Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BadboyCJ903TX
King Arthur
Level 8
God Stats
4W - 4L
1,210 SR
Queue Stats
5W - 18L
1,053 Elo+
Solo
Izanami
Izanami
HighImpac_Gaming
Izanami
Level 25
God Stats
6W - 12L
1,222 SR
Queue Stats
128W - 154L
1,206 Elo+
Party 1
Thor
Thor
Soggy_Monster
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,128 Elo+
Party 1
Nemesis
Nemesis
homare5532-homa
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,212 Elo+

VS

Team Averages
Level 17
1,472 SR
1,347 Elo+
Thor
Thor
BBlue_Q
Thor
Level 28
God Stats
2W - 0L
1,686 SR
Queue Stats
115W - 100L
1,426 Elo+
Solo
Agni
Agni
GTX1650S
Agni
Level 7
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 2L
1,458 Elo+
Solo
Yemoja
Yemoja
SummerLotus5300
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,031 Elo+
Solo
Neith
Neith
nicklas15
Neith
Level 29
God Stats
139W - 154L
1,439 SR
Queue Stats
219W - 280L
1,318 Elo+
Solo
Guan Yu
Guan Yu
xX0samaCosbyXx
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 3 / 0
7,988
614
7,649
9,762
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
BadboyCJ903TX
King Arthur
5
0 / 8 / 0
4,587
353
1,236
8,465
2,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 2
6,226
479
3,681
5,048
1,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 6 / 2
6,119
471
2,826
7,155
2,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,866
374
783
6,785
1,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BBlue_Q
Thor
12
4 / 3 / 1
7,368
567
5,299
7,710
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
8 / 1 / 0
8,147
627
4,529
6,356
2,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 6
6,454
496
1,334
3,875
1,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
nicklas15
Neith
13
8 / 1 / 1
7,868
605
7,194
6,277
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 3
6,647
511
3,496
7,271
4,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
10
Kills
23
26
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
3
0
2
W
Thor
BBlue_Q
Thor
4
3
1
1.5
L
King Arthur
BadboyCJ903TX
King Arthur
0
8
0
0
W
Agni
8
1
0
8
L
1
3
2
0.67
L
3
6
2
0.67
W
1
0
6
4
L
0
6
0
0
W
Neith
nicklas15
Neith
8
1
1
8.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
21,852
37,215
Taken
31,489
10,338
Mitigated
12,499
4,095
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,649
5,818
0
2,519
9,762
3,007
0
926
8,836
0
32,682
W
Thor
BBlue_Q
Thor
5,299
1,720
0
1,614
7,710
2,433
299
0
7,326
0
34,761
L
King Arthur
BadboyCJ903TX
King Arthur
1,236
371
0
514
8,465
2,190
0
1,334
7,131
0
9,927
W
Agni
4,529
894
98
1,953
6,356
2,059
1,572
0
6,356
44,536
0
L
3,681
1,822
0
170
5,048
1,276
670
765
4,283
0
23,466
L
2,826
1,709
0
224
7,155
2,078
0
303
6,852
0
13,377
W
1,334
477
901
21
3,875
1,451
691
0
3,380
11,588
0
L
783
37
0
668
6,785
1,787
18
2,535
4,250
0
13,105
W
Neith
nicklas15
Neith
7,194
3,709
0
1,912
6,277
1,848
3,537
0
6,277
0
46,521
W
3,496
1,347
223
890
7,271
4,708
295
0
7,075
0
17,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
36,484
175
Minions Killed
319
0
Camps Cleared
0
1,116,734
Distance Traveled
1,138,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,988
614
79
6
0
246,315
0
W
Thor
7,368
567
80
6
0
229,252
0
L
King Arthur
4,587
353
11
1
0
210,702
0
W
Agni
8,147
627
87
7
0
220,056
0
L
Izanami
6,226
479
47
4
0
218,297
0
L
Thor
6,119
471
17
1
0
203,400
0
W
Yemoja
6,454
496
30
2
0
214,673
0
L
Nemesis
4,866
374
21
2
0
238,020
0
W
Neith
7,868
605
85
7
0
202,668
0
W
Guan Yu
6,647
511
37
3
0
271,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role