Player Matchup

King Arthur
King Arthur
DeBoSquirrel
King Arthur
Level 149
God Stats
3W - 2L
1,391 SR
Queue Stats
55W - 82L
1,453 Elo+
Party 3
Ymir
Ymir
FlappyFrankie97
Ymir
Level 81
God Stats
30W - 11L
1,810 SR
Queue Stats
156W - 126L
1,495 Elo+
Party 2
Hel
Hel
Paladin Allama
Hel
Level 104
God Stats
9W - 10L
1,380 SR
Queue Stats
228W - 208L
1,502 Elo+
Solo
Chiron
Chiron
Tha faded 1
Chiron
Level 155
God Stats
62W - 47L
1,637 SR
Queue Stats
562W - 594L
1,521 Elo+
Party 3
Pele
Pele
sneakerbull
Pele
Level 84
God Stats
30W - 26L
1,460 SR
Queue Stats
134W - 113L
1,514 Elo+
Party 2
Team Averages
Level 115
1,536 SR
1,497 Elo+

VS

Team Averages
Level 101
1,514 SR
1,480 Elo+
Terra
Terra
JarryDrulz
Terra
Level 114
God Stats
0W - 1L
1,231 SR
Queue Stats
624W - 634L
1,444 Elo+
Party 1
Arachne
Arachne
KNB Silver xX
Arachne
Level 129
God Stats
14W - 12L
1,502 SR
Queue Stats
360W - 366L
1,551 Elo+
Solo
Ra
Ra
Pushdestroyer6
Ra
Level 67
God Stats
3W - 5L
1,656 SR
Queue Stats
205W - 202L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
demonking321
Heimdallr
Level 127
God Stats
20W - 25L
1,545 SR
Queue Stats
348W - 340L
1,465 Elo+
Party 1
Agni
Agni
vHighest
Agni
Level 69
God Stats
7W - 8L
1,635 SR
Queue Stats
25W - 27L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeBoSquirrel
King Arthur
11
2 / 1 / 1
6,170
561
4,503
7,637
3,634
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 1
6,072
552
1,299
6,685
2,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 1
6,351
577
6,274
6,700
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
12
3 / 0 / 0
6,627
602
6,016
4,914
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
5,963
542
1,672
4,922
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 2 / 1
5,481
498
1,499
6,939
3,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
10
1 / 2 / 1
5,900
536
2,415
7,516
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 0
6,477
589
4,901
4,883
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
demonking321
Heimdallr
9
0 / 3 / 0
5,445
495
2,636
6,232
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
11
1 / 0 / 1
6,372
579
5,167
3,304
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeBoSquirrel
King Arthur
2
1
1
2.5
W
1
1
1
1.5
L
Terra
0
2
1
0.25
L
Arachne
1
2
1
0.75
W
2
1
1
2.5
L
1
1
0
1
W
Chiron
3
0
0
3
L
Heimdallr
demonking321
Heimdallr
0
3
0
0
W
0
0
1
0.5
L
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
16,618
30,858
Taken
28,874
11,089
Mitigated
11,335
11,615
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeBoSquirrel
King Arthur
4,503
518
0
1,750
7,637
3,634
0
3,625
4,012
0
34,808
W
1,299
163
0
250
6,685
2,363
0
2,525
4,052
20,963
0
L
Terra
1,499
35
977
2,018
6,939
3,225
0
3,624
3,315
8,185
0
L
Arachne
2,415
1,609
0
2,802
7,516
2,752
378
1,206
6,310
0
24,334
W
6,274
502
1,256
4,581
6,700
2,054
0
3,507
2,857
45,137
0
L
4,901
241
115
2,536
4,883
2,653
56
618
4,265
45,205
0
W
Chiron
6,016
1,747
516
2,487
4,914
1,456
976
209
4,705
0
45,509
L
Heimdallr
demonking321
Heimdallr
2,636
1,024
0
1,765
6,232
1,652
0
81
6,151
0
30,338
W
1,672
253
0
775
4,922
1,582
0
1,251
3,665
0
39,473
L
Agni
5,167
514
0
921
3,304
1,053
294
2,044
1,260
40,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
29,675
376
Minions Killed
313
0
Camps Cleared
0
1,123,518
Distance Traveled
1,067,474
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,170
561
73
7
0
205,500
1
W
Ymir
6,072
552
49
4
0
214,563
2
L
Terra
5,481
498
23
2
0
220,942
2
L
Arachne
5,900
536
57
5
0
222,249
0
W
Hel
6,351
577
85
8
0
236,756
2
L
Ra
6,477
589
89
8
0
206,038
1
W
Chiron
6,627
602
85
8
0
196,946
6
L
Heimdallr
5,445
495
51
5
0
178,692
2
W
Pele
5,963
542
84
8
0
269,753
0
L
Agni
6,372
579
93
8
0
239,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role