Player Matchup

Yemoja
Yemoja
BTT Basc07
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 3
Ra
Ra
BTT LENDARIO
Ra
Level 3
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 3
Sobek
Sobek
BetterImp16
Sobek
Level 29
God Stats
6W - 14L
1,572 SR
Queue Stats
428W - 532L
1,449 Elo+
Party 1
Freya
Freya
Platinum667
Freya
Level 29
God Stats
4W - 4L
1,797 SR
Queue Stats
512W - 611L
1,443 Elo+
Party 1
Cupid
Cupid
Sarkis77
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,620 Elo+
Solo
Team Averages
Level 14
1,625 SR
1,556 Elo+

VS

Team Averages
Level 15
1,511 SR
1,486 Elo+
Chiron
Chiron
AnjOrDiNaRiO
Chiron
Level 8
God Stats
6W - 4L
1,571 SR
Queue Stats
19W - 21L
1,398 Elo+
Solo
Ymir
Ymir
Foxorki
Ymir
Level 22
God Stats
7W - 2L
1,687 SR
Queue Stats
55W - 34L
1,628 Elo+
Solo
Kukulkan
Kukulkan
SKByCamelas
Kukulkan
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 107L
1,498 Elo+
Solo
Bakasura
Bakasura
WheyandAxe
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
portugalcristo
Cabrakan
Level 20
God Stats
8W - 16L
1,299 SR
Queue Stats
46W - 52L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BTT Basc07
Yemoja
10
0 / 11 / 1
7,239
362
3,030
17,232
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 9 / 0
8,762
438
7,909
13,563
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 4 / 2
8,656
433
5,265
14,905
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 2
9,304
465
8,278
16,993
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Sarkis77
Cupid
15
3 / 6 / 2
9,731
487
11,387
12,997
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
3 / 2 / 9
11,826
591
11,317
11,641
4,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Foxorki
Ymir
19
17 / 1 / 6
13,020
651
19,754
14,891
13,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
SKByCamelas
Kukulkan
19
9 / 2 / 3
11,975
599
16,377
11,457
5,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
WheyandAxe
Bakasura
18
7 / 3 / 7
11,423
571
6,890
17,964
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
14
1 / 2 / 10
10,471
524
4,057
14,685
16,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
9
Kills
37
37
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
2
9
3.75
L
Yemoja
BTT Basc07
Yemoja
0
11
1
0.05
L
2
9
0
0.22
L
2
4
2
0.75
W
Ymir
Foxorki
Ymir
17
1
6
20
L
2
7
2
0.43
W
Kukulkan
SKByCamelas
Kukulkan
9
2
3
5.25
L
Cupid
Sarkis77
Cupid
3
6
2
0.67
W
Bakasura
WheyandAxe
Bakasura
7
3
7
3.5
W
Cabrakan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
58,395
75,690
Taken
70,638
38,243
Mitigated
47,128
17,290
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,317
3,547
1,514
4,826
11,641
4,682
1,746
1,476
10,165
0
93,314
L
Yemoja
BTT Basc07
Yemoja
3,030
1,392
1,375
1,219
17,232
8,825
34
13,825
3,212
12,206
0
L
7,909
1,534
137
1,499
13,563
6,593
951
7,763
5,405
44,270
0
L
5,265
247
540
2,930
14,905
11,629
0
6,118
8,577
17,712
0
W
Ymir
Foxorki
Ymir
19,754
4,608
0
6,460
14,891
13,611
1,498
7,187
7,391
88,508
0
L
8,278
2,224
450
6,183
16,993
6,638
136
8,491
8,178
55,577
0
W
Kukulkan
SKByCamelas
Kukulkan
16,377
1,350
0
2,909
11,457
5,328
1,205
5,461
5,916
92,883
0
L
Cupid
Sarkis77
Cupid
11,387
6,217
370
2,587
12,997
4,558
1,184
3,991
9,006
0
65,078
W
Bakasura
WheyandAxe
Bakasura
6,890
4,014
0
2,271
17,964
7,328
0
5,061
12,829
0
66,403
W
Cabrakan
4,057
553
0
2,140
14,685
16,179
493
4,789
9,855
15,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
58,715
350
Minions Killed
630
0
Camps Cleared
0
1,584,019
Distance Traveled
1,795,969
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,826
591
171
9
0
321,764
2
L
Yemoja
7,239
362
25
1
0
283,805
6
L
Ra
8,762
438
87
4
0
303,115
1
L
Sobek
8,656
433
19
1
0
371,226
2
W
Ymir
13,020
651
152
8
0
363,096
2
L
Freya
9,304
465
79
4
0
329,616
4
W
Kukulkan
11,975
599
167
8
0
359,226
1
L
Cupid
9,731
487
140
7
0
296,257
1
W
Bakasura
11,423
571
122
6
0
350,468
1
W
Cabrakan
10,471
524
18
1
0
401,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role