Player Matchup

Sun Wukong
Sun Wukong
Gold III
BabyArisen
Sun Wukong
Gold III
Level 101
God Stats
5W - 4L
1,683 SR
Queue Stats
90W - 92L
1,480 MMR
Party 2
Sol
Sol
Gold IV
CrackerJax29
Sol
Gold IV
Level 132
God Stats
16W - 14L
1,590 SR
Queue Stats
762W - 758L
1,471 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
TNM_Ironspider
Sylvanus
Gold IV
Level 88
God Stats
5W - 1L
1,771 SR
Queue Stats
85W - 91L
1,455 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Whinnie The Goo
Gilgamesh
Gold II
Level 149
God Stats
9W - 7L
1,523 SR
Queue Stats
364W - 352L
1,610 MMR
Party 3
Artemis
Artemis
Gold II
killmaster32
Artemis
Gold II
Level 106
God Stats
24W - 15L
1,650 SR
Queue Stats
517W - 513L
1,447 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,643 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,562 SR
1,490 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
OzKing91
Osiris
Silver IV
Level 123
God Stats
0W - 2L
1,650 SR
Queue Stats
97W - 106L
1,303 MMR
Party 1
Susano
Susano
Gold V
Posaid0n1762
Susano
Gold V
Level 47
God Stats
40W - 43L
1,721 SR
Queue Stats
80W - 91L
1,733 MMR
Party 1
Neith
Neith
Bronze III
RedSaiyan11
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 MMR
Solo
Yemoja
Yemoja
Gold V
Shoto Beni
Yemoja
Gold V
Level 118
God Stats
6W - 11L
1,440 SR
Queue Stats
67W - 66L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabyArisen
Sun Wukong
17
3 / 0 / 1
10,038
669
7,121
9,030
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 5
8,520
568
6,126
7,166
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
12
1 / 0 / 5
6,962
464
1,767
9,907
4,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Whinnie The Goo
Gilgamesh
14
4 / 0 / 5
8,569
571
5,055
10,147
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
killmaster32
Artemis
14
1 / 1 / 1
7,689
513
5,205
7,111
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatCu ChulainnAthenaChironDanzaburou

VS

Bans
RaPersephoneKing ArthurSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
6,646
443
1,483
4,772
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
OzKing91
Osiris
13
0 / 3 / 0
6,666
444
2,495
10,468
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
12
2 / 3 / 0
7,217
481
6,387
10,655
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
7,043
470
2,877
5,668
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Shoto Beni
Yemoja
11
0 / 3 / 0
6,538
436
4,293
7,817
3,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Sun Wukong
BabyArisen
Sun Wukong
3
0
1
3.5
W
3
1
5
5.5
L
Osiris
OzKing91
Osiris
0
3
0
0
L
Susano
2
3
0
0.67
L
0
2
0
0
L
Yemoja
Shoto Beni
Yemoja
0
3
0
0
W
Sylvanus
1
0
5
3.5
W
Gilgamesh
Whinnie The Goo
Gilgamesh
4
0
5
6.5
W
Artemis
killmaster32
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
17,535
43,361
Taken
39,380
22,790
Mitigated
17,718
19,275
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,483
0
0
644
4,772
1,396
0
3,110
1,662
41,188
0
W
Sun Wukong
BabyArisen
Sun Wukong
7,121
1,184
0
4,739
9,030
6,034
0
0
9,030
0
71,686
W
6,126
1,601
0
2,738
7,166
2,382
1,958
1,881
5,285
57,789
0
L
Osiris
OzKing91
Osiris
2,495
719
0
1,935
10,468
7,010
0
637
9,831
0
38,007
L
Susano
6,387
1,100
0
999
10,655
3,528
0
1,202
9,453
0
52,707
L
2,877
688
0
1,643
5,668
1,961
248
787
4,881
0
43,947
L
Yemoja
Shoto Beni
Yemoja
4,293
343
1,134
1,591
7,817
3,823
0
2,157
5,660
17,759
0
W
Sylvanus
1,767
464
1,563
3,602
9,907
4,973
469
1,586
8,321
27,375
0
W
Gilgamesh
Whinnie The Goo
Gilgamesh
5,055
1,139
0
4,028
10,147
7,095
693
1,254
8,893
0
50,632
W
Artemis
killmaster32
Artemis
5,205
2,169
0
2,605
7,111
2,306
715
1,055
6,056
0
52,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
34,110
501
Minions Killed
395
0
Camps Cleared
0
1,510,531
Distance Traveled
1,361,916
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,646
443
92
6
0
230,370
3
W
Sun Wukong
10,038
669
148
10
0
322,974
4
W
Sol
8,520
568
118
8
0
302,909
8
L
Osiris
6,666
444
71
5
0
313,235
1
L
Susano
7,217
481
98
7
0
293,125
3
L
Neith
7,043
470
102
7
0
261,726
0
L
Yemoja
6,538
436
32
2
0
263,460
4
W
Sylvanus
6,962
464
47
3
0
290,569
4
W
Gilgamesh
8,569
571
104
7
0
335,508
2
W
Artemis
7,689
513
84
6
0
258,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role