Player Matchup

Heimdallr
Heimdallr
Aint On Tren
Heimdallr
Level 13
God Stats
40W - 25L
1,560 SR
Queue Stats
169W - 139L
1,372 Elo+
Party 1
Cerberus
Cerberus
Stif Doink
Cerberus
Level 17
God Stats
12W - 11L
1,453 SR
Queue Stats
107W - 84L
1,383 Elo+
Party 1
King Arthur
King Arthur
TopherGuy
King Arthur
Level 9
God Stats
35W - 14L
1,419 SR
Queue Stats
129W - 89L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
WildCaesar
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 133L
1,443 Elo+
Solo
Thor
Thor
chaneke9slayer
Thor
Level 14
God Stats
4W - 6L
1,662 SR
Queue Stats
68W - 82L
1,415 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,382 Elo+

VS

Team Averages
Level 27
1,514 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Scorch1914
Raijin
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 117L
1,512 Elo+
Party 2
Yemoja
Yemoja
Sensatus
Yemoja
Level 28
God Stats
23W - 15L
1,577 SR
Queue Stats
104W - 103L
1,506 Elo+
Party 2
Thanatos
Thanatos
saucy417
Thanatos
Level 17
God Stats
29W - 29L
1,495 SR
Queue Stats
32W - 33L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aint On Tren
Heimdallr
11
0 / 3 / 4
6,502
464
4,135
7,193
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Stif Doink
Cerberus
10
4 / 4 / 1
6,938
496
6,142
10,375
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
TopherGuy
King Arthur
12
3 / 2 / 2
7,204
515
4,924
10,900
5,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
1 / 6 / 3
6,243
446
6,987
8,141
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 4 / 2
6,517
466
2,077
9,231
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 3
6,846
489
4,686
9,672
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
 
Heimdallr
10
0 / 2 / 5
6,317
451
6,429
6,269
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Scorch1914
Raijin
14
18 / 1 / 0
9,359
669
14,623
6,945
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sensatus
Yemoja
11
0 / 1 / 6
6,999
500
2,486
5,838
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
saucy417
Thanatos
8
0 / 5 / 1
5,510
394
2,571
8,543
2,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
19
19
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
3
1.25
W
Heimdallr
 
Heimdallr
0
2
5
1.25
L
Heimdallr
Aint On Tren
Heimdallr
0
3
4
0.67
W
Raijin
Scorch1914
Raijin
18
1
0
18
W
Yemoja
Sensatus
Yemoja
0
1
6
3
L
Cerberus
Stif Doink
Cerberus
4
4
1
1.13
L
King Arthur
TopherGuy
King Arthur
3
2
2
2
L
Nu Wa
1
6
3
0.42
L
3
4
2
1
W
Thanatos
saucy417
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
30,795
45,840
Taken
37,267
19,117
Mitigated
13,406
11,557
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,686
3,172
0
4,736
9,672
2,807
148
2,984
6,688
0
43,810
W
Heimdallr
 
Heimdallr
6,429
2,832
0
638
6,269
2,149
1,377
1,318
4,951
0
27,165
L
Heimdallr
Aint On Tren
Heimdallr
4,135
2,255
0
1,420
7,193
2,494
166
3,217
3,814
0
41,978
W
Raijin
Scorch1914
Raijin
14,623
2,177
96
2,090
6,945
2,515
1,294
3,009
3,936
43,815
0
W
Yemoja
Sensatus
Yemoja
2,486
607
941
2,248
5,838
3,759
136
3,132
2,706
20,319
0
L
Cerberus
Stif Doink
Cerberus
6,142
837
0
3,012
10,375
5,981
144
3,139
7,022
18,307
0
L
King Arthur
TopherGuy
King Arthur
4,924
799
0
2,666
10,900
5,251
0
1,093
9,682
0
40,275
L
Nu Wa
6,987
1,967
0
1,490
8,141
2,338
880
5,097
2,567
28,553
0
L
2,077
620
0
2,969
9,231
3,053
0
3,381
5,646
0
22,584
W
Thanatos
saucy417
Thanatos
2,571
472
270
3,660
8,543
2,176
225
2,686
5,857
0
16,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
35,031
286
Minions Killed
268
0
Camps Cleared
0
1,366,326
Distance Traveled
1,237,092
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,846
489
74
5
0
263,367
3
W
Heimdallr
6,317
451
57
4
0
238,484
0
L
Heimdallr
6,502
464
68
5
0
227,484
0
W
Raijin
9,359
669
82
6
0
256,206
5
W
Yemoja
6,999
500
25
2
0
232,355
4
L
Cerberus
6,938
496
42
3
0
281,186
0
L
King Arthur
7,204
515
85
6
0
350,255
1
L
Nu Wa
6,243
446
42
3
0
213,461
5
L
Thor
6,517
466
49
4
0
293,940
1
W
Thanatos
5,510
394
30
2
0
246,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role