Player Matchup

Raijin
Raijin
CLUTCH FR0ST
Raijin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 281L
1,439 Elo+
Party 2
Horus
Horus
Jxstoneman
Horus
Level 88
God Stats
4W - 6L
1,504 SR
Queue Stats
191W - 170L
1,547 Elo+
Solo
Hades
Hades
RioT Effect
Hades
Level 128
God Stats
4W - 2L
2,026 SR
Queue Stats
177W - 172L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
SebasValen14
Gilgamesh
Level 160
God Stats
31W - 24L
1,693 SR
Queue Stats
523W - 503L
1,625 Elo+
Solo
Medusa
Medusa
shadowmerger
Medusa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,577 Elo+
Solo
Team Averages
Level 104
1,644 SR
1,554 Elo+

VS

Team Averages
Level 137
1,480 SR
1,567 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
B1g W0rm40
Skadi
Level 149
God Stats
0W - 1L
1,330 SR
Queue Stats
33W - 40L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
CravenEdge
Kukulkan
Level 134
God Stats
4W - 4L
1,556 SR
Queue Stats
211W - 210L
1,583 Elo+
Party 1
Ymir
Ymir
Lognuts
Ymir
Level 154
God Stats
1W - 1L
1,546 SR
Queue Stats
161W - 169L
1,589 Elo+
Party 1
Mercury
Mercury
Scoooops
Mercury
Level 148
God Stats
3W - 6L
1,465 SR
Queue Stats
232W - 239L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 3 / 2
6,691
558
4,149
7,970
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
11
1 / 1 / 3
6,470
539
5,529
8,205
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 1
8,190
683
6,757
7,097
3,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SebasValen14
Gilgamesh
11
2 / 1 / 6
6,913
576
3,678
8,902
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
13
6 / 1 / 0
8,020
668
8,786
4,062
1,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
6,122
510
2,629
10,838
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
9
0 / 4 / 2
5,485
457
4,258
7,226
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
CravenEdge
Kukulkan
11
3 / 2 / 1
6,545
545
7,038
5,377
1,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Lognuts
Ymir
8
1 / 3 / 1
5,533
461
2,104
9,388
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Scoooops
Mercury
11
2 / 2 / 1
6,277
523
3,404
9,009
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Skadi
0
4
2
0.25
W
Raijin
0
3
2
0.33
L
Kukulkan
CravenEdge
Kukulkan
3
2
1
1.75
W
Horus
1
1
3
2.5
L
Ymir
Lognuts
Ymir
1
3
1
0.5
W
3
0
1
3.5
L
Mercury
Scoooops
Mercury
2
2
1
1.25
W
Gilgamesh
SebasValen14
Gilgamesh
2
1
6
5
W
Medusa
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
19,433
36,236
Taken
41,838
15,438
Mitigated
15,823
12,759
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,629
1,048
0
3,747
10,838
5,495
0
5,236
5,566
25,212
0
L
Skadi
4,258
2,416
0
760
7,226
1,576
0
465
6,721
0
28,336
W
Raijin
4,149
308
0
1,474
7,970
2,938
162
3,344
4,376
40,238
0
L
Kukulkan
CravenEdge
Kukulkan
7,038
604
0
1,335
5,377
1,666
0
1,214
4,041
35,467
0
W
Horus
5,529
2,536
158
2,571
8,205
3,309
0
2,917
5,172
0
38,437
L
Ymir
Lognuts
Ymir
2,104
118
0
1,697
9,388
4,692
0
1,762
7,542
12,987
0
W
6,757
1,456
158
5,909
7,097
3,362
81
2,073
5,014
62,944
0
L
Mercury
Scoooops
Mercury
3,404
1,136
0
1,396
9,009
2,394
0
1,841
7,062
0
33,470
W
Gilgamesh
SebasValen14
Gilgamesh
3,678
850
0
2,356
8,902
4,363
0
2,256
6,580
0
31,129
W
Medusa
8,786
4,011
0
133
4,062
1,466
0
711
3,323
0
53,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
29,962
454
Minions Killed
242
0
Camps Cleared
0
1,157,996
Distance Traveled
1,125,657
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,122
510
32
3
0
234,335
5
L
Skadi
5,485
457
57
5
0
207,743
1
W
Raijin
6,691
558
88
7
0
215,008
2
L
Kukulkan
6,545
545
70
6
0
212,577
2
W
Horus
6,470
539
72
6
0
227,998
0
L
Ymir
5,533
461
22
2
0
221,147
6
W
Hades
8,190
683
146
12
0
228,623
5
L
Mercury
6,277
523
61
5
0
249,855
2
W
Gilgamesh
6,913
576
57
5
0
240,091
2
W
Medusa
8,020
668
91
8
0
246,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role