Player Matchup

Artemis
Artemis
BlueSteelBro
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1
Cerberus
Cerberus
LunaTheVixen
Cerberus
Level 14
God Stats
1W - 2L
1,091 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
He Bo
He Bo
anillo_negable
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,555 Elo+
Solo
Fenrir
Fenrir
griffdaddy
Fenrir
Level 12
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
skitzthewickid
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,354 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,393 Elo+

VS

Team Averages
Level 20
1,555 SR
1,468 Elo+
Ymir
Ymir
BLMSupporter
Ymir
Level 13
God Stats
9W - 9L
1,400 SR
Queue Stats
15W - 22L
1,374 Elo+
Party 2
King Arthur
King Arthur
DatBigThiccie
King Arthur
Level 18
God Stats
29W - 15L
1,774 SR
Queue Stats
42W - 33L
1,499 Elo+
Solo
Hades
Hades
Veennixx
Hades
Level 30
God Stats
3W - 1L
1,656 SR
Queue Stats
172W - 126L
1,615 Elo+
Solo
Fenrir
Fenrir
avatar0303
Fenrir
Level 8
God Stats
8W - 11L
1,511 SR
Queue Stats
32W - 40L
1,426 Elo+
Solo
Izanami
Izanami
paytoniscloth
Izanami
Level 33
God Stats
3W - 8L
1,437 SR
Queue Stats
111W - 135L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueSteelBro
Artemis
13
2 / 8 / 4
8,212
432
5,443
11,289
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
LunaTheVixen
Cerberus
12
1 / 4 / 3
7,463
393
1,662
12,575
7,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 3 / 3
10,844
571
14,733
12,133
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
griffdaddy
Fenrir
14
6 / 7 / 4
9,588
505
9,289
14,767
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
skitzthewickid
Amaterasu
12
0 / 10 / 2
7,464
393
5,847
18,007
11,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,387
494
6,598
11,888
5,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DatBigThiccie
King Arthur
17
8 / 2 / 6
11,096
584
14,024
18,575
14,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Veennixx
Hades
18
5 / 2 / 3
11,082
583
9,419
13,481
7,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
avatar0303
Fenrir
15
7 / 4 / 2
10,338
544
9,753
15,181
5,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
14
6 / 3 / 3
9,705
511
8,596
10,343
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
14
Kills
32
32
Deaths
16
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
L
Artemis
BlueSteelBro
Artemis
2
8
4
0.5
W
King Arthur
DatBigThiccie
King Arthur
8
2
6
5.5
L
Cerberus
LunaTheVixen
Cerberus
1
4
3
0.63
W
Hades
Veennixx
Hades
5
2
3
3.25
L
5
3
3
2.17
W
Fenrir
avatar0303
Fenrir
7
4
2
2
L
Fenrir
griffdaddy
Fenrir
6
7
4
1.14
W
Izanami
6
3
3
2.5
L
Amaterasu
skitzthewickid
Amaterasu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
48,390
68,771
Taken
69,468
35,853
Mitigated
36,258
15,014
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
1,085
0
1,838
11,888
5,144
252
3,831
8,057
24,396
0
L
Artemis
BlueSteelBro
Artemis
5,443
3,576
0
750
11,289
4,127
1,518
3,267
8,022
0
44,781
W
King Arthur
DatBigThiccie
King Arthur
14,024
1,082
0
5,053
18,575
14,744
1,046
1,665
16,910
6,916
47,104
L
Cerberus
LunaTheVixen
Cerberus
1,662
81
0
3,987
12,575
7,065
139
1,281
11,294
19,138
0
W
Hades
Veennixx
Hades
9,419
1,070
108
6,984
13,481
7,243
2,203
6,196
7,285
74,991
0
L
14,733
523
0
5,549
12,133
4,765
232
3,952
8,181
79,461
0
W
Fenrir
avatar0303
Fenrir
9,753
5,100
0
5,053
15,181
5,723
0
1,755
13,426
0
58,749
L
Fenrir
griffdaddy
Fenrir
9,289
3,661
0
2,437
14,767
8,597
53
4,576
10,191
0
24,660
W
Izanami
8,596
5,852
0
4,107
10,343
3,404
2,698
2,948
7,395
0
54,860
L
Amaterasu
skitzthewickid
Amaterasu
5,847
2,243
0
2,291
18,007
11,299
819
4,380
13,627
0
35,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
51,608
378
Minions Killed
475
0
Camps Cleared
0
1,502,643
Distance Traveled
1,629,553
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,387
494
43
2
0
335,110
6
L
Artemis
8,212
432
78
4
0
257,052
0
W
King Arthur
11,096
584
98
5
0
302,982
2
L
Cerberus
7,463
393
82
4
0
277,499
0
W
Hades
11,082
583
145
8
0
300,651
0
L
He Bo
10,844
571
129
7
0
375,424
3
W
Fenrir
10,338
544
89
5
0
368,007
0
L
Fenrir
9,588
505
38
2
0
294,927
0
W
Izanami
9,705
511
100
5
0
322,803
0
L
Amaterasu
7,464
393
51
3
0
297,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role