Player Matchup

Khepri
Khepri
MyNameIsBuZz357
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
SGG Raccoon5013
Hachiman
Level 87
God Stats
0W - 1L
1,322 SR
Queue Stats
54W - 32L
1,568 Elo+
Party 1
Chronos
Chronos
XxSalutexMexX
Chronos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 177L
1,469 Elo+
Party 1
Team Averages
Level 62
1,441 SR
1,512 Elo+

VS

Team Averages
Level 53
1,535 SR
1,387 Elo+
Nike
Nike
EvoAsoshe
Nike
Level 127
God Stats
3W - 4L
1,664 SR
Queue Stats
268W - 286L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Narutoisdaddy0
Nu Wa
Level 28
God Stats
39W - 39L
1,480 SR
Queue Stats
104W - 129L
1,424 Elo+
Party 2
Neith
Neith
br0mandude
Neith
Level 5
God Stats
2W - 5L
1,460 SR
Queue Stats
22W - 28L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,995
600
912
8,781
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
2 / 4 / 2
7,474
747
6,047
6,909
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
10
1 / 4 / 1
6,797
680
2,618
8,114
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
9 / 2 / 3
8,916
892
7,855
8,594
4,558
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 9
8,009
801
6,790
4,005
1,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
1 / 1 / 9
7,685
769
4,818
3,338
1,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
9
2
3
5.25
L
0
6
1
0.08
W
3
1
9
7.5
L
Hachiman
2
4
2
0.75
L
Chronos
1
4
1
0.38
W
Neith
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,577
Damage
19,463
23,804
Taken
15,937
12,263
Mitigated
7,036
2,446
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,855
1,328
0
0
8,594
4,558
349
1,188
7,406
0
19,380
L
912
158
0
314
8,781
6,795
0
3,591
5,190
4,023
0
W
6,790
2,276
0
409
4,005
1,313
630
1,252
2,753
28,308
0
L
Hachiman
6,047
302
0
1,255
6,909
2,390
0
1,033
5,876
0
28,774
L
Chronos
2,618
605
0
877
8,114
3,078
0
2,166
5,948
17,187
963
W
Neith
4,818
1,586
477
954
3,338
1,165
1,678
992
2,346
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
24,610
94
Minions Killed
110
0
Camps Cleared
0
470,662
Distance Traveled
546,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,916
892
30
3
0
182,226
3
L
Khepri
5,995
600
9
1
0
131,562
0
W
Nu Wa
8,009
801
34
3
0
196,425
3
L
Hachiman
7,474
747
55
6
0
184,216
4
L
Chronos
6,797
680
30
3
0
154,884
1
W
Neith
7,685
769
46
5
0
167,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role