Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jaquelion
Cthulhu
Level 10
God Stats
15W - 20L
1,416 SR
Queue Stats
17W - 29L
1,376 Elo+
Party 3
Baron Samedi
Baron Samedi
JasonKisaragi
Baron Samedi
Level 49
God Stats
0W - 2L
1,272 SR
Queue Stats
41W - 60L
1,430 Elo+
Party 3
Ra
Ra
crushcorn
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,209 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
venitrolo
Ah Muzen Cab
Level 12
God Stats
1W - 5L
1,481 SR
Queue Stats
26W - 32L
1,436 Elo+
Solo
Team Averages
Level 22
1,434 SR
1,390 Elo+

VS

Team Averages
Level 37
1,568 SR
1,436 Elo+
Bellona
Bellona
BiggieCheese1554
Bellona
Level 3
God Stats
3W - 1L
1,292 SR
Queue Stats
4W - 4L
1,203 Elo+
Party 2
Anhur
Anhur
DAMAGE43
Anhur
Level 49
God Stats
1W - 4L
1,499 SR
Queue Stats
51W - 70L
1,454 Elo+
Party 2
Freya
Freya
Recklēss
Freya
Level 99
God Stats
2W - 0L
1,721 SR
Queue Stats
28W - 12L
1,703 Elo+
Party 1
Guan Yu
Guan Yu
Y0Y0schz
Guan Yu
Level 8
God Stats
9W - 5L
1,603 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jigglybiggly1980
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,722 SR
Queue Stats
5W - 10L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 12 / 9
12,012
1,092
13,012
26,323
12,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Jaquelion
Cthulhu
18
5 / 11 / 12
11,981
1,089
15,392
28,840
26,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
JasonKisaragi
Baron Samedi
18
6 / 5 / 14
12,032
1,094
25,067
23,286
15,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 18 / 10
9,712
883
2,635
22,788
9,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
venitrolo
Ah Muzen Cab
17
3 / 4 / 11
10,704
973
10,753
10,931
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 27
11,231
1,021
2,123
9,876
4,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DAMAGE43
Anhur
20
20 / 4 / 15
14,646
1,331
32,426
17,409
7,284
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Recklēss
Freya
20
22 / 5 / 21
15,421
1,402
44,634
25,120
10,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Y0Y0schz
Guan Yu
17
1 / 6 / 18
10,161
924
5,251
12,090
11,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
jigglybiggly1980
Morgan Le Fay
20
4 / 1 / 31
12,648
1,150
20,340
10,276
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
162
21
Kills
50
50
Deaths
21
56
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
12
9
0.96
W
3
5
27
3.3
W
Anhur
DAMAGE43
Anhur
20
4
15
6.88
L
Cthulhu
Jaquelion
Cthulhu
5
11
12
1
L
Baron Samedi
JasonKisaragi
Baron Samedi
6
5
14
2.6
W
Freya
Recklēss
Freya
22
5
21
6.5
W
Guan Yu
Y0Y0schz
Guan Yu
1
6
18
1.67
L
0
18
10
0.28
W
Morgan Le Fay
jigglybiggly1980
Morgan Le Fay
4
1
31
19.5
L
Ah Muzen Cab
venitrolo
Ah Muzen Cab
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,859
Damage
104,774
112,168
Taken
74,771
67,898
Mitigated
38,874
16,393
Healing
24,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,012
8,201
724
2,950
26,323
12,658
0
10,829
15,252
620
16,383
W
2,123
975
0
0
9,876
4,964
0
5,560
3,571
0
11,875
W
Anhur
DAMAGE43
Anhur
32,426
23,833
0
4,261
17,409
7,284
0
9,996
7,063
0
59,030
L
Cthulhu
Jaquelion
Cthulhu
15,392
792
126
0
28,840
26,652
0
19,082
9,427
36,738
0
L
Baron Samedi
JasonKisaragi
Baron Samedi
25,067
2,133
4,065
6,333
23,286
15,126
0
15,574
7,538
49,242
0
W
Freya
Recklēss
Freya
44,634
15,248
0
14,572
25,120
10,922
0
15,590
8,620
70,649
0
W
Guan Yu
Y0Y0schz
Guan Yu
5,251
630
628
641
12,090
11,021
0
5,804
5,496
0
8,412
L
2,635
904
344
119
22,788
9,139
0
12,271
10,319
13,187
0
W
Morgan Le Fay
jigglybiggly1980
Morgan Le Fay
20,340
3,735
456
3,854
10,276
4,683
0
6,399
3,807
40,888
0
L
Ah Muzen Cab
venitrolo
Ah Muzen Cab
10,753
7,635
0
1,732
10,931
4,323
0
6,149
4,658
0
32,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
64,107
174
Minions Killed
191
3
Camps Cleared
8
922,404
Distance Traveled
953,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,012
1,092
25
2
1
202,450
0
W
Bellona
11,231
1,021
18
2
1
207,084
0
W
Anhur
14,646
1,331
60
5
5
170,896
0
L
Cthulhu
11,981
1,089
36
3
2
217,783
0
L
Baron Samedi
12,032
1,094
52
5
0
212,597
0
W
Freya
15,421
1,402
57
5
2
197,368
0
W
Guan Yu
10,161
924
10
1
0
179,860
0
L
Ra
9,712
883
15
1
0
140,978
0
W
Morgan Le Fay
12,648
1,150
46
4
0
198,115
0
L
Ah Muzen Cab
10,704
973
46
4
0
148,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role