Player Matchup

King Arthur
King Arthur
Gold V
DieHardLife-
King Arthur
Gold V
Level 124
God Stats
1W - 2L
1,248 SR
Queue Stats
30W - 29L
1,444 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
SkyXenQu_047
Ratatoskr
Gold III
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 125L
1,534 MMR
Solo
Horus
Horus
Silver I
YouTubeChemoney
Horus
Silver I
Level 125
God Stats
54W - 45L
1,552 SR
Queue Stats
464W - 489L
1,150 MMR
Solo
Vulcan
Vulcan
Gold III
adidukas
Vulcan
Gold III
Level 136
God Stats
80W - 84L
1,559 SR
Queue Stats
532W - 539L
1,221 MMR
Solo
Izanami
Izanami
Silver I
trollingtroll92
Izanami
Silver I
Level 101
God Stats
66W - 49L
1,872 SR
Queue Stats
240W - 242L
1,156 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,546 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,671 SR
1,301 MMR
Skadi
Skadi
Gold V
C4_POLICE_061
Skadi
Gold V
Level 69
God Stats
88W - 63L
1,565 SR
Queue Stats
173W - 161L
1,212 MMR
Solo
Freya
Freya
Gold V
SmallLeOuff
Freya
Gold V
Level 109
God Stats
1W - 3L
1,791 SR
Queue Stats
94W - 84L
1,509 MMR
Solo
Xing Tian
Xing Tian
Silver I
TERRORTOM90
Xing Tian
Silver I
Level 118
God Stats
205W - 163L
1,531 SR
Queue Stats
252W - 252L
1,260 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Teammate_88
Heimdallr
Gold IV
Level 104
God Stats
7W - 5L
1,903 SR
Queue Stats
152W - 164L
1,491 MMR
Solo
Cabrakan
Cabrakan
Silver III
davedeluxe27
Cabrakan
Silver III
Level 136
God Stats
2W - 4L
1,565 SR
Queue Stats
29W - 45L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DieHardLife-
King Arthur
20
15 / 4 / 7
14,749
615
21,400
27,376
29,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SkyXenQu_047
Ratatoskr
20
7 / 4 / 13
13,255
552
13,989
20,061
10,093
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 6 / 9
10,928
455
7,524
15,794
14,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
adidukas
Vulcan
20
7 / 3 / 11
12,787
533
16,772
11,328
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 17
13,640
568
13,311
15,914
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGilgameshArachneCthulhuDanzaburou

VS

Bans
MercuryTiamatScyllaHeraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 2
10,949
456
13,048
18,610
6,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 8 / 5
12,325
514
16,743
22,272
9,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
TERRORTOM90
Xing Tian
14
2 / 8 / 5
9,925
414
8,642
21,079
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Teammate_88
Heimdallr
18
5 / 11 / 2
12,227
509
17,802
24,214
10,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
davedeluxe27
Cabrakan
8
0 / 5 / 2
7,233
301
2,523
5,588
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
41
Kills
19
20
Deaths
41
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
King Arthur
DieHardLife-
King Arthur
15
4
7
4.63
W
Ratatoskr
SkyXenQu_047
Ratatoskr
7
4
13
3.38
L
7
8
5
1.19
L
Xing Tian
TERRORTOM90
Xing Tian
2
8
5
0.56
L
Heimdallr
Teammate_88
Heimdallr
5
11
2
0.55
W
7
6
9
1.92
W
Vulcan
adidukas
Vulcan
7
3
11
4.17
L
Cabrakan
davedeluxe27
Cabrakan
0
5
2
0.2
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,996
Damage
58,758
90,473
Taken
91,763
65,626
Mitigated
47,193
23,572
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,048
5,597
0
3,074
18,610
6,876
98
2,029
16,479
0
61,210
W
King Arthur
DieHardLife-
King Arthur
21,400
3,449
0
7,493
27,376
29,292
32
8,199
18,944
115
93,420
W
Ratatoskr
SkyXenQu_047
Ratatoskr
13,989
2,896
0
5,072
20,061
10,093
1,546
5,688
14,329
0
96,189
L
16,743
6,007
0
6,312
22,272
9,294
114
4,501
17,497
87,503
0
L
Xing Tian
TERRORTOM90
Xing Tian
8,642
591
0
2,962
21,079
17,726
0
4,263
16,051
35,069
0
L
Heimdallr
Teammate_88
Heimdallr
17,802
11,251
0
3,669
24,214
10,535
0
5,825
18,169
0
85,817
W
7,524
2,540
1,027
1,996
15,794
14,585
565
4,561
11,233
0
20,200
W
Vulcan
adidukas
Vulcan
16,772
3,508
0
1,934
11,328
5,440
712
5,373
5,955
85,142
0
L
Cabrakan
davedeluxe27
Cabrakan
2,523
409
0
580
5,588
2,762
0
323
5,265
11,962
0
W
13,311
8,439
0
6,050
15,914
6,216
3,438
3,983
11,931
0
122,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,359
Gold Earned
52,659
627
Minions Killed
462
0
Camps Cleared
0
2,353,005
Distance Traveled
1,721,048
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,949
456
98
4
0
395,660
6
W
King Arthur
14,749
615
161
7
0
491,013
3
W
Ratatoskr
13,255
552
127
5
0
505,774
8
L
Freya
12,325
514
149
6
0
387,656
1
L
Xing Tian
9,925
414
42
2
0
473,380
6
L
Heimdallr
12,227
509
149
6
0
339,603
2
W
Horus
10,928
455
25
1
0
446,637
4
W
Vulcan
12,787
533
129
5
0
494,692
9
L
Cabrakan
7,233
301
24
1
0
124,749
0
W
Izanami
13,640
568
185
8
0
414,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role