Player Matchup

Persephone
Persephone
Lord Kidomaru
Persephone
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
420W - 417L
1,575 Elo+
Party 2
Bakasura
Bakasura
NoahJuice47
Bakasura
Level 128
God Stats
3W - 4L
1,256 SR
Queue Stats
319W - 286L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
xBiLlyThEg0aT
Cthulhu
Level 125
God Stats
10W - 10L
1,591 SR
Queue Stats
215W - 204L
1,592 Elo+
Party 2
Team Averages
Level 114
1,378 SR
1,583 Elo+

VS

Team Averages
Level 105
1,646 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
TheZac268
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,536 Elo+
Party 1
Athena
Athena
X_Funtaztic_X
Athena
Level 117
God Stats
0W - 1L
1,792 SR
Queue Stats
81W - 85L
1,536 Elo+
Party 1
Izanami
Izanami
rmleoni2002
Izanami
Level 91
God Stats
4W - 10L
1,645 SR
Queue Stats
279W - 258L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lord Kidomaru
Persephone
14
1 / 1 / 10
9,967
664
11,571
9,374
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NoahJuice47
Bakasura
16
11 / 2 / 5
11,722
781
10,076
14,997
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
15
4 / 2 / 10
10,966
731
13,240
14,947
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheZac268
Morgan Le Fay
13
2 / 4 / 1
9,315
621
13,481
13,053
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 6 / 4
9,486
632
6,378
16,906
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
rmleoni2002
Izanami
13
3 / 6 / 2
9,833
656
10,515
11,045
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
Lord Kidomaru
Persephone
1
1
10
6
W
Bakasura
NoahJuice47
Bakasura
11
2
5
6.75
L
Morgan Le Fay
TheZac268
Morgan Le Fay
2
4
1
0.63
L
0
6
4
0.33
L
Izanami
rmleoni2002
Izanami
3
6
2
0.67
W
Cthulhu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
30,374
39,318
Taken
41,004
23,699
Mitigated
23,619
8,569
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Lord Kidomaru
Persephone
11,571
931
0
2,876
9,374
3,479
876
5,701
3,374
47,264
0
W
Bakasura
NoahJuice47
Bakasura
10,076
6,611
0
2,634
14,997
7,300
1,072
6,873
7,838
0
33,437
L
Morgan Le Fay
TheZac268
Morgan Le Fay
13,481
1,010
312
3,881
13,053
5,186
293
7,779
5,064
39,335
0
L
6,378
1,596
0
2,473
16,906
14,405
0
9,522
6,460
17,111
0
L
Izanami
rmleoni2002
Izanami
10,515
7,347
0
250
11,045
4,028
707
7,510
3,178
0
47,446
W
Cthulhu
13,240
215
50
3,009
14,947
12,920
351
6,209
8,246
37,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
28,634
179
Minions Killed
166
0
Camps Cleared
0
849,901
Distance Traveled
736,028
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,967
664
74
5
0
257,567
0
W
Bakasura
11,722
781
52
3
0
319,009
0
L
Morgan Le Fay
9,315
621
51
3
0
250,584
4
L
Athena
9,486
632
23
2
0
261,129
1
L
Izanami
9,833
656
92
6
0
224,315
6
W
Cthulhu
10,966
731
53
4
0
273,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role