Player Matchup

Sylvanus
Sylvanus
DisabledBot_exe
Sylvanus
Level 118
God Stats
33W - 26L
1,421 SR
Queue Stats
265W - 280L
1,437 Elo+
Solo
Agni
Agni
YouTubeChemoney
Agni
Level 125
God Stats
0W - 9L
1,055 SR
Queue Stats
1,116W - 1,151L
1,472 Elo+
Solo
Chernobog
Chernobog
freeman_ex_last
Chernobog
Level 69
God Stats
5W - 9L
1,294 SR
Queue Stats
131W - 167L
1,402 Elo+
Solo
Hun Batz
Hun Batz
iiSa974
Hun Batz
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,199 Elo+
Solo
Athena
Athena
mansong1989-dima
Athena
Level 125
God Stats
12W - 11L
1,490 SR
Queue Stats
310W - 304L
1,459 Elo+
Solo
Team Averages
Level 96
1,352 SR
1,394 Elo+

VS

Team Averages
Level 107
1,445 SR
1,428 Elo+
Nemesis
Nemesis
Alefuer
Nemesis
Level 56
God Stats
5W - 9L
1,376 SR
Queue Stats
196W - 255L
1,412 Elo+
Solo
Anhur
Anhur
DoubleDash927
Anhur
Level 160
God Stats
12W - 15L
1,448 SR
Queue Stats
1,054W - 1,097L
1,491 Elo+
Solo
Tyr
Tyr
Raiton-chan
Tyr
Level 128
God Stats
23W - 28L
1,387 SR
Queue Stats
718W - 698L
1,373 Elo+
Solo
Sylvanus
Sylvanus
SavGaribay
Sylvanus
Level 127
God Stats
21W - 15L
1,591 SR
Queue Stats
505W - 539L
1,406 Elo+
Solo
Ullr
Ullr
cosmi05
Ullr
Level 63
God Stats
27W - 34L
1,421 SR
Queue Stats
103W - 113L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 8 / 3
7,031
414
12,028
12,004
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
5,766
339
1,144
5,172
861
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
freeman_ex_last
Chernobog
13
5 / 6 / 5
8,519
501
7,282
11,759
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
iiSa974
Hun Batz
14
2 / 3 / 3
8,272
487
2,702
11,868
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 6
7,911
465
5,968
12,255
6,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alefuer
Nemesis
14
2 / 1 / 8
8,321
489
7,242
9,500
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 0 / 2
11,688
688
7,284
5,994
2,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 6 / 6
8,230
484
6,517
15,625
10,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
SavGaribay
Sylvanus
15
1 / 1 / 5
9,364
551
5,963
7,966
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
cosmi05
Ullr
16
9 / 2 / 5
10,056
592
8,577
9,504
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
23
23
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alefuer
Nemesis
2
1
8
6
L
Sylvanus
1
8
3
0.31
W
8
0
2
9
W
3
6
6
1
W
Sylvanus
SavGaribay
Sylvanus
1
1
5
3.5
L
0
4
0
0
W
Ullr
cosmi05
Ullr
9
2
5
5.75
L
Chernobog
freeman_ex_last
Chernobog
5
6
5
1.25
L
Hun Batz
iiSa974
Hun Batz
2
3
3
1.17
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
35,583
53,058
Taken
48,589
20,276
Mitigated
24,696
12,105
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alefuer
Nemesis
7,242
2,720
0
1,018
9,500
4,385
0
3,523
5,977
0
43,656
L
Sylvanus
12,028
4,592
1,007
2,622
12,004
5,336
88
1,068
10,936
31,999
4,317
W
7,284
3,202
0
1,031
5,994
2,185
0
2,337
3,657
326
74,838
W
6,517
1,206
982
4,141
15,625
10,354
893
6,720
8,905
0
35,834
W
Sylvanus
SavGaribay
Sylvanus
5,963
1,174
1,596
3,820
7,966
4,788
1,055
3,571
4,395
46,769
7,596
L
1,144
204
0
1,074
5,172
861
0
0
5,172
19,296
0
W
Ullr
cosmi05
Ullr
8,577
4,257
0
1,930
9,504
2,984
417
2,152
7,352
0
72,203
L
Chernobog
freeman_ex_last
Chernobog
7,282
4,950
0
2,006
11,759
3,019
0
1,196
10,563
0
33,208
L
Hun Batz
iiSa974
Hun Batz
2,702
1,025
0
3,939
11,868
4,088
66
587
11,281
0
53,222
L
5,968
1,196
0
1,457
12,255
6,972
0
2,969
9,286
43,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
47,659
339
Minions Killed
517
0
Camps Cleared
0
1,409,081
Distance Traveled
1,512,434
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,321
489
69
4
0
368,920
0
L
Sylvanus
7,031
414
51
3
0
236,712
3
W
Anhur
11,688
688
153
9
0
285,395
2
W
Tyr
8,230
484
61
4
0
302,213
2
W
Sylvanus
9,364
551
116
7
0
251,656
3
L
Agni
5,766
339
37
2
0
233,814
1
W
Ullr
10,056
592
118
7
0
304,250
3
L
Chernobog
8,519
501
59
3
0
332,830
4
L
Hun Batz
8,272
487
98
6
0
265,218
2
L
Athena
7,911
465
94
6
0
340,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role