Player Matchup

Neith
Neith
MysticsFate
Neith
Level 26
God Stats
200W - 229L
1,398 SR
Queue Stats
237W - 275L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
ReaperBoogz
Cthulhu
Level 84
God Stats
17W - 11L
1,311 SR
Queue Stats
1,158W - 1,123L
1,577 Elo+
Party 2
Thoth
Thoth
ReaperFlx
Thoth
Level 109
God Stats
87W - 108L
1,418 SR
Queue Stats
3,150W - 3,662L
1,512 Elo+
Party 2
Team Averages
Level 73
1,376 SR
1,485 Elo+

VS

Team Averages
Level 10
1,496 SR
1,602 Elo+
Cthulhu
Cthulhu
DrippyIce
Cthulhu
Level 6
God Stats
1W - 1L
1,401 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Màrgaery
Ratatoskr
Level 17
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
RonnieRonnie
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 10 / 2
11,470
717
9,285
12,776
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ReaperBoogz
Cthulhu
18
12 / 2 / 8
13,435
840
16,850
18,157
17,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
ReaperFlx
Thoth
14
4 / 4 / 11
11,233
702
11,746
9,185
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrippyIce
Cthulhu
14
3 / 7 / 11
10,242
640
7,364
18,165
13,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Màrgaery
Ratatoskr
16
7 / 10 / 5
12,189
762
10,972
15,969
7,627
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RonnieRonnie
Gilgamesh
14
6 / 6 / 10
11,181
699
11,932
16,308
11,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
23
Kills
16
16
Deaths
23
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrippyIce
Cthulhu
3
7
11
1.21
W
7
10
2
0.8
L
Ratatoskr
Màrgaery
Ratatoskr
7
10
5
0.95
W
Cthulhu
ReaperBoogz
Cthulhu
12
2
8
8
W
Thoth
ReaperFlx
Thoth
4
4
11
2.38
L
Gilgamesh
RonnieRonnie
Gilgamesh
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
30,268
40,118
Taken
50,442
25,872
Mitigated
32,341
7,934
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrippyIce
Cthulhu
7,364
1,035
529
415
18,165
13,462
0
9,771
8,394
28,279
0
W
9,285
5,615
0
365
12,776
4,866
1,170
2,695
10,081
0
27,125
L
Ratatoskr
Màrgaery
Ratatoskr
10,972
3,228
0
119
15,969
7,627
0
9,496
6,473
0
36,954
W
Cthulhu
ReaperBoogz
Cthulhu
16,850
937
979
4,632
18,157
17,481
733
3,644
14,513
55,454
0
W
Thoth
ReaperFlx
Thoth
11,746
0
0
1,958
9,185
3,525
427
1,498
7,687
36,986
0
L
Gilgamesh
RonnieRonnie
Gilgamesh
11,932
2,694
0
1,053
16,308
11,252
0
9,329
6,979
681
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
33,612
169
Minions Killed
100
0
Camps Cleared
0
754,695
Distance Traveled
800,351
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,242
640
27
2
0
261,934
0
W
Neith
11,470
717
35
2
0
230,032
1
L
Ratatoskr
12,189
762
43
3
0
260,825
2
W
Cthulhu
13,435
840
79
5
0
281,958
0
W
Thoth
11,233
702
55
3
0
242,705
0
L
Gilgamesh
11,181
699
30
2
0
277,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role