 / 1 / 7
12,823
754
20,818
12,373
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
10 / 4 / 9
12,039
708
21,660
12,560
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
25
25
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AstroKitty13
Jing Wei
2
11
3
0.32
W
Bacchus
GodlySuav
Bacchus
3
4
13
2.38
W
Apollo
ItsPapuas
Apollo
12
1
7
15.5
L
Bacchus
1
6
5
0.58
L
4
8
2
0.63
W
Scylla
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
52,357
63,074
Taken
43,579
46,031
Mitigated
26,937
4,431
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AstroKitty13
Jing Wei
11,125
8,401
354
976
17,865
6,072
19
9,665
7,840
0
41,733
W
Bacchus
GodlySuav
Bacchus
9,879
1,193
0
395
18,646
17,399
141
2,902
15,744
27,094
0
W
Apollo
ItsPapuas
Apollo
20,818
15,049
1,238
3,788
12,373
5,222
1,909
3,372
9,001
0
43,693
L
Bacchus
10,000
1,200
266
2,465
24,792
25,462
0
11,026
13,384
23,814
0
L
9,805
3,184
0
370
20,417
14,497
0
9,669
10,311
0
24,186
W
Scylla
21,660
2,515
868
1,671
12,560
4,316
581
3,726
8,834
48,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
35,880
116
Minions Killed
140
0
Camps Cleared
0
805,292
Distance Traveled
857,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,052
591
79
5
0
250,303
0
W
Bacchus
11,018
648
30
2
0
294,497
0
W
Apollo
12,823
754
58
3
0
293,737
0
L
Bacchus
10,416
613
17
1
0
324,717
1
L
Thor
11,333
667
20
1
0
230,272
1
W
Scylla
12,039
708
52
3
0
268,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role