Player Matchup

Hercules
Hercules
ColorblindDevin
Hercules
Level 81
God Stats
9W - 5L
1,624 SR
Queue Stats
70W - 70L
1,474 Elo+
Party 2
Bacchus
Bacchus
TeetSlapper
Bacchus
Level 17
God Stats
10W - 6L
1,614 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
jellyburgers
Danzaburou
Level 13
God Stats
0W - 1L
1,811 SR
Queue Stats
10W - 11L
1,649 Elo+
Party 2
Team Averages
Level 37
1,683 SR
1,533 Elo+

VS

Team Averages
Level 32
1,519 SR
1,497 Elo+
Bellona
Bellona
BiggieCheese1554
Bellona
Level 3
God Stats
1W - 3L
1,509 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
DAMAGE43
Anhur
Level 49
God Stats
19W - 17L
1,511 SR
Queue Stats
188W - 219L
1,464 Elo+
Party 1
Merlin
Merlin
Smurftasticbro
Merlin
Level 44
God Stats
2W - 1L
1,538 SR
Queue Stats
61W - 43L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 3 / 3
10,083
672
5,639
16,242
8,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
TeetSlapper
Bacchus
11
1 / 6 / 5
8,899
593
5,860
14,292
9,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
jellyburgers
Danzaburou
13
3 / 6 / 3
9,720
648
7,128
12,941
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
9,017
601
1,567
4,994
4,337
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
DAMAGE43
Anhur
16
12 / 4 / 1
11,943
796
15,324
11,519
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 10
11,054
737
18,132
6,822
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Hercules
3
3
3
1.5
W
Anhur
DAMAGE43
Anhur
12
4
1
3.13
W
3
1
10
8
L
Bacchus
TeetSlapper
Bacchus
1
6
5
0.58
L
Danzaburou
jellyburgers
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
35,023
43,475
Taken
23,335
23,120
Mitigated
11,593
5,992
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,567
551
0
675
4,994
4,337
0
1,482
3,512
0
3,016
L
Hercules
5,639
1,973
0
2,994
16,242
8,915
34
7,941
8,271
0
24,453
W
Anhur
DAMAGE43
Anhur
15,324
9,869
0
1,680
11,519
4,581
1,652
2,641
8,878
0
46,962
W
18,132
365
0
280
6,822
2,675
1,031
1,737
5,085
75,071
0
L
Bacchus
TeetSlapper
Bacchus
5,860
515
0
260
14,292
9,949
31
4,134
10,131
18,057
0
L
Danzaburou
jellyburgers
Danzaburou
7,128
2,835
0
2,738
12,941
4,256
398
6,057
6,884
0
37,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
32,014
118
Minions Killed
179
0
Camps Cleared
0
765,026
Distance Traveled
786,735
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,017
601
5
0
0
225,736
1
L
Hercules
10,083
672
32
2
0
278,472
2
W
Anhur
11,943
796
55
4
0
262,855
4
W
Merlin
11,054
737
119
8
0
298,144
7
L
Bacchus
8,899
593
21
1
0
244,029
4
L
Danzaburou
9,720
648
65
4
0
242,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role