Player Matchup

Cernunnos
Cernunnos
CthulhuIsBad610
Cernunnos
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 12L
1,764 Elo+
Party 1
Bacchus
Bacchus
KOY_Migi
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,505 Elo+
Solo
Achilles
Achilles
Legendsfury9160
Achilles
Level 86
God Stats
12W - 3L
1,774 SR
Queue Stats
45W - 29L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Petty Person
Danzaburou
Level 24
God Stats
21W - 4L
1,979 SR
Queue Stats
108W - 47L
1,780 Elo+
Party 1
Kukulkan
Kukulkan
SmItEBaLaNcE954
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 33L
1,802 Elo+
Party 1
Team Averages
Level 32
1,651 SR
1,680 Elo+

VS

Team Averages
Level 18
1,653 SR
1,509 Elo+
Nemesis
Nemesis
HollowHowls
Nemesis
Level 18
God Stats
8W - 7L
1,861 SR
Queue Stats
91W - 91L
1,677 Elo+
Solo
Ares
Ares
JesusB6361
Ares
Level 8
God Stats
2W - 1L
1,636 SR
Queue Stats
5W - 7L
1,378 Elo+
Solo
Bellona
Bellona
Olvidados_lop
Bellona
Level 16
God Stats
3W - 3L
1,686 SR
Queue Stats
29W - 34L
1,545 Elo+
Solo
Rama
Rama
Warfd
Rama
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
17W - 16L
1,355 Elo+
Solo
Nike
Nike
x0prah_did911x
Nike
Level 18
God Stats
9W - 6L
1,829 SR
Queue Stats
59W - 56L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CthulhuIsBad610
Cernunnos
12
6 / 2 / 7
7,630
587
9,406
8,998
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
KOY_Migi
Bacchus
11
8 / 1 / 7
8,006
616
8,927
8,613
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
13
0 / 0 / 4
7,315
563
4,859
7,839
7,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Danzaburou
Petty Person
Danzaburou
14
7 / 1 / 4
8,765
674
4,215
9,863
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
5 / 3 / 5
7,799
600
9,791
7,274
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HollowHowls
Nemesis
12
5 / 4 / 1
7,862
605
8,690
10,306
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 6 / 0
4,795
369
967
9,100
4,914
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
10
2 / 9 / 1
6,576
506
5,586
14,507
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Warfd
Rama
9
0 / 5 / 1
5,592
430
4,049
9,952
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 1
7,065
543
4,901
8,547
4,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
26
Kills
7
7
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CthulhuIsBad610
Cernunnos
6
2
7
4.75
L
Nemesis
HollowHowls
Nemesis
5
4
1
1.38
L
0
6
0
0
W
Bacchus
KOY_Migi
Bacchus
8
1
7
11.5
W
Achilles
0
0
4
2
L
Bellona
2
9
1
0.28
W
Danzaburou
Petty Person
Danzaburou
7
1
4
9
W
Kukulkan
5
3
5
2.5
L
Rama
Warfd
Rama
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
24,193
42,587
Taken
52,412
23,321
Mitigated
22,394
13,220
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CthulhuIsBad610
Cernunnos
9,406
5,583
0
4,657
8,998
2,816
296
470
8,528
0
44,695
L
Nemesis
HollowHowls
Nemesis
8,690
3,550
0
1,412
10,306
3,881
0
2,480
7,826
0
35,929
L
967
292
123
322
9,100
4,914
0
5,147
3,953
6,854
0
W
Bacchus
KOY_Migi
Bacchus
8,927
1,965
0
2,824
8,613
6,635
0
373
8,240
22,191
0
W
Achilles
4,859
0
0
1,760
7,839
7,511
0
123
7,716
0
37,711
L
Bellona
5,586
765
557
2,644
14,507
6,129
0
5,181
9,326
0
23,400
W
Danzaburou
Petty Person
Danzaburou
4,215
1,525
0
2,127
9,863
3,694
0
80
9,783
0
52,888
W
Kukulkan
9,791
708
0
1,852
7,274
2,665
449
216
7,058
52,381
0
L
Rama
Warfd
Rama
4,049
3,676
0
2,263
9,952
2,619
0
4,953
4,999
0
20,767
L
4,901
315
0
2,213
8,547
4,851
0
957
7,590
2,189
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
31,890
353
Minions Killed
246
0
Camps Cleared
0
1,205,964
Distance Traveled
1,239,395
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,630
587
74
6
0
224,173
3
L
Nemesis
7,862
605
73
6
0
272,102
3
L
Ares
4,795
369
12
1
0
249,867
1
W
Bacchus
8,006
616
25
2
0
272,783
2
W
Achilles
7,315
563
66
5
0
240,833
2
L
Bellona
6,576
506
32
2
0
240,056
2
W
Danzaburou
8,765
674
100
8
0
238,205
1
W
Kukulkan
7,799
600
88
7
0
229,970
0
L
Rama
5,592
430
42
3
0
248,213
5
L
Nike
7,065
543
87
7
0
229,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role