Player Matchup

Sobek
Sobek
ArtyGnome559
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,729 Elo+
Party 3
Ah Puch
Ah Puch
FaddyParsley511
Ah Puch
Level 24
God Stats
2W - 1L
1,725 SR
Queue Stats
140W - 93L
1,574 Elo+
Party 3
Hercules
Hercules
H1GHT3CHREDNECK
Hercules
Level 29
God Stats
3W - 6L
1,460 SR
Queue Stats
637W - 627L
1,426 Elo+
Solo
Kali
Kali
anelogod
Kali
Level 26
God Stats
17W - 4L
1,500 SR
Queue Stats
249W - 263L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
typerespekid
Xbalanque
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
244W - 238L
1,425 Elo+
Party 2
Team Averages
Level 24
1,537 SR
1,513 Elo+

VS

Team Averages
Level 22
1,274 SR
1,350 Elo+
Fenrir
Fenrir
Known Gremlin
Fenrir
Level 29
God Stats
2W - 4L
1,174 SR
Queue Stats
167W - 156L
1,461 Elo+
Party 1
Freya
Freya
PATRACA 14
Freya
Level 21
God Stats
2W - 2L
1,295 SR
Queue Stats
197W - 243L
1,298 Elo+
Solo
Anhur
Anhur
Str8gaminbeasty
Anhur
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
543W - 526L
1,449 Elo+
Party 1
Nemesis
Nemesis
WildVixen887
Nemesis
Level 8
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Apollo
Apollo
eburr2
Apollo
Level 25
God Stats
4W - 5L
1,293 SR
Queue Stats
15W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
6,481
540
5,329
10,425
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 1
7,251
604
6,316
6,072
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
3 / 0 / 0
7,315
610
2,909
6,998
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
8
2 / 0 / 3
5,749
479
3,627
3,752
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
typerespekid
Xbalanque
9
2 / 3 / 4
5,865
489
4,697
8,000
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,641
470
3,819
8,264
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
10
1 / 2 / 0
5,685
474
2,011
3,978
1,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 2 / 1
5,854
488
6,906
6,711
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WildVixen887
Nemesis
3
0 / 5 / 0
4,005
334
461
4,458
1,041
Apollo
eburr2
Apollo
9
1 / 3 / 2
5,871
489
7,513
6,557
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
6
6
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
5
1
1
5.5
W
Hercules
3
0
0
3
L
0
4
5
0.63
L
Freya
1
2
0
0.5
L
4
2
1
2.25
L
Nemesis
WildVixen887
Nemesis
0
5
0
0
W
Kali
2
0
3
3.5
L
Apollo
eburr2
Apollo
1
3
2
0.67
W
Xbalanque
typerespekid
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
20,710
35,247
Taken
29,968
16,518
Mitigated
9,814
14,113
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,329
224
0
3,497
10,425
7,087
90
1,237
9,188
18,417
0
W
6,316
841
0
2,576
6,072
2,149
0
310
5,762
51,813
0
W
Hercules
2,909
1,262
0
3,814
6,998
3,976
270
0
6,998
0
35,933
L
3,819
980
0
3,043
8,264
3,219
0
3,234
5,030
153
15,932
L
Freya
2,011
577
0
780
3,978
1,451
0
2,308
1,670
17,543
0
L
6,906
3,114
0
1,929
6,711
1,933
41
2,858
3,853
0
23,004
L
Nemesis
WildVixen887
Nemesis
461
329
0
84
4,458
1,041
0
1,916
2,482
0
2,313
W
Kali
3,627
1,355
0
1,147
3,752
985
187
0
3,752
0
15,862
L
Apollo
eburr2
Apollo
7,513
4,189
0
701
6,557
2,170
869
1,329
5,039
0
29,905
W
Xbalanque
typerespekid
Xbalanque
4,697
1,770
480
2,599
8,000
2,321
218
599
7,401
0
22,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
27,056
258
Minions Killed
164
0
Camps Cleared
0
1,083,328
Distance Traveled
1,024,151
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,481
540
20
2
0
238,291
2
W
Ah Puch
7,251
604
100
8
0
212,667
2
W
Hercules
7,315
610
79
7
0
208,419
1
L
Fenrir
5,641
470
24
2
0
243,528
1
L
Freya
5,685
474
30
3
0
214,256
0
L
Anhur
5,854
488
46
4
0
207,571
5
L
Nemesis
4,005
334
6
1
0
161,200
0
W
Kali
5,749
479
21
2
0
216,008
0
L
Apollo
5,871
489
58
5
0
197,596
0
W
Xbalanque
5,865
489
38
3
0
207,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role