Player Matchup

Kukulkan
Kukulkan
Haungqui
Kukulkan
Level 29
God Stats
10W - 14L
1,536 SR
Queue Stats
33W - 39L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
OraclOfDelhi
Sun Wukong
Level 66
God Stats
8W - 9L
1,562 SR
Queue Stats
55W - 57L
1,520 Elo+
Party 1
Sobek
Sobek
XSxArchAngelxSX
Sobek
Level 89
God Stats
3W - 3L
1,598 SR
Queue Stats
18W - 8L
1,627 Elo+
Party 1
Team Averages
Level 61
1,565 SR
1,544 Elo+

VS

Team Averages
Level 33
1,502 SR
1,444 Elo+
Chaac
Chaac
IamCleve-
Chaac
Level 75
God Stats
7W - 7L
1,403 SR
Queue Stats
35W - 34L
1,486 Elo+
Party 2
Izanami
Izanami
justeaux
Izanami
Level 8
God Stats
7W - 9L
1,432 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
xxRUbeSRuSxx
Ao Kuang
Level 16
God Stats
3W - 5L
1,672 SR
Queue Stats
39W - 51L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haungqui
Kukulkan
20
11 / 6 / 13
16,143
734
17,856
18,217
8,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
OraclOfDelhi
Sun Wukong
20
10 / 6 / 12
16,117
733
16,389
21,754
18,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 18
15,140
688
15,735
31,278
41,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IamCleve-
Chaac
19
6 / 10 / 8
15,626
710
21,904
33,624
38,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
justeaux
Izanami
18
4 / 6 / 7
14,263
648
17,657
13,742
6,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
xxRUbeSRuSxx
Ao Kuang
17
6 / 12 / 8
15,533
706
14,913
24,772
13,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
28
Kills
16
16
Deaths
28
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Haungqui
Kukulkan
11
6
13
2.92
L
Chaac
IamCleve-
Chaac
6
10
8
1
W
Sun Wukong
OraclOfDelhi
Sun Wukong
10
6
12
2.67
W
7
4
18
4
L
Izanami
justeaux
Izanami
4
6
7
1.25
L
Ao Kuang
xxRUbeSRuSxx
Ao Kuang
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,980
Damage
54,474
71,249
Taken
72,138
67,786
Mitigated
58,519
11,380
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Haungqui
Kukulkan
17,856
1,534
0
2,218
18,217
8,432
1,212
5,102
13,115
67,408
0
L
Chaac
IamCleve-
Chaac
21,904
3,824
864
13,978
33,624
38,406
443
14,463
19,161
0
65,411
W
Sun Wukong
OraclOfDelhi
Sun Wukong
16,389
3,562
0
3,576
21,754
18,150
1,100
3,429
18,325
0
71,535
W
15,735
421
0
5,586
31,278
41,204
849
6,382
24,896
47,510
0
L
Izanami
justeaux
Izanami
17,657
12,217
0
454
13,742
6,445
2,520
6,374
7,368
0
88,983
L
Ao Kuang
xxRUbeSRuSxx
Ao Kuang
14,913
5,481
849
4,638
24,772
13,668
0
12,754
12,018
27,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
45,422
230
Minions Killed
213
0
Camps Cleared
0
1,210,817
Distance Traveled
975,133
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,143
734
100
5
0
366,915
5
L
Chaac
15,626
710
47
2
0
347,024
1
W
Sun Wukong
16,117
733
97
4
0
409,211
1
W
Sobek
15,140
688
33
2
0
434,691
4
L
Izanami
14,263
648
145
7
0
349,050
1
L
Ao Kuang
15,533
706
21
1
0
279,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role