Player Matchup

Baron Samedi
Baron Samedi
Admiral NADIKI
Baron Samedi
Level 22
God Stats
13W - 9L
1,520 SR
Queue Stats
79W - 83L
1,402 Elo+
Party 2
Fenrir
Fenrir
DNMortifer
Fenrir
Level 15
God Stats
6W - 8L
1,259 SR
Queue Stats
77W - 81L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
HRH Roacholder
Jormungandr
Level 24
God Stats
11W - 14L
1,384 SR
Queue Stats
143W - 167L
1,333 Elo+
Party 2
Merlin
Merlin
MadocLordofTaco
Merlin
Level 40
God Stats
2W - 1L
1,215 SR
Queue Stats
34W - 41L
1,591 Elo+
Party 1
Ra
Ra
gamerdude807
Ra
Level 9
God Stats
3W - 1L
1,495 SR
Queue Stats
41W - 37L
1,491 Elo+
Party 1
Team Averages
Level 22
1,375 SR
1,435 Elo+

VS

Team Averages
Level 18
1,485 SR
1,369 Elo+
Artio
Artio
DeepGibbon64145
Artio
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 28L
1,517 Elo+
Solo
Izanami
Izanami
Derek2111ROT
Izanami
Level 13
God Stats
15W - 15L
1,366 SR
Queue Stats
34W - 38L
1,318 Elo+
Solo
Chaac
Chaac
Ghost2758357
Chaac
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
129W - 111L
1,124 Elo+
Solo
Sol
Sol
Interlinked
Sol
Level 16
God Stats
34W - 17L
1,605 SR
Queue Stats
38W - 24L
1,479 Elo+
Solo
Nemesis
Nemesis
Pulsar 5289
Nemesis
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
96W - 84L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Admiral NADIKI
Baron Samedi
20
5 / 9 / 19
15,699
1,047
29,605
29,900
14,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DNMortifer
Fenrir
20
17 / 9 / 8
17,948
1,197
39,415
32,669
21,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
HRH Roacholder
Jormungandr
20
6 / 5 / 24
17,339
1,156
28,681
24,405
27,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 4 / 17
14,782
985
23,445
21,848
9,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 10 / 19
14,649
977
25,901
22,112
10,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 23
16,299
1,087
12,256
33,905
21,064
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Derek2111ROT
Izanami
15
0 / 0 / 0
11,080
739
0
0
0
20
9 / 7 / 19
17,431
1,162
39,076
45,239
59,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 12 / 18
17,186
1,146
41,982
40,832
13,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Pulsar 5289
Nemesis
20
13 / 11 / 13
16,509
1,101
30,500
37,444
24,506
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
110
35
Kills
37
37
Deaths
35
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Admiral NADIKI
Baron Samedi
5
9
19
1.61
W
Fenrir
DNMortifer
Fenrir
17
9
8
2.33
L
4
5
23
3.1
L
Izanami
Derek2111ROT
Izanami
0
0
0
0
L
9
7
19
2.64
W
Jormungandr
HRH Roacholder
Jormungandr
6
5
24
3.6
L
11
12
18
1.67
W
5
4
17
3.38
L
Nemesis
Pulsar 5289
Nemesis
13
11
13
1.77
W
2
10
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,047
Damage
123,814
130,934
Taken
157,420
82,705
Mitigated
119,282
22,272
Healing
50,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Admiral NADIKI
Baron Samedi
29,605
4,946
5,225
6,389
29,900
14,940
0
11,248
18,652
46,931
0
W
Fenrir
DNMortifer
Fenrir
39,415
15,555
0
2,494
32,669
21,228
0
13,302
19,367
0
53,437
L
12,256
822
7,245
7,028
33,905
21,064
0
26,903
7,002
35,394
0
L
Izanami
Derek2111ROT
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
39,076
7,734
0
15,946
45,239
59,746
0
32,682
12,557
982
76,045
W
Jormungandr
HRH Roacholder
Jormungandr
28,681
8,058
0
228
24,405
27,126
0
10,730
13,675
70,699
0
L
41,982
21,415
1,293
15,818
40,832
13,966
0
25,428
15,404
77,425
0
W
23,445
2,208
0
1,135
21,848
9,156
0
10,530
11,318
41,322
0
L
Nemesis
Pulsar 5289
Nemesis
30,500
14,608
0
3,063
37,444
24,506
0
22,619
14,825
0
40,830
W
25,901
2,043
3,930
2,871
22,112
10,255
0
9,374
12,738
57,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,417
Gold Earned
78,505
268
Minions Killed
224
15
Camps Cleared
3
1,374,006
Distance Traveled
1,151,926
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,699
1,047
57
4
1
251,294
0
W
Fenrir
17,948
1,197
20
1
6
300,067
0
L
Artio
16,299
1,087
39
3
1
304,305
0
L
Izanami
11,080
739
0
0
0
0
0
L
Chaac
17,431
1,162
73
5
1
309,341
3
W
Jormungandr
17,339
1,156
84
6
8
276,388
1
L
Sol
17,186
1,146
93
6
1
243,742
2
W
Merlin
14,782
985
37
2
0
284,269
0
L
Nemesis
16,509
1,101
19
1
0
294,538
0
W
Ra
14,649
977
70
5
0
261,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role