Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DC4LJrFlash
Danzaburou
Level 79
God Stats
70W - 64L
1,533 SR
Queue Stats
153W - 161L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GSU_Untouchable
Morgan Le Fay
Level 106
God Stats
17W - 14L
1,548 SR
Queue Stats
468W - 469L
1,338 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GatorMike6
Kumbhakarna
Level 95
God Stats
21W - 14L
1,545 SR
Queue Stats
324W - 309L
1,405 Elo+
Party 1
Medusa
Medusa
hawkoua
Medusa
Level 111
God Stats
9W - 6L
1,683 SR
Queue Stats
185W - 185L
1,382 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,409 Elo+

VS

Team Averages
Level 85
1,472 SR
1,396 Elo+
Cthulhu
Cthulhu
VermontPower1
Cthulhu
Level 77
God Stats
24W - 31L
1,438 SR
Queue Stats
308W - 340L
1,344 Elo+
Party 3
Neith
Neith
XxLionKillxX
Neith
Level 80
God Stats
16W - 18L
1,470 SR
Queue Stats
182W - 187L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
Xxlibra2004xX
Erlang Shen
Level 100
God Stats
10W - 5L
1,579 SR
Queue Stats
499W - 563L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
jtroz
Zhong Kui
Level 104
God Stats
106W - 102L
1,503 SR
Queue Stats
783W - 771L
1,391 Elo+
Solo
King Arthur
King Arthur
urnightmare92
King Arthur
Level 64
God Stats
1W - 4L
1,368 SR
Queue Stats
6W - 15L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 4
10,392
547
6,098
11,087
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DC4LJrFlash
Danzaburou
17
2 / 1 / 2
10,455
550
7,991
8,107
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
GSU_Untouchable
Morgan Le Fay
18
4 / 7 / 3
11,358
598
12,113
17,180
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
GatorMike6
Kumbhakarna
14
1 / 1 / 7
8,567
451
4,195
13,152
10,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
hawkoua
Medusa
19
8 / 4 / 2
12,199
642
14,778
10,523
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 2 / 1
8,984
473
9,099
10,872
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 4 / 2
8,617
454
4,387
10,357
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Xxlibra2004xX
Erlang Shen
18
8 / 4 / 1
11,350
597
8,588
15,537
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
jtroz
Zhong Kui
16
4 / 3 / 6
10,235
539
13,303
15,759
11,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
urnightmare92
King Arthur
10
0 / 6 / 2
7,343
386
2,904
11,298
4,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
13
14
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
4
6
W
Danzaburou
DC4LJrFlash
Danzaburou
2
1
2
3
W
Morgan Le Fay
GSU_Untouchable
Morgan Le Fay
4
7
3
0.79
W
Kumbhakarna
GatorMike6
Kumbhakarna
1
1
7
4.5
L
Cthulhu
1
2
1
0.75
L
0
4
2
0.25
L
Erlang Shen
Xxlibra2004xX
Erlang Shen
8
4
1
2.13
W
Medusa
hawkoua
Medusa
8
4
2
2.25
L
Zhong Kui
jtroz
Zhong Kui
4
3
6
2.33
L
King Arthur
urnightmare92
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
38,281
60,049
Taken
63,823
29,512
Mitigated
38,475
13,664
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,098
665
0
4,635
11,087
3,984
0
3,078
8,009
0
64,645
W
Danzaburou
DC4LJrFlash
Danzaburou
7,991
3,371
0
3,180
8,107
3,192
2,217
3,201
4,906
0
72,501
W
Morgan Le Fay
GSU_Untouchable
Morgan Le Fay
12,113
2,837
363
4,516
17,180
7,227
0
10,554
6,626
86,979
0
W
Kumbhakarna
GatorMike6
Kumbhakarna
4,195
633
0
500
13,152
10,992
59
4,580
8,572
25,625
0
L
Cthulhu
9,099
217
114
3,053
10,872
8,094
0
2,851
8,021
35,793
0
L
4,387
1,062
0
3,082
10,357
3,734
0
4,370
5,987
0
64,706
L
Erlang Shen
Xxlibra2004xX
Erlang Shen
8,588
5,327
0
2,156
15,537
10,236
0
1,856
13,681
0
78,715
W
Medusa
hawkoua
Medusa
14,778
7,174
0
470
10,523
4,117
4,638
989
9,534
0
81,602
L
Zhong Kui
jtroz
Zhong Kui
13,303
1,382
28
7,736
15,759
11,439
455
7,231
8,528
64,220
0
L
King Arthur
urnightmare92
King Arthur
2,904
444
0
2,466
11,298
4,972
0
0
11,298
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,971
Gold Earned
46,529
587
Minions Killed
475
0
Camps Cleared
0
1,690,314
Distance Traveled
1,613,895
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,392
547
101
5
0
391,300
4
W
Danzaburou
10,455
550
138
7
0
325,648
1
W
Morgan Le Fay
11,358
598
150
8
0
305,415
3
W
Kumbhakarna
8,567
451
50
3
0
352,896
6
L
Cthulhu
8,984
473
64
3
0
372,298
1
L
Neith
8,617
454
113
6
0
316,126
6
L
Erlang Shen
11,350
597
133
7
0
376,635
1
W
Medusa
12,199
642
148
8
0
315,055
3
L
Zhong Kui
10,235
539
121
6
0
308,483
4
L
King Arthur
7,343
386
44
2
0
240,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role