Player Matchup

Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jokaloo
Hun Batz
Level 58
God Stats
1W - 8L
1,063 SR
Queue Stats
51W - 105L
1,293 Elo+
Party 1
Izanami
Izanami
MadMacho
Izanami
Level 105
God Stats
27W - 32L
1,477 SR
Queue Stats
139W - 196L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
bndooooo2
Kukulkan
Level 87
God Stats
66W - 72L
1,442 SR
Queue Stats
410W - 484L
1,408 Elo+
Party 1
Athena
Athena
Денворд
Athena
Level 129
God Stats
2W - 5L
1,329 SR
Queue Stats
79W - 87L
1,678 Elo+
Solo
Team Averages
Level 93
1,362 SR
1,450 Elo+

VS

Team Averages
Level 92
1,394 SR
1,480 Elo+
Pele
Pele
ArborSum
Pele
Level 104
God Stats
10W - 11L
1,541 SR
Queue Stats
508W - 473L
1,521 Elo+
Solo
Bellona
Bellona
Lvrx8
Bellona
Level 66
God Stats
2W - 2L
1,391 SR
Queue Stats
665W - 635L
1,443 Elo+
Solo
Heimdallr
Heimdallr
MerfinStone
Heimdallr
Level 87
God Stats
3W - 4L
1,124 SR
Queue Stats
547W - 569L
1,457 Elo+
Solo
Sobek
Sobek
TattooMasterz
Sobek
Level 158
God Stats
2W - 0L
1,572 SR
Queue Stats
13W - 8L
1,630 Elo+
Solo
Raijin
Raijin
kripcio1247
Raijin
Level 44
God Stats
9W - 17L
1,342 SR
Queue Stats
330W - 397L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 4 / 1
9,824
427
6,947
12,346
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Jokaloo
Hun Batz
18
7 / 7 / 4
11,732
510
8,379
16,747
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
MadMacho
Izanami
18
5 / 6 / 5
11,562
503
15,601
16,849
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
bndooooo2
Kukulkan
19
8 / 5 / 5
12,828
558
17,074
14,454
6,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 14
11,580
503
9,965
18,819
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 2 / 5
14,147
615
23,614
20,801
12,926
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Lvrx8
Bellona
18
2 / 6 / 7
11,257
489
7,290
17,539
14,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MerfinStone
Heimdallr
16
3 / 6 / 8
10,941
476
7,233
15,363
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 19
12,347
537
9,214
26,240
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
17
2 / 4 / 12
11,136
484
6,944
10,612
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
25
Kills
27
27
Deaths
25
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
4
1
0.88
W
Pele
17
2
5
9.75
L
Hun Batz
Jokaloo
Hun Batz
7
7
4
1.29
W
Bellona
Lvrx8
Bellona
2
6
7
0.92
L
Izanami
MadMacho
Izanami
5
6
5
1.25
W
Heimdallr
MerfinStone
Heimdallr
3
6
8
1.17
W
3
7
19
1.79
L
Kukulkan
bndooooo2
Kukulkan
8
5
5
2.1
W
Raijin
2
4
12
2
L
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
54,295
79,215
Taken
90,555
46,297
Mitigated
67,557
18,622
Healing
26,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,947
1,566
0
4,490
12,346
8,823
0
577
11,729
3,398
46,091
W
Pele
23,614
6,368
0
10,215
20,801
12,926
1,771
7,131
13,580
0
112,810
L
Hun Batz
Jokaloo
Hun Batz
8,379
3,591
0
400
16,747
6,201
0
3,333
13,132
0
69,348
W
Bellona
Lvrx8
Bellona
7,290
1,513
0
2,494
17,539
14,593
1,436
2,660
14,369
0
67,804
L
Izanami
MadMacho
Izanami
15,601
10,659
0
5,306
16,849
6,449
4,385
3,312
13,285
0
98,316
W
Heimdallr
MerfinStone
Heimdallr
7,233
3,724
0
4,264
15,363
6,553
1,264
6,027
9,276
0
66,902
W
9,214
988
0
7,747
26,240
29,219
135
7,259
18,951
31,438
0
L
Kukulkan
bndooooo2
Kukulkan
17,074
866
1,080
4,362
14,454
6,858
0
5,600
8,382
81,845
0
W
Raijin
6,944
474
0
1,804
10,612
4,266
742
4,583
6,029
61,059
0
L
9,965
3,683
0
2,984
18,819
17,966
33
2,636
15,883
43,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
59,828
548
Minions Killed
574
0
Camps Cleared
0
1,930,646
Distance Traveled
2,102,121
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,824
427
99
4
0
252,072
2
W
Pele
14,147
615
160
7
0
471,535
3
L
Hun Batz
11,732
510
110
5
0
419,654
2
W
Bellona
11,257
489
131
6
0
419,266
5
L
Izanami
11,562
503
133
6
0
399,096
2
W
Heimdallr
10,941
476
114
5
0
391,618
6
W
Sobek
12,347
537
49
2
0
447,935
6
L
Kukulkan
12,828
558
150
7
0
382,380
3
W
Raijin
11,136
484
120
5
0
371,767
3
L
Athena
11,580
503
56
2
0
477,444
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role