Player Matchup

Hachiman
Hachiman
ChromieHomie636
Hachiman
Level 28
God Stats
7W - 9L
1,464 SR
Queue Stats
87W - 118L
1,551 Elo+
Party 3
Da Ji
Da Ji
HeII Heim
Da Ji
Level 29
God Stats
3W - 8L
1,508 SR
Queue Stats
47W - 56L
1,593 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LemonPanda18035
Cu Chulainn
Level 19
God Stats
0W - 3L
1,369 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 3
Merlin
Merlin
oppar12345
Merlin
Level 15
God Stats
1W - 2L
1,711 SR
Queue Stats
158W - 150L
1,680 Elo+
Solo
Terra
Terra
shroomydoomy
Terra
Level 39
God Stats
15W - 13L
1,662 SR
Queue Stats
54W - 61L
1,541 Elo+
Party 3
Team Averages
Level 26
1,543 SR
1,510 Elo+

VS

Team Averages
Level 55
1,608 SR
1,799 Elo+
Chronos
Chronos
ChinchillaButter
Chronos
Level 141
God Stats
2W - 1L
1,673 SR
Queue Stats
1,291W - 135L
2,024 Elo+
Party 1
Athena
Athena
NanDont
Athena
Level 85
God Stats
14W - 7L
1,557 SR
Queue Stats
400W - 447L
1,485 Elo+
Party 2
Hel
Hel
SuccToez
Hel
Level 28
God Stats
3W - 0L
1,829 SR
Queue Stats
383W - 47L
2,078 Elo+
Party 1
Nemesis
Nemesis
Trashpandalover
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 3L
2,102 Elo+
Party 1
Heimdallr
Heimdallr
vSumZhj
Heimdallr
Level 8
God Stats
1W - 1L
1,482 SR
Queue Stats
18W - 25L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 5 / 1
6,398
457
6,074
9,198
2,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
HeII Heim
Da Ji
9
4 / 10 / 0
6,431
459
7,153
11,881
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
LemonPanda18035
Cu Chulainn
9
0 / 10 / 2
5,631
402
2,935
14,656
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
oppar12345
Merlin
11
0 / 5 / 1
5,964
426
4,219
8,252
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 4
6,385
456
3,634
14,236
9,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,121
723
7,867
8,096
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
NanDont
Athena
12
2 / 4 / 15
8,799
629
7,146
13,389
7,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 0 / 5
10,158
726
8,802
11,115
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 0 / 11
10,750
768
17,218
10,344
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
vSumZhj
Heimdallr
10
1 / 2 / 7
7,182
513
5,310
6,665
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
34
34
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Hachiman
2
5
1
0.5
L
Da Ji
HeII Heim
Da Ji
4
10
0
0.4
L
Cu Chulainn
LemonPanda18035
Cu Chulainn
0
10
2
0.1
W
Athena
NanDont
Athena
2
4
15
2.38
W
9
0
5
11.5
W
14
0
11
19.5
L
Merlin
oppar12345
Merlin
0
5
1
0.1
L
0
4
4
0.5
W
Heimdallr
vSumZhj
Heimdallr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
46,343
58,223
Taken
49,609
23,111
Mitigated
21,719
5,968
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,867
4,566
0
1,812
8,096
3,422
13,220
273
7,823
65,248
0
L
Hachiman
6,074
3,539
0
1,176
9,198
2,363
204
3,956
5,242
0
32,269
L
Da Ji
HeII Heim
Da Ji
7,153
1,928
0
854
11,881
3,917
0
5,426
6,455
0
22,725
L
Cu Chulainn
LemonPanda18035
Cu Chulainn
2,935
534
0
510
14,656
4,479
44
4,207
10,449
0
14,236
W
Athena
NanDont
Athena
7,146
1,931
554
1,856
13,389
7,126
574
1,915
11,474
29,020
0
W
8,802
1,163
3,886
8,975
11,115
4,630
181
2,437
8,678
62,845
0
W
17,218
9,487
0
1,589
10,344
4,591
1,165
1,653
8,691
0
70,668
L
Merlin
oppar12345
Merlin
4,219
57
0
957
8,252
3,012
0
4,122
4,130
39,708
0
L
3,634
1,016
983
1,488
14,236
9,340
0
6,104
8,132
11,647
0
W
Heimdallr
vSumZhj
Heimdallr
5,310
3,229
0
1,151
6,665
1,950
1,053
1,575
5,090
0
22,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
47,010
212
Minions Killed
457
0
Camps Cleared
0
1,230,032
Distance Traveled
1,401,663
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,121
723
138
10
0
243,880
1
L
Hachiman
6,398
457
66
5
0
224,295
2
L
Da Ji
6,431
459
35
3
0
248,583
0
L
Cu Chulainn
5,631
402
28
2
0
217,461
0
W
Athena
8,799
629
45
3
0
281,889
4
W
Hel
10,158
726
119
9
0
306,567
1
W
Nemesis
10,750
768
114
8
0
339,732
1
L
Merlin
5,964
426
70
5
0
243,671
2
L
Terra
6,385
456
13
1
0
296,022
2
W
Heimdallr
7,182
513
41
3
0
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role