Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond III
ChicoEstrella
Ao Kuang
Diamond III
Level 87
God Stats
56W - 50L
1,592 SR
Queue Stats
631W - 633L
2,248 MMR
Party 2
Tyr
Tyr
Masters
Elec7rXx
Tyr
Masters
Level 155
God Stats
21W - 19L
1,700 SR
Queue Stats
513W - 460L
2,222 MMR
Party 2
Vulcan
Vulcan
Diamond I
ManuChikito
Vulcan
Diamond I
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 146L
2,512 MMR
Solo
Ullr
Ullr
Diamond V
WølfRızzџ
Ullr
Diamond V
Level 98
God Stats
2W - 1L
1,781 SR
Queue Stats
22W - 15L
2,299 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,615 SR
2,156 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,555 SR
2,029 MMR
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond V
 
Jormungandr
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Masters
Farinha415
Arachne
Masters
Level 127
God Stats
2W - 2L
1,933 SR
Queue Stats
710W - 577L
2,583 MMR
Solo
Sol
Sol
Diamond II
xNewFenix
Sol
Diamond II
Level 127
God Stats
17W - 12L
1,531 SR
Queue Stats
194W - 183L
2,378 MMR
Solo
Chiron
Chiron
Diamond III
zMartchelo
Chiron
Diamond III
Level 93
God Stats
2W - 7L
1,313 SR
Queue Stats
336W - 337L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 7
7,226
516
7,194
9,635
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
ChicoEstrella
Ao Kuang
14
6 / 2 / 5
8,634
617
9,034
11,417
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 0 / 5
9,458
676
9,162
12,765
7,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
14
3 / 0 / 7
8,464
605
8,295
6,134
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 0 / 1
9,628
688
7,180
7,393
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAthenaTsukuyomiJanusGeb

VS

Bans
NemesisSobekCu ChulainnKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 2
7,174
512
2,318
12,005
5,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
 
Jormungandr
10
0 / 4 / 0
5,880
420
5,207
9,355
5,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Farinha415
Arachne
11
2 / 5 / 2
6,712
479
5,886
12,829
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 1
6,934
495
5,779
9,150
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
zMartchelo
Chiron
9
2 / 6 / 1
6,069
434
4,801
9,026
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
5
5
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
7
1.83
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Ao Kuang
ChicoEstrella
Ao Kuang
6
2
5
4.25
W
6
0
5
8.5
L
Arachne
Farinha415
Arachne
2
5
2
0.6
W
Vulcan
3
0
7
6.5
W
6
0
1
6.5
L
0
5
1
0.1
L
Chiron
zMartchelo
Chiron
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
23,991
47,344
Taken
52,365
21,755
Mitigated
20,280
17,517
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,194
1,784
0
2,703
9,635
5,606
261
760
8,709
0
31,150
L
Cerberus
 
Cerberus
2,318
42
0
2,261
12,005
5,059
0
5,180
6,532
22,044
0
L
Jormungandr
 
Jormungandr
5,207
2,266
0
2,923
9,355
5,598
0
1,529
7,826
29,675
0
W
Ao Kuang
ChicoEstrella
Ao Kuang
9,034
1,995
0
3,374
11,417
3,960
0
1,909
9,478
60,599
0
W
9,162
2,580
0
7,627
12,765
7,923
444
4,270
8,195
0
56,328
L
Arachne
Farinha415
Arachne
5,886
3,583
0
3,239
12,829
4,384
0
5,378
7,213
0
37,884
W
Vulcan
8,295
1,993
77
2,076
6,134
2,057
416
613
5,491
65,519
0
W
7,180
3,063
0
1,660
7,393
2,209
1,425
5,226
2,167
0
68,722
L
5,779
1,605
0
2,220
9,150
2,231
462
1,050
8,100
53,294
0
L
Chiron
zMartchelo
Chiron
4,801
2,656
170
1,745
9,026
3,008
0
4,192
4,828
0
32,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
32,769
535
Minions Killed
380
0
Camps Cleared
0
1,504,873
Distance Traveled
1,256,675
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,226
516
55
4
0
297,688
5
L
Cerberus
7,174
512
54
4
0
287,313
1
L
Jormungandr
5,880
420
71
5
0
247,295
1
W
Ao Kuang
8,634
617
104
7
0
308,557
1
W
Tyr
9,458
676
108
8
0
323,166
2
L
Arachne
6,712
479
74
5
0
282,153
2
W
Vulcan
8,464
605
127
9
0
299,327
6
W
Ullr
9,628
688
141
10
0
276,135
5
L
Sol
6,934
495
109
8
0
245,843
4
L
Chiron
6,069
434
72
5
0
194,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role