Player Matchup

Achilles
Achilles
MaestroPiero
Achilles
Level 108
God Stats
5W - 7L
1,348 SR
Queue Stats
274W - 283L
1,474 Elo+
Solo
Bellona
Bellona
RarestOrpheus4
Bellona
Level 25
God Stats
35W - 41L
1,490 SR
Queue Stats
208W - 250L
1,367 Elo+
Party 2
Ra
Ra
RdgsPedro
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 211L
1,413 Elo+
Party 2
Mercury
Mercury
UltimateGabriel
Mercury
Level 41
God Stats
23W - 28L
1,456 SR
Queue Stats
365W - 409L
1,407 Elo+
Party 2
Izanami
Izanami
brussolxx
Izanami
Level 16
God Stats
6W - 2L
1,789 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 2
Team Averages
Level 48
1,517 SR
1,419 Elo+

VS

Team Averages
Level 69
1,546 SR
1,465 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ElidGamer
Arachne
Level 27
God Stats
15W - 8L
1,415 SR
Queue Stats
68W - 79L
1,372 Elo+
Party 3
Skadi
Skadi
ForshaKenn
Skadi
Level 44
God Stats
35W - 26L
1,557 SR
Queue Stats
636W - 713L
1,403 Elo+
Party 3
Sobek
Sobek
MachadinhoAc
Sobek
Level 22
God Stats
14W - 7L
1,686 SR
Queue Stats
146W - 132L
1,599 Elo+
Party 1
Vulcan
Vulcan
WensinGG
Vulcan
Level 105
God Stats
14W - 16L
1,573 SR
Queue Stats
246W - 288L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaestroPiero
Achilles
14
6 / 3 / 6
10,077
438
12,839
17,573
13,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 6
9,377
408
5,123
17,401
10,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 4
10,083
438
11,432
19,485
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 7
10,882
473
9,621
20,569
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
brussolxx
Izanami
17
4 / 5 / 7
10,360
450
9,302
12,945
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
12 / 2 / 11
14,640
637
31,248
18,444
15,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ElidGamer
Arachne
20
10 / 5 / 9
14,223
618
15,052
21,548
13,203
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
19
5 / 4 / 12
12,252
533
9,020
15,784
5,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 17
12,849
559
9,535
18,089
22,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
WensinGG
Vulcan
4
0 / 0 / 0
5,948
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
15
Kills
29
29
Deaths
15
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
2
11
8.75
W
Arachne
ElidGamer
Arachne
10
5
9
2.9
W
Skadi
5
4
12
2.75
W
2
4
17
2.63
L
Achilles
MaestroPiero
Achilles
6
3
6
3
L
2
5
6
1
L
1
9
4
0.33
L
2
7
7
0.79
W
Vulcan
WensinGG
Vulcan
0
0
0
0
L
Izanami
brussolxx
Izanami
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,317
Damage
64,855
87,973
Taken
73,865
44,851
Mitigated
57,166
21,324
Healing
32,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
31,248
2,848
0
12,120
18,444
15,386
5,392
2,134
16,102
113,000
0
W
Arachne
ElidGamer
Arachne
15,052
7,983
0
10,095
21,548
13,203
1,332
3,339
17,942
0
117,988
W
Skadi
9,020
5,645
0
7,502
15,784
5,831
5,006
649
15,093
0
87,214
W
9,535
481
0
2,962
18,089
22,746
40
4,401
13,294
24,155
0
L
Achilles
MaestroPiero
Achilles
12,839
2,636
572
4,580
17,573
13,647
0
7,283
10,290
0
35,910
L
5,123
1,288
0
2,489
17,401
10,560
0
9,066
8,335
2
32,904
L
11,432
1,178
879
5,336
19,485
8,414
520
9,965
9,520
75,422
0
L
9,621
5,926
0
5,217
20,569
7,462
0
7,650
12,919
0
71,248
W
Vulcan
WensinGG
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
brussolxx
Izanami
9,302
7,354
0
2,251
12,945
4,768
578
6,819
6,126
0
64,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,779
Gold Earned
59,912
485
Minions Killed
464
0
Camps Cleared
0
2,122,523
Distance Traveled
1,717,307
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,640
637
176
8
0
401,695
3
W
Arachne
14,223
618
150
7
0
512,361
1
W
Skadi
12,252
533
106
5
0
370,019
0
W
Sobek
12,849
559
32
1
0
433,232
7
L
Achilles
10,077
438
48
2
0
419,768
5
L
Bellona
9,377
408
63
3
0
445,675
0
L
Ra
10,083
438
127
6
0
413,117
2
L
Mercury
10,882
473
129
6
0
468,537
4
W
Vulcan
5,948
259
0
0
0
0
0
L
Izanami
10,360
450
118
5
0
375,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role