Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hardaway
Ymir
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rush109
Ao Kuang
Level 109
God Stats
8W - 5L
1,548 SR
Queue Stats
234W - 186L
1,602 Elo+
Solo
Anubis
Anubis
SkayClouds
Anubis
Level 158
God Stats
2W - 1L
1,297 SR
Queue Stats
31W - 35L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
zark96
Gilgamesh
Level 159
God Stats
2W - 3L
1,604 SR
Queue Stats
28W - 23L
1,664 Elo+
Party 1
Team Averages
Level 139
1,447 SR
1,553 Elo+

VS

Team Averages
Level 117
1,661 SR
1,554 Elo+
Gilgamesh
Gilgamesh
Colskiee
Gilgamesh
Level 89
God Stats
3W - 2L
1,673 SR
Queue Stats
18W - 12L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Gederic
Danzaburou
Level 107
God Stats
0W - 1L
1,616 SR
Queue Stats
62W - 64L
1,560 Elo+
Party 2
Arachne
Arachne
IICODExREDIII
Arachne
Level 72
God Stats
6W - 6L
1,648 SR
Queue Stats
98W - 104L
1,538 Elo+
Party 3
Anubis
Anubis
XxZahhxX
Anubis
Level 158
God Stats
30W - 14L
1,796 SR
Queue Stats
254W - 219L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
Zski
Cthulhu
Level 158
God Stats
1W - 2L
1,572 SR
Queue Stats
230W - 244L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 6 / 3
11,472
604
7,341
16,255
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
0 / 4 / 4
8,837
465
1,833
14,762
10,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Rush109
Ao Kuang
17
7 / 1 / 5
11,296
595
10,676
17,634
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
SkayClouds
Anubis
19
7 / 1 / 6
11,827
622
14,949
12,931
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
zark96
Gilgamesh
16
6 / 4 / 5
11,174
588
15,084
15,917
11,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colskiee
Gilgamesh
15
2 / 6 / 4
9,228
486
11,248
16,444
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Gederic
Danzaburou
17
6 / 4 / 4
10,712
564
15,174
12,146
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
13
3 / 4 / 1
8,291
436
7,014
11,307
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
XxZahhxX
Anubis
14
2 / 4 / 2
8,767
461
6,307
7,830
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zski
Cthulhu
12
3 / 8 / 6
8,070
425
8,833
16,882
10,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
26
Kills
16
16
Deaths
26
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
6
3
1.25
L
Gilgamesh
Colskiee
Gilgamesh
2
6
4
0.67
L
Danzaburou
Gederic
Danzaburou
6
4
4
2
W
Ymir
0
4
4
0.5
L
Arachne
3
4
1
0.88
W
Ao Kuang
Rush109
Ao Kuang
7
1
5
9.5
W
Anubis
SkayClouds
Anubis
7
1
6
10
L
Anubis
XxZahhxX
Anubis
2
4
2
0.75
L
Cthulhu
Zski
Cthulhu
3
8
6
0.75
W
Gilgamesh
zark96
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
48,576
77,499
Taken
64,609
40,626
Mitigated
34,648
31,894
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,341
2,763
0
5,655
16,255
6,311
968
2,069
14,186
0
73,192
L
Gilgamesh
Colskiee
Gilgamesh
11,248
3,518
0
1,440
16,444
11,194
0
5,630
10,814
0
53,499
L
Danzaburou
Gederic
Danzaburou
15,174
5,606
0
4,114
12,146
4,865
0
4,344
7,802
0
70,651
W
Ymir
1,833
285
648
3,357
14,762
10,786
468
3,730
10,972
36,648
0
L
Arachne
7,014
4,881
0
2,639
11,307
4,826
0
3,441
7,866
0
52,756
W
Ao Kuang
Rush109
Ao Kuang
10,676
2,746
0
11,594
17,634
5,827
632
4,379
13,255
68,916
0
W
Anubis
SkayClouds
Anubis
14,949
591
0
9,822
12,931
6,045
2,846
4,135
8,706
84,608
0
L
Anubis
XxZahhxX
Anubis
6,307
276
117
1,717
7,830
2,863
0
5,958
1,872
50,222
0
L
Cthulhu
Zski
Cthulhu
8,833
1,410
307
1,142
16,882
10,900
0
8,085
8,797
29,514
0
W
Gilgamesh
zark96
Gilgamesh
15,084
4,725
0
818
15,917
11,657
2,077
827
14,610
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
45,068
576
Minions Killed
458
0
Camps Cleared
0
1,785,773
Distance Traveled
1,710,883
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,472
604
120
6
0
341,112
3
L
Gilgamesh
9,228
486
98
5
0
332,582
2
L
Danzaburou
10,712
564
118
6
0
378,816
6
W
Ymir
8,837
465
65
3
0
353,392
4
L
Arachne
8,291
436
88
5
0
359,769
1
W
Ao Kuang
11,296
595
131
7
0
389,151
5
W
Anubis
11,827
622
148
8
0
345,414
7
L
Anubis
8,767
461
115
6
0
244,031
5
L
Cthulhu
8,070
425
39
2
0
395,685
3
W
Gilgamesh
11,174
588
112
6
0
356,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role