Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Desirus
King Arthur
Level 114
God Stats
9W - 8L
1,294 SR
Queue Stats
241W - 232L
1,394 Elo+
Party 2
Anhur
Anhur
Mailtime
Anhur
Level 149
God Stats
1W - 3L
1,315 SR
Queue Stats
142W - 125L
1,405 Elo+
Party 2
Athena
Athena
Nightmare1987
Athena
Level 67
God Stats
5W - 8L
1,519 SR
Queue Stats
176W - 189L
1,212 Elo+
Party 2
Thanatos
Thanatos
Orichung
Thanatos
Level 66
God Stats
7W - 6L
1,371 SR
Queue Stats
51W - 49L
1,394 Elo+
Party 2
Team Averages
Level 104
1,400 SR
1,381 Elo+

VS

Team Averages
Level 114
1,544 SR
1,513 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FriskyMangoman
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 3
Poseidon
Poseidon
TheSaltSenpai
Poseidon
Level 128
God Stats
3W - 1L
1,342 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 3
Bacchus
Bacchus
YolerGard
Bacchus
Level 102
God Stats
13W - 6L
1,673 SR
Queue Stats
857W - 818L
1,496 Elo+
Party 1
Olorun
Olorun
indiiglo
Olorun
Level 67
God Stats
26W - 10L
1,705 SR
Queue Stats
121W - 96L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 8 / 1
6,313
486
2,542
8,191
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Desirus
King Arthur
14
2 / 1 / 0
7,874
606
6,111
7,419
3,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Mailtime
Anhur
12
3 / 3 / 1
6,627
510
5,923
6,625
2,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 5
6,750
519
2,569
11,079
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Orichung
Thanatos
10
2 / 4 / 2
6,538
503
4,995
8,254
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 3 / 3
7,879
606
6,188
8,560
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FriskyMangoman
Sun Wukong
12
2 / 2 / 2
6,855
527
3,075
9,064
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
TheSaltSenpai
Poseidon
13
5 / 1 / 4
7,806
600
5,861
5,264
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
YolerGard
Bacchus
11
1 / 3 / 5
6,568
505
4,442
9,331
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
indiiglo
Olorun
13
6 / 0 / 3
7,578
583
8,853
7,623
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
21
21
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
1
0.19
W
Pele
 
Pele
7
3
3
2.83
L
King Arthur
Desirus
King Arthur
2
1
0
2
W
Sun Wukong
FriskyMangoman
Sun Wukong
2
2
2
1.5
L
Anhur
Mailtime
Anhur
3
3
1
1.17
L
1
5
5
0.7
L
Thanatos
Orichung
Thanatos
2
4
2
0.75
W
Poseidon
TheSaltSenpai
Poseidon
5
1
4
7
W
Bacchus
YolerGard
Bacchus
1
3
5
1.17
W
Olorun
indiiglo
Olorun
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
28,419
41,568
Taken
39,842
15,526
Mitigated
19,650
9,856
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,542
49
0
700
8,191
2,504
0
4,201
3,570
30,111
0
W
Pele
 
Pele
6,188
2,181
0
2,999
8,560
2,586
509
647
7,913
0
45,642
L
King Arthur
Desirus
King Arthur
6,111
841
0
1,963
7,419
3,675
60
178
6,846
0
50,781
W
Sun Wukong
FriskyMangoman
Sun Wukong
3,075
793
0
2,087
9,064
8,052
477
220
8,844
0
34,534
L
Anhur
Mailtime
Anhur
5,923
3,246
0
368
6,625
2,062
0
4,509
2,116
0
42,415
L
2,569
579
0
1,345
11,079
4,413
0
8,252
2,785
9,710
0
L
Thanatos
Orichung
Thanatos
4,995
977
0
5,480
8,254
2,872
0
1,537
6,693
0
32,581
W
Poseidon
TheSaltSenpai
Poseidon
5,861
780
0
1,110
5,264
1,384
0
1,983
3,281
44,915
0
W
Bacchus
YolerGard
Bacchus
4,442
661
0
2,399
9,331
5,452
375
1,417
7,914
13,381
0
W
Olorun
indiiglo
Olorun
8,853
5,047
447
6,167
7,623
2,176
2,011
844
6,779
59,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
36,686
317
Minions Killed
387
0
Camps Cleared
0
1,156,405
Distance Traveled
1,164,491
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,313
486
54
4
0
203,435
3
W
Pele
7,879
606
92
7
0
244,501
3
L
King Arthur
7,874
606
109
8
0
229,061
4
W
Sun Wukong
6,855
527
71
5
0
222,711
0
L
Anhur
6,627
510
76
6
0
225,973
2
L
Athena
6,750
519
17
1
0
241,699
2
L
Thanatos
6,538
503
61
5
0
256,237
1
W
Poseidon
7,806
600
97
7
0
237,096
4
W
Bacchus
6,568
505
21
2
0
243,584
2
W
Olorun
7,578
583
106
8
0
216,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role