Player Matchup

Fenrir
Fenrir
DirtyDan552
Fenrir
Level 14
God Stats
14W - 6L
1,226 SR
Queue Stats
17W - 7L
1,194 Elo+
Party 3
Xing Tian
Xing Tian
DressiestMars19
Xing Tian
Level 107
God Stats
9W - 7L
1,656 SR
Queue Stats
138W - 97L
1,602 Elo+
Party 3
Anubis
Anubis
ShadowDog1200
Anubis
Level 80
God Stats
12W - 5L
1,627 SR
Queue Stats
270W - 191L
1,580 Elo+
Party 3
Hercules
Hercules
barbary745
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 47L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
weebforjesus
Jing Wei
Level 34
God Stats
1W - 1L
1,700 SR
Queue Stats
58W - 65L
1,537 Elo+
Party 1
Team Averages
Level 53
1,542 SR
1,485 Elo+

VS

Team Averages
Level 52
1,495 SR
1,490 Elo+
Eset
Eset
BluePaint19
Eset
Level 48
God Stats
8W - 7L
1,557 SR
Queue Stats
68W - 84L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
DukkSauze
Gilgamesh
Level 80
God Stats
11W - 2L
1,768 SR
Queue Stats
364W - 321L
1,489 Elo+
Party 2
King Arthur
King Arthur
Halosplash
King Arthur
Level 57
God Stats
10W - 21L
1,403 SR
Queue Stats
205W - 182L
1,493 Elo+
Party 2
Cupid
Cupid
OwO Garebear
Cupid
Level 27
God Stats
2W - 3L
1,376 SR
Queue Stats
53W - 51L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
SpatialLlama513
Ao Kuang
Level 49
God Stats
19W - 27L
1,369 SR
Queue Stats
644W - 613L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 6 / 1
8,236
433
4,040
13,298
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
DressiestMars19
Xing Tian
12
0 / 3 / 2
8,002
421
7,292
15,949
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
11 / 5 / 0
11,016
580
17,860
15,244
7,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
barbary745
Hercules
13
0 / 8 / 1
7,877
415
8,274
22,335
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
weebforjesus
Jing Wei
14
0 / 3 / 0
7,776
409
3,666
10,427
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
10,851
571
9,777
9,042
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DukkSauze
Gilgamesh
15
4 / 1 / 7
10,406
548
8,208
14,670
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Halosplash
King Arthur
15
5 / 1 / 14
10,065
530
14,959
13,555
11,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 2 / 1
9,241
486
4,150
8,312
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
18
9 / 2 / 10
11,420
601
19,116
19,564
7,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
12
Kills
25
25
Deaths
12
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
Fenrir
1
6
1
0.25
L
Xing Tian
DressiestMars19
Xing Tian
0
3
2
0.33
W
Gilgamesh
DukkSauze
Gilgamesh
4
1
7
7.5
W
King Arthur
Halosplash
King Arthur
5
1
14
12
W
2
2
1
1.25
L
11
5
0
2.2
W
Ao Kuang
9
2
10
7
L
Hercules
barbary745
Hercules
0
8
1
0.06
L
Jing Wei
weebforjesus
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,132
Damage
56,210
77,253
Taken
65,143
40,265
Mitigated
31,154
27,399
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,777
522
302
2,888
9,042
2,523
0
3,892
5,150
58,383
0
L
Fenrir
4,040
841
0
2,984
13,298
5,744
268
4,411
8,779
0
46,548
L
Xing Tian
DressiestMars19
Xing Tian
7,292
409
600
4,470
15,949
11,456
84
3,700
12,073
28,016
0
W
Gilgamesh
DukkSauze
Gilgamesh
8,208
1,546
0
1,321
14,670
7,792
385
8,019
6,651
0
45,644
W
King Arthur
Halosplash
King Arthur
14,959
2,592
0
2,570
13,555
11,164
488
1,291
11,728
1,916
45,220
W
4,150
1,997
281
3,537
8,312
2,577
1,014
3,021
5,291
0
50,551
L
17,860
952
481
7,044
15,244
7,392
394
10,801
4,111
71,984
0
W
Ao Kuang
19,116
5,666
0
9,230
19,564
7,098
2,312
8,929
10,395
80,955
0
L
Hercules
barbary745
Hercules
8,274
2,717
0
7,980
22,335
12,677
552
8,193
14,134
0
44,482
L
Jing Wei
weebforjesus
Jing Wei
3,666
2,371
0
3,840
10,427
2,996
250
1,957
8,470
0
42,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
51,983
439
Minions Killed
476
0
Camps Cleared
0
1,602,990
Distance Traveled
1,706,516
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,851
571
125
7
0
330,082
2
L
Fenrir
8,236
433
90
5
0
284,606
0
L
Xing Tian
8,002
421
32
2
0
379,829
5
W
Gilgamesh
10,406
548
67
4
0
358,954
1
W
King Arthur
10,065
530
69
4
0
358,395
3
W
Cupid
9,241
486
91
5
0
313,760
2
L
Anubis
11,016
580
134
7
0
310,138
3
W
Ao Kuang
11,420
601
124
7
0
345,325
0
L
Hercules
7,877
415
94
5
0
334,683
0
L
Jing Wei
7,776
409
89
5
0
293,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role