Player Matchup

Ymir
Ymir
Eliancitoo
Ymir
Level 22
God Stats
11W - 11L
1,450 SR
Queue Stats
140W - 113L
1,492 Elo+
Party 2
Scylla
Scylla
QuestKings
Scylla
Level 25
God Stats
13W - 14L
1,524 SR
Queue Stats
323W - 312L
1,614 Elo+
Party 3
Tyr
Tyr
SmilingTig3r
Tyr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
WallioGuy
Ao Kuang
Level 142
God Stats
7W - 0L
1,500 SR
Queue Stats
306W - 320L
1,588 Elo+
Party 3
Anhur
Anhur
titoalvelo
Anhur
Level 17
God Stats
3W - 4L
1,348 SR
Queue Stats
64W - 70L
1,442 Elo+
Party 2
Team Averages
Level 44
1,464 SR
1,535 Elo+

VS

Team Averages
Level 14
1,185 SR
1,137 Elo+
Cabrakan
Cabrakan
Fuzzyflufferton
Cabrakan
Level 6
God Stats
2W - 5L
1,185 SR
Queue Stats
10W - 11L
1,119 Elo+
Party 1
Jing Wei
Jing Wei
Jacweb
Jing Wei
Level 17
God Stats
1W - 3L
1,149 SR
Queue Stats
12W - 18L
1,059 Elo+
Party 1
Sol
Sol
JelJester
Sol
Level 9
God Stats
1W - 4L
1,185 SR
Queue Stats
50W - 63L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
WAFLBOTMS
Heimdallr
Level 8
God Stats
0W - 2L
1,090 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1
Pele
Pele
jhovland
Pele
Level 28
God Stats
3W - 13L
1,316 SR
Queue Stats
43W - 62L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 18
13,120
596
20,033
15,688
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
QuestKings
Scylla
20
12 / 2 / 9
13,122
596
17,582
9,561
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 9
11,371
517
4,437
15,605
12,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
WallioGuy
Ao Kuang
20
11 / 1 / 10
13,303
605
17,044
21,439
9,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
15
5 / 2 / 11
10,413
473
4,656
9,590
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 9 / 3
8,700
395
4,620
22,349
16,170
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Jacweb
Jing Wei
13
1 / 11 / 2
8,299
377
4,271
14,633
5,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 10 / 3
8,314
378
6,320
15,387
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
WAFLBOTMS
Heimdallr
15
1 / 8 / 0
9,489
431
7,563
15,259
7,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
3 / 6 / 1
9,939
452
6,308
15,933
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
44
Kills
6
7
Deaths
44
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
18
22
L
Cabrakan
1
9
3
0.28
L
Jing Wei
Jacweb
Jing Wei
1
11
2
0.18
L
0
10
3
0.15
W
Scylla
QuestKings
Scylla
12
2
9
8.25
W
3
1
9
7.5
L
Heimdallr
WAFLBOTMS
Heimdallr
1
8
0
0.13
W
Ao Kuang
WallioGuy
Ao Kuang
11
1
10
16
L
Pele
3
6
1
0.58
W
Anhur
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,752
Damage
29,082
71,883
Taken
83,561
44,395
Mitigated
44,237
29,769
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,033
5,173
0
4,236
15,688
15,349
1,069
3,606
11,986
69,769
0
L
Cabrakan
4,620
794
0
120
22,349
16,170
146
15,443
6,770
18,245
0
L
Jing Wei
Jacweb
Jing Wei
4,271
2,805
0
1,247
14,633
5,180
828
9,503
4,990
0
35,057
L
6,320
1,871
0
1,640
15,387
5,343
0
12,032
3,087
39,759
0
W
Scylla
QuestKings
Scylla
17,582
1,320
172
3,150
9,561
3,896
1,970
2,647
6,736
87,126
0
W
4,437
655
0
6,952
15,605
12,219
1,742
1,143
14,453
0
44,375
L
Heimdallr
WAFLBOTMS
Heimdallr
7,563
4,761
0
0
15,259
7,305
1,803
7,470
7,789
0
52,494
W
Ao Kuang
WallioGuy
Ao Kuang
17,044
6,963
0
12,901
21,439
9,157
2,421
4,668
16,608
135,592
0
L
Pele
6,308
825
0
4,410
15,933
10,239
0
9,530
6,266
0
61,095
W
Anhur
4,656
1,290
0
2,358
9,590
3,774
415
1,596
7,948
0
35,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,329
Gold Earned
44,741
553
Minions Killed
374
0
Camps Cleared
0
2,099,796
Distance Traveled
1,614,340
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,120
596
85
4
0
392,681
5
L
Cabrakan
8,700
395
22
1
0
345,155
4
L
Jing Wei
8,299
377
60
3
0
321,448
0
L
Sol
8,314
378
81
4
0
255,151
0
W
Scylla
13,122
596
147
7
0
388,538
3
W
Tyr
11,371
517
89
4
0
464,975
4
L
Heimdallr
9,489
431
91
4
0
306,003
0
W
Ao Kuang
13,303
605
173
8
0
493,378
6
L
Pele
9,939
452
120
5
0
386,583
7
W
Anhur
10,413
473
59
3
0
360,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role