Player Matchup

Bellona
Bellona
Aldozr
Bellona
Level 24
God Stats
7W - 10L
1,268 SR
Queue Stats
9W - 16L
1,301 Elo+
Party 3
Bakasura
Bakasura
CORRUPTlO
Bakasura
Level 105
God Stats
5W - 2L
1,789 SR
Queue Stats
132W - 145L
1,536 Elo+
Party 3
Sol
Sol
ch3go2000
Sol
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
221W - 225L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pablo203
Morgan Le Fay
Level 129
God Stats
12W - 7L
1,645 SR
Queue Stats
225W - 228L
1,522 Elo+
Party 3
Anhur
Anhur
xJHAYx81x
Anhur
Level 118
God Stats
29W - 20L
1,484 SR
Queue Stats
179W - 189L
1,374 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,456 Elo+

VS

Team Averages
Level 75
1,575 SR
1,450 Elo+
Hou Yi
Hou Yi
BushmasterDan
Hou Yi
Level 109
God Stats
5W - 6L
1,630 SR
Queue Stats
399W - 327L
1,604 Elo+
Party 2
Athena
Athena
Reneebow415
Athena
Level 58
God Stats
2W - 5L
1,538 SR
Queue Stats
237W - 320L
1,364 Elo+
Party 1
Discordia
Discordia
briibee7779
Discordia
Level 44
God Stats
3W - 5L
1,362 SR
Queue Stats
171W - 233L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
recklesswood
Tsukuyomi
Level 49
God Stats
53W - 47L
1,609 SR
Queue Stats
188W - 178L
1,496 Elo+
Party 2
Terra
Terra
wishanigawoods
Terra
Level 117
God Stats
2W - 2L
1,736 SR
Queue Stats
72W - 79L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aldozr
Bellona
16
3 / 0 / 3
9,836
615
5,329
8,314
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
CORRUPTlO
Bakasura
16
11 / 0 / 4
10,543
659
10,621
10,106
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 2
9,303
581
7,300
9,310
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
pablo203
Morgan Le Fay
17
6 / 0 / 5
10,456
654
10,613
7,106
3,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xJHAYx81x
Anhur
14
1 / 4 / 5
8,489
531
3,474
8,169
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
7,747
484
8,614
11,049
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 4 / 3
6,711
419
3,093
13,424
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
briibee7779
Discordia
12
0 / 4 / 0
6,560
410
983
7,679
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
recklesswood
Tsukuyomi
10
0 / 7 / 1
6,325
395
3,275
11,326
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 0
6,710
419
4,758
9,254
5,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
25
Kills
5
5
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aldozr
Bellona
3
0
3
4.5
L
4
6
1
0.75
W
Bakasura
CORRUPTlO
Bakasura
11
0
4
13
L
Athena
1
4
3
0.63
L
Discordia
briibee7779
Discordia
0
4
0
0
W
4
1
2
5
W
Morgan Le Fay
pablo203
Morgan Le Fay
6
0
5
8.5
L
Tsukuyomi
recklesswood
Tsukuyomi
0
7
1
0.07
L
0
5
0
0
W
Anhur
xJHAYx81x
Anhur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
20,723
43,005
Taken
52,732
19,755
Mitigated
20,354
18,532
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aldozr
Bellona
5,329
1,960
0
4,151
8,314
5,063
971
3,180
5,134
0
54,382
L
8,614
4,149
0
2,011
11,049
3,261
293
4,888
5,414
0
50,183
W
Bakasura
CORRUPTlO
Bakasura
10,621
7,531
0
3,328
10,106
5,637
1,413
1,356
8,750
0
61,391
L
Athena
3,093
1,084
564
2,131
13,424
5,288
129
4,618
7,895
22,581
0
L
Discordia
briibee7779
Discordia
983
158
0
983
7,679
2,577
0
4,915
2,584
38,322
0
W
7,300
2,558
0
4,256
9,310
2,710
1,170
1,057
8,253
64,057
0
W
Morgan Le Fay
pablo203
Morgan Le Fay
10,613
316
112
3,871
7,106
3,474
983
1,834
5,272
76,249
0
L
Tsukuyomi
recklesswood
Tsukuyomi
3,275
482
0
2,545
11,326
3,362
0
1,584
9,094
0
30,668
L
4,758
820
55
1,481
9,254
5,866
33
1,280
7,634
33,395
0
W
Anhur
xJHAYx81x
Anhur
3,474
1,797
195
2,619
8,169
2,871
1,447
1,407
6,762
0
22,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
34,053
526
Minions Killed
338
0
Camps Cleared
0
1,617,468
Distance Traveled
1,443,421
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,836
615
123
8
0
286,313
2
L
Hou Yi
7,747
484
100
6
0
280,195
6
W
Bakasura
10,543
659
111
7
0
379,574
2
L
Athena
6,711
419
49
3
0
320,236
2
L
Discordia
6,560
410
71
4
0
285,027
3
W
Sol
9,303
581
112
7
0
323,412
1
W
Morgan Le Fay
10,456
654
132
8
0
329,267
1
L
Tsukuyomi
6,325
395
59
4
0
267,441
0
L
Terra
6,710
419
59
4
0
290,522
5
W
Anhur
8,489
531
48
3
0
298,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role