Player Matchup

Cabrakan
Cabrakan
Fuzzyflufferton
Cabrakan
Level 5
God Stats
2W - 5L
1,257 SR
Queue Stats
10W - 11L
1,135 Elo+
Party 1
Jing Wei
Jing Wei
Jacweb
Jing Wei
Level 16
God Stats
1W - 3L
1,202 SR
Queue Stats
12W - 18L
1,062 Elo+
Party 1
Sol
Sol
JelJester
Sol
Level 8
God Stats
1W - 4L
1,257 SR
Queue Stats
50W - 63L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
WAFLBOTMS
Cthulhu
Level 7
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Pele
Pele
jhovland
Pele
Level 28
God Stats
3W - 13L
1,500 SR
Queue Stats
43W - 62L
1,135 Elo+
Party 1
Team Averages
Level 13
1,378 SR
1,154 Elo+

VS

Team Averages
Level 20
1,591 SR
1,646 Elo+
Horus
Horus
AveragePeen
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,941 Elo+
Solo
Set
Set
BofaDeezGragons
Set
Level 16
God Stats
16W - 13L
1,517 SR
Queue Stats
104W - 93L
1,620 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Danstg9
Morgan Le Fay
Level 29
God Stats
8W - 4L
1,728 SR
Queue Stats
79W - 64L
1,672 Elo+
Solo
Sobek
Sobek
SalvitaGod
Sobek
Level 27
God Stats
4W - 5L
1,575 SR
Queue Stats
195W - 219L
1,361 Elo+
Solo
Danzaburou
Danzaburou
dylanbboss
Danzaburou
Level 24
God Stats
6W - 2L
1,635 SR
Queue Stats
94W - 64L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
0 / 4 / 0
3,737
374
541
6,237
2,380
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Jacweb
Jing Wei
6
0 / 4 / 0
3,879
388
1,138
4,734
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,378
438
887
5,322
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WAFLBOTMS
Cthulhu
8
0 / 3 / 0
4,327
433
2,024
5,736
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
8
1 / 3 / 0
4,936
494
1,794
6,899
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,576
658
3,821
4,727
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 3
5,266
527
1,904
4,482
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Danstg9
Morgan Le Fay
12
10 / 0 / 2
7,349
735
9,210
4,011
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
8
2 / 0 / 3
5,203
520
694
4,619
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
dylanbboss
Danzaburou
11
3 / 1 / 4
6,594
659
5,232
3,407
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
18
18
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
0
0
3
1.5
W
Morgan Le Fay
Danstg9
Morgan Le Fay
10
0
2
11
L
Cabrakan
0
4
0
0
L
Jing Wei
Jacweb
Jing Wei
0
4
0
0
L
0
4
0
0
W
Sobek
2
0
3
3.5
L
Cthulhu
WAFLBOTMS
Cthulhu
0
3
0
0
W
Danzaburou
dylanbboss
Danzaburou
3
1
4
5
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,384
Damage
20,861
28,928
Taken
21,246
10,716
Mitigated
7,285
4,304
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,821
1,708
0
3,540
4,727
1,600
275
1,664
2,703
0
36,190
W
1,904
977
0
240
4,482
1,315
0
341
4,101
0
26,830
W
Morgan Le Fay
Danstg9
Morgan Le Fay
9,210
1,127
0
1,386
4,011
1,457
0
431
3,540
38,531
0
L
Cabrakan
541
130
0
350
6,237
2,380
0
2,228
3,841
2,898
0
L
Jing Wei
Jacweb
Jing Wei
1,138
1,043
0
690
4,734
1,370
0
1,145
3,509
0
10,636
L
887
388
0
389
5,322
1,394
721
3,378
1,736
14,816
0
W
Sobek
694
0
0
2,537
4,619
1,890
0
518
4,061
9,457
0
L
Cthulhu
WAFLBOTMS
Cthulhu
2,024
270
0
497
5,736
3,400
0
0
5,736
14,509
0
W
Danzaburou
dylanbboss
Danzaburou
5,232
2,311
0
899
3,407
1,023
1,812
18
3,389
0
35,522
L
Pele
1,794
350
0
2,378
6,899
2,172
0
2,517
4,202
0
22,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
30,988
145
Minions Killed
320
0
Camps Cleared
0
813,024
Distance Traveled
935,740
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,576
658
85
9
0
203,472
1
W
Set
5,266
527
60
6
0
187,918
2
W
Morgan Le Fay
7,349
735
73
7
0
195,757
3
L
Cabrakan
3,737
374
7
1
0
167,872
6
L
Jing Wei
3,879
388
20
2
0
161,939
0
L
Sol
4,378
438
27
3
0
138,803
0
W
Sobek
5,203
520
19
2
0
187,648
4
L
Cthulhu
4,327
433
31
3
0
162,829
0
W
Danzaburou
6,594
659
83
8
0
160,945
0
L
Pele
4,936
494
60
6
0
181,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role