Player Matchup

Gilgamesh
Gilgamesh
BaNgVAn09
Gilgamesh
Level 125
God Stats
26W - 22L
1,575 SR
Queue Stats
524W - 527L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
DocGece
Nu Wa
Level 88
God Stats
3W - 4L
1,635 SR
Queue Stats
293W - 315L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
MadeEnigma001
Kuzenbo
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 123L
1,385 Elo+
Solo
Ravana
Ravana
Yaiff
Ravana
Level 105
God Stats
4W - 4L
1,867 SR
Queue Stats
292W - 282L
1,506 Elo+
Party 2
Neith
Neith
tobal23
Neith
Level 149
God Stats
12W - 15L
1,561 SR
Queue Stats
655W - 649L
1,448 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,448 Elo+

VS

Team Averages
Level 116
1,419 SR
1,374 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MSJXIII
Xing Tian
Level 97
God Stats
7W - 1L
1,500 SR
Queue Stats
16W - 18L
1,128 Elo+
Party 1
Danzaburou
Danzaburou
Malarkey Man
Danzaburou
Level 118
God Stats
13W - 13L
1,441 SR
Queue Stats
292W - 273L
1,419 Elo+
Party 1
Vulcan
Vulcan
PapaBaldwin
Vulcan
Level 124
God Stats
8W - 8L
1,538 SR
Queue Stats
384W - 358L
1,496 Elo+
Solo
Hercules
Hercules
south526
Hercules
Level 114
God Stats
12W - 21L
1,117 SR
Queue Stats
66W - 63L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaNgVAn09
Gilgamesh
16
0 / 8 / 1
9,717
486
10,839
19,738
14,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DocGece
Nu Wa
16
2 / 2 / 3
9,700
485
11,951
8,646
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
13
3 / 5 / 2
7,967
398
6,560
20,334
12,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Yaiff
Ravana
15
1 / 2 / 3
9,339
467
4,179
8,233
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
tobal23
Neith
16
2 / 3 / 1
10,390
520
7,333
9,806
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 2 / 3
12,644
632
12,495
17,179
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
MSJXIII
Xing Tian
14
1 / 1 / 8
9,599
480
4,097
11,970
10,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Malarkey Man
Danzaburou
16
4 / 2 / 4
9,975
499
8,158
10,332
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
2 / 2 / 6
10,366
518
14,007
9,405
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
south526
Hercules
15
3 / 1 / 2
9,778
489
11,092
15,181
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
20
20
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
3
5.75
L
Gilgamesh
BaNgVAn09
Gilgamesh
0
8
1
0.06
L
Nu Wa
DocGece
Nu Wa
2
2
3
1.75
W
Xing Tian
MSJXIII
Xing Tian
1
1
8
5
L
Kuzenbo
3
5
2
0.8
W
Danzaburou
Malarkey Man
Danzaburou
4
2
4
3
W
Vulcan
2
2
6
2.5
L
Ravana
Yaiff
Ravana
1
2
3
1.25
W
Hercules
south526
Hercules
3
1
2
4
L
Neith
tobal23
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
49,849
66,757
Taken
64,067
38,855
Mitigated
40,312
21,793
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,495
8,561
0
8,169
17,179
7,046
103
4,134
13,045
0
104,181
L
Gilgamesh
BaNgVAn09
Gilgamesh
10,839
3,946
0
5,842
19,738
14,110
365
1,545
17,601
0
69,343
L
Nu Wa
DocGece
Nu Wa
11,951
2,385
0
2,398
8,646
3,027
675
2,113
6,305
75,459
0
W
Xing Tian
MSJXIII
Xing Tian
4,097
382
990
1,567
11,970
10,342
236
3,658
8,312
24,882
0
L
Kuzenbo
6,560
2,352
0
6,998
20,334
12,851
29
10,117
9,925
18,501
0
W
Danzaburou
Malarkey Man
Danzaburou
8,158
3,065
0
2,628
10,332
3,654
1,089
2,968
7,364
0
62,790
W
Vulcan
14,007
2,222
0
2,103
9,405
3,842
499
3,282
6,123
82,965
0
L
Ravana
Yaiff
Ravana
4,179
718
0
2,318
8,233
5,353
0
1,986
6,082
0
69,951
W
Hercules
south526
Hercules
11,092
4,323
0
8,943
15,181
15,428
228
4,469
10,712
0
52,869
L
Neith
tobal23
Neith
7,333
2,644
0
4,237
9,806
3,514
1,124
1,839
7,911
0
83,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
52,362
595
Minions Killed
577
0
Camps Cleared
0
1,818,655
Distance Traveled
1,841,456
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,644
632
168
8
0
455,592
2
L
Gilgamesh
9,717
486
137
7
0
314,444
0
L
Nu Wa
9,700
485
132
7
0
338,823
2
W
Xing Tian
9,599
480
26
1
0
332,858
3
L
Kuzenbo
7,967
398
30
2
0
415,714
6
W
Danzaburou
9,975
499
113
6
0
356,792
4
W
Vulcan
10,366
518
155
8
0
365,274
11
L
Ravana
9,339
467
129
6
0
439,649
3
W
Hercules
9,778
489
115
6
0
330,940
6
L
Neith
10,390
520
167
8
0
310,025
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role