Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ConverseRhyme60
Aphrodite
Level 125
God Stats
20W - 15L
1,531 SR
Queue Stats
375W - 351L
1,587 Elo+
Solo
Ratatoskr
Ratatoskr
MeteoriCC
Ratatoskr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 142L
1,753 Elo+
Party 2
Chang'e
Chang'e
RogueFive5
Chang'e
Level 156
God Stats
13W - 14L
1,603 SR
Queue Stats
521W - 482L
1,659 Elo+
Party 2
Hachiman
Hachiman
azaeraith
Hachiman
Level 143
God Stats
4W - 4L
1,724 SR
Queue Stats
395W - 303L
1,687 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,637 Elo+

VS

Team Averages
Level 103
1,611 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Blaze_X_Grim
Chaac
Level 126
God Stats
14W - 13L
1,615 SR
Queue Stats
118W - 154L
1,484 Elo+
Party 1
Athena
Athena
Bucky_Too
Athena
Level 13
God Stats
2W - 2L
1,690 SR
Queue Stats
11W - 9L
1,649 Elo+
Party 1
Awilix
Awilix
Shawnjay123
Awilix
Level 129
God Stats
87W - 85L
1,639 SR
Queue Stats
106W - 115L
1,551 Elo+
Party 1
Ra
Ra
canyoubuckme_01
Ra
Level 127
God Stats
1W - 3L
1,614 SR
Queue Stats
147W - 148L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 7
6,052
605
4,715
7,934
3,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
ConverseRhyme60
Aphrodite
9
1 / 2 / 8
5,423
542
4,119
5,405
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
MeteoriCC
Ratatoskr
10
3 / 1 / 4
6,137
614
2,966
6,698
2,564
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
RogueFive5
Chang'e
11
2 / 0 / 8
6,357
636
9,491
5,923
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
azaeraith
Hachiman
12
9 / 1 / 0
7,147
715
6,210
6,250
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 3
4,996
500
4,812
7,430
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 2
4,640
464
3,213
7,675
4,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Bucky_Too
Athena
7
4 / 3 / 0
4,865
487
4,367
7,795
3,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
8
1 / 3 / 0
5,040
504
2,389
7,109
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,941
494
2,821
6,904
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
7
5.5
L
Danzaburou
 
Danzaburou
0
5
3
0.3
L
0
2
2
0.5
L
Athena
Bucky_Too
Athena
4
3
0
1.33
W
Aphrodite
ConverseRhyme60
Aphrodite
1
2
8
2.5
W
Ratatoskr
MeteoriCC
Ratatoskr
3
1
4
5
W
Chang'e
RogueFive5
Chang'e
2
0
8
6
L
Awilix
1
3
0
0.33
W
Hachiman
azaeraith
Hachiman
9
1
0
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
17,602
32,210
Taken
36,913
11,393
Mitigated
14,845
15,897
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,715
855
0
2,069
7,934
3,462
160
1,288
6,577
0
29,907
L
Danzaburou
 
Danzaburou
4,812
1,611
0
2,025
7,430
1,904
0
1,020
6,410
0
25,948
L
3,213
252
0
2,618
7,675
4,622
0
3,066
4,609
2,775
12,359
L
Athena
Bucky_Too
Athena
4,367
1,051
0
1,375
7,795
3,431
0
3,477
4,318
11,354
0
W
Aphrodite
ConverseRhyme60
Aphrodite
4,119
867
2,176
2,756
5,405
1,925
25
2,175
3,188
19,086
0
W
Ratatoskr
MeteoriCC
Ratatoskr
2,966
934
0
954
6,698
2,564
279
599
6,053
0
30,089
W
Chang'e
RogueFive5
Chang'e
9,491
1,352
983
3,534
5,923
1,871
441
2,603
3,084
39,051
0
L
Awilix
2,389
734
0
1,136
7,109
2,639
0
1,962
5,147
0
24,769
W
Hachiman
azaeraith
Hachiman
6,210
3,496
0
3,425
6,250
1,571
228
983
5,267
0
36,057
L
2,821
148
210
1,971
6,904
2,249
0
4,085
2,819
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
24,482
336
Minions Killed
198
0
Camps Cleared
0
1,022,645
Distance Traveled
957,326
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,052
605
69
7
0
195,413
4
L
Danzaburou
4,996
500
45
5
0
172,554
3
L
Chaac
4,640
464
25
3
0
168,967
1
L
Athena
4,865
487
16
2
0
208,463
2
W
Aphrodite
5,423
542
45
5
0
184,880
2
W
Ratatoskr
6,137
614
65
7
0
235,801
2
W
Chang'e
6,357
636
83
8
0
206,546
3
L
Awilix
5,040
504
50
5
0
200,229
0
W
Hachiman
7,147
715
74
7
0
200,005
0
L
Ra
4,941
494
62
6
0
207,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role