Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Fabitti
Xing Tian
Level 98
God Stats
2W - 0L
1,757 SR
Queue Stats
207W - 214L
1,491 Elo+
Party 2
Da Ji
Da Ji
VoidSea
Da Ji
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 186L
1,449 Elo+
Solo
Skadi
Skadi
douglasbr725
Skadi
Level 125
God Stats
2W - 5L
1,306 SR
Queue Stats
106W - 113L
1,528 Elo+
Solo
Achilles
Achilles
valentinosabe
Achilles
Level 133
God Stats
3W - 3L
1,563 SR
Queue Stats
241W - 257L
1,463 Elo+
Party 2
Team Averages
Level 125
1,525 SR
1,486 Elo+

VS

Team Averages
Level 88
1,500 SR
1,447 Elo+
Ullr
Ullr
CashMoneyVinny
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
PatuDeus
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,401 Elo+
Solo
Tyr
Tyr
Samikpo
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,598 Elo+
Party 1
Bacchus
Bacchus
lumarck125
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,322 Elo+
Party 1
Vulcan
Vulcan
wilcoxz
Vulcan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 1 / 31
10,568
881
9,285
16,717
7,767
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Fabitti
Xing Tian
18
9 / 2 / 14
10,881
907
12,530
20,518
9,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
VoidSea
Da Ji
14
4 / 4 / 15
9,591
799
8,230
8,691
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 2 / 11
10,748
896
14,598
7,072
2,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
valentinosabe
Achilles
18
11 / 2 / 14
11,153
929
14,624
18,773
12,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
9,201
767
8,100
13,862
5,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
PatuDeus
Arachne
6
0 / 2 / 1
6,347
529
1,012
2,379
663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
16
5 / 6 / 2
9,685
807
10,023
22,692
13,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
lumarck125
Bacchus
12
3 / 9 / 4
8,158
680
9,093
14,896
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
wilcoxz
Vulcan
17
0 / 7 / 5
9,224
769
18,743
12,322
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
35
Kills
10
11
Deaths
35
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
31
15.5
L
2
11
2
0.27
W
Xing Tian
Fabitti
Xing Tian
9
2
14
8
L
Arachne
PatuDeus
Arachne
0
2
1
0.25
L
Tyr
5
6
2
1
W
Da Ji
VoidSea
Da Ji
4
4
15
2.88
W
11
2
11
8.25
L
Bacchus
lumarck125
Bacchus
3
9
4
0.56
W
Achilles
valentinosabe
Achilles
11
2
14
9
L
Vulcan
wilcoxz
Vulcan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,267
Damage
46,971
71,771
Taken
66,151
36,151
Mitigated
40,257
36,483
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,285
1,030
2,979
8,922
16,717
7,767
805
8,019
8,530
25,972
0
L
8,100
4,290
0
73
13,862
5,026
0
4,935
8,927
0
11,930
W
Xing Tian
Fabitti
Xing Tian
12,530
1,513
1,440
9,536
20,518
9,749
862
8,901
11,387
19,742
0
L
Arachne
PatuDeus
Arachne
1,012
557
0
155
2,379
663
0
340
2,039
0
1,012
L
Tyr
10,023
818
55
8,451
22,692
13,096
0
7,267
15,425
0
17,534
W
Da Ji
VoidSea
Da Ji
8,230
1,941
891
948
8,691
3,609
562
2,069
6,580
0
11,584
W
14,598
7,607
996
1,974
7,072
2,799
1,484
1,870
5,140
0
40,456
L
Bacchus
lumarck125
Bacchus
9,093
572
171
1,198
14,896
16,425
0
4,155
10,741
13,298
0
W
Achilles
valentinosabe
Achilles
14,624
3,670
830
7,967
18,773
12,227
926
6,294
9,924
0
22,689
L
Vulcan
wilcoxz
Vulcan
18,743
5,361
0
2,685
12,322
5,047
0
5,118
7,204
41,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
42,615
133
Minions Killed
74
0
Camps Cleared
0
1,154,872
Distance Traveled
744,811
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,568
881
2
0
0
263,690
1
L
Ullr
9,201
767
4
0
0
138,513
0
W
Xing Tian
10,881
907
23
2
0
244,366
0
L
Arachne
6,347
529
0
0
0
34,096
1
L
Tyr
9,685
807
18
2
0
190,243
2
W
Da Ji
9,591
799
17
1
0
222,370
0
W
Skadi
10,748
896
58
5
0
184,079
0
L
Bacchus
8,158
680
5
0
0
167,804
0
W
Achilles
11,153
929
33
3
0
240,367
0
L
Vulcan
9,224
769
47
4
0
214,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role