Player Matchup

Apollo
Apollo
RiperSoul
Apollo
Level 4
God Stats
3W - 5L
1,241 SR
Queue Stats
9W - 9L
980 Elo+
Party 1
Terra
Terra
WOLFBLOOD2369
Terra
Level 18
God Stats
5W - 4L
1,688 SR
Queue Stats
12W - 14L
1,317 Elo+
Solo
Kali
Kali
Zof_Ziro777
Kali
Level 22
God Stats
9W - 9L
1,538 SR
Queue Stats
48W - 71L
1,285 Elo+
Solo
Scylla
Scylla
cuero-adorado85
Scylla
Level 67
God Stats
42W - 35L
1,241 SR
Queue Stats
438W - 447L
1,436 Elo+
Party 1
Tyr
Tyr
securus__
Tyr
Level 29
God Stats
2W - 11L
1,686 SR
Queue Stats
295W - 333L
1,397 Elo+
Solo
Team Averages
Level 28
1,479 SR
1,283 Elo+

VS

Team Averages
Level 18
1,475 SR
1,376 Elo+
Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aint On Tren
Heimdallr
Level 13
God Stats
40W - 25L
1,522 SR
Queue Stats
169W - 139L
1,351 Elo+
Party 2
Cerberus
Cerberus
Stif Doink
Cerberus
Level 17
God Stats
12W - 11L
1,434 SR
Queue Stats
107W - 84L
1,367 Elo+
Party 2
King Arthur
King Arthur
TopherGuy
King Arthur
Level 9
God Stats
35W - 14L
1,317 SR
Queue Stats
129W - 89L
1,262 Elo+
Party 2
The Morrigan
The Morrigan
teslageek12
The Morrigan
Level 26
God Stats
6W - 3L
1,603 SR
Queue Stats
73W - 69L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RiperSoul
Apollo
10
1 / 5 / 1
6,465
431
2,138
7,009
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,542
369
392
6,053
2,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 1
5,750
383
905
8,651
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 3 / 3
7,816
521
4,716
7,573
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 0
7,224
482
2,304
6,997
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 2 / 4
7,129
475
2,586
7,789
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Aint On Tren
Heimdallr
13
3 / 0 / 6
7,736
516
3,491
3,681
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Stif Doink
Cerberus
12
3 / 1 / 7
8,270
551
4,432
5,689
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
TopherGuy
King Arthur
14
4 / 1 / 0
8,554
570
4,425
7,031
3,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
teslageek12
The Morrigan
13
4 / 7 / 1
7,916
528
6,351
7,006
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
15
15
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
4
1.5
W
Heimdallr
Aint On Tren
Heimdallr
3
0
6
6
L
Apollo
RiperSoul
Apollo
1
5
1
0.3
W
Cerberus
Stif Doink
Cerberus
3
1
7
6.5
W
King Arthur
TopherGuy
King Arthur
4
1
0
4
L
0
2
0
0
L
0
2
1
0.25
L
6
3
3
2.5
L
3
3
0
1
W
The Morrigan
teslageek12
The Morrigan
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
21,285
36,283
Taken
31,196
13,243
Mitigated
14,085
5,585
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,586
1,019
0
1,559
7,789
3,304
111
1,283
6,413
0
43,767
W
Heimdallr
Aint On Tren
Heimdallr
3,491
1,225
0
1,570
3,681
1,330
1,369
296
3,385
0
46,141
L
Apollo
RiperSoul
Apollo
2,138
1,332
0
201
7,009
1,895
533
3,280
3,719
0
27,160
W
Cerberus
Stif Doink
Cerberus
4,432
115
0
1,452
5,689
3,935
0
256
5,393
23,850
0
W
King Arthur
TopherGuy
King Arthur
4,425
560
0
1,550
7,031
3,291
330
0
7,031
0
48,559
L
392
0
113
86
6,053
2,280
0
1,800
4,253
14,447
0
L
905
562
0
2,184
8,651
3,314
0
2,600
6,047
0
23,906
L
4,716
524
0
1,722
7,573
2,363
336
3,077
4,484
35,994
0
L
2,304
297
0
1,279
6,997
3,391
459
0
6,997
0
28,465
W
The Morrigan
teslageek12
The Morrigan
6,351
736
0
501
7,006
2,225
106
2,983
3,866
39,339
68

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
39,605
265
Minions Killed
393
0
Camps Cleared
0
1,276,321
Distance Traveled
1,381,245
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,129
475
73
5
0
280,138
2
W
Heimdallr
7,736
516
85
6
0
261,672
1
L
Apollo
6,465
431
58
4
0
234,016
4
W
Cerberus
8,270
551
52
3
0
285,583
1
W
King Arthur
8,554
570
108
7
0
295,288
1
L
Terra
5,542
369
24
2
0
236,982
1
L
Kali
5,750
383
51
3
0
257,885
0
L
Scylla
7,816
521
70
5
0
269,518
1
L
Tyr
7,224
482
62
4
0
277,920
6
W
The Morrigan
7,916
528
75
5
0
258,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role