Player Matchup

Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Slamedunker21
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,341 Elo+
Solo
Achilles
Achilles
lolowillems
Achilles
Level 24
God Stats
1W - 1L
1,242 SR
Queue Stats
20W - 42L
1,213 Elo+
Solo
Yemoja
Yemoja
sumofries
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
teslageek12
The Morrigan
Level 26
God Stats
6W - 3L
1,557 SR
Queue Stats
73W - 69L
1,397 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,390 Elo+

VS

Team Averages
Level 17
1,289 SR
1,182 Elo+
Artemis
Artemis
DrPepper_04
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
986 Elo+
Party 1
Loki
Loki
Heldboar224
Loki
Level 27
God Stats
13W - 39L
1,238 SR
Queue Stats
19W - 54L
1,149 Elo+
Party 1
Poseidon
Poseidon
WOLFBLOOD2369
Poseidon
Level 18
God Stats
4W - 8L
1,027 SR
Queue Stats
12W - 14L
1,340 Elo+
Solo
Nemesis
Nemesis
max_scout
Nemesis
Level 16
God Stats
6W - 23L
1,299 SR
Queue Stats
13W - 43L
1,122 Elo+
Party 1
Ymir
Ymir
xxMISFIT99xx
Ymir
Level 22
God Stats
161W - 220L
1,383 SR
Queue Stats
284W - 354L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 1 / 3
8,448
528
1,226
6,952
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
12 / 0 / 3
9,435
590
10,757
6,720
2,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
lolowillems
Achilles
14
3 / 2 / 2
8,525
533
4,234
8,888
5,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
sumofries
Yemoja
12
3 / 0 / 7
8,465
529
3,632
5,537
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
teslageek12
The Morrigan
15
4 / 2 / 2
9,231
577
5,623
4,790
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrPepper_04
Artemis
7
0 / 11 / 0
5,376
336
1,940
9,400
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 0
5,822
364
2,779
8,985
2,398
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
WOLFBLOOD2369
Poseidon
13
2 / 5 / 0
7,411
463
3,664
8,998
2,851
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
max_scout
Nemesis
11
1 / 5 / 0
6,543
409
2,767
8,135
3,829
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

3
0 / 0 / 0
4,657
291
106
1,150
351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
24
Kills
3
5
Deaths
26
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
3
3.5
L
Artemis
DrPepper_04
Artemis
0
11
0
0
L
0
5
0
0
W
12
0
3
13.5
L
Poseidon
WOLFBLOOD2369
Poseidon
2
5
0
0.4
W
Achilles
lolowillems
Achilles
3
2
2
2
L
Nemesis
max_scout
Nemesis
1
5
0
0.2
W
Yemoja
sumofries
Yemoja
3
0
7
6.5
W
The Morrigan
teslageek12
The Morrigan
4
2
2
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
11,256
32,887
Taken
36,668
16,857
Mitigated
11,651
9,466
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,226
431
0
1,426
6,952
3,296
2,096
0
6,952
0
49,271
L
Artemis
DrPepper_04
Artemis
1,940
1,493
0
0
9,400
2,222
0
2,368
7,032
0
9,696
L
2,779
564
147
282
8,985
2,398
0
1,223
7,762
0
21,766
W
10,757
5,462
0
3,331
6,720
2,622
2,431
144
6,576
0
50,059
L
Poseidon
WOLFBLOOD2369
Poseidon
3,664
611
0
565
8,998
2,851
47
3,859
5,139
43,229
0
W
Achilles
lolowillems
Achilles
4,234
2,505
0
1,973
8,888
5,206
791
0
8,888
0
43,507
L
Nemesis
max_scout
Nemesis
2,767
748
0
223
8,135
3,829
720
0
8,135
0
23,406
W
Yemoja
sumofries
Yemoja
3,632
1,225
564
1,294
5,537
3,963
1,877
2,137
3,400
24,334
0
W
The Morrigan
teslageek12
The Morrigan
5,623
997
0
878
4,790
1,770
1,739
1,489
3,230
47,743
2,025
L
106
0
0
699
1,150
351
0
200
950
2,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
29,809
392
Minions Killed
177
0
Camps Cleared
0
1,364,437
Distance Traveled
1,058,299
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,448
528
89
6
0
292,202
2
L
Artemis
5,376
336
19
1
0
211,971
0
L
Loki
5,822
364
40
3
0
260,526
0
W
Neith
9,435
590
85
5
0
264,904
0
L
Poseidon
7,411
463
76
5
0
254,945
0
W
Achilles
8,525
533
82
5
0
282,020
0
L
Nemesis
6,543
409
39
2
0
280,669
0
W
Yemoja
8,465
529
40
3
0
269,305
1
W
The Morrigan
9,231
577
96
6
0
256,006
8
L
Ymir
4,657
291
3
0
0
50,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role