Player Matchup

Ymir
Ymir
Bronze III
Clint Torres850
Ymir
Bronze III
Level 86
God Stats
10W - 5L
1,494 SR
Queue Stats
48W - 52L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
NotOverdueChaos
Chiron
Bronze III
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 3L
1,495 MMR
Solo
Vulcan
Vulcan
Gold V
ZZ1503
Vulcan
Gold V
Level 146
God Stats
3W - 0L
1,789 SR
Queue Stats
30W - 30L
1,494 MMR
Solo
Tiamat
Tiamat
Gold III
babyyams_14
Tiamat
Gold III
Level 65
God Stats
1W - 0L
1,317 SR
Queue Stats
31W - 29L
1,535 MMR
Party 3
Awilix
Awilix
Gold III
iiBunnie
Awilix
Gold III
Level 160
God Stats
13W - 22L
1,559 SR
Queue Stats
319W - 321L
1,472 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,532 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,477 SR
1,498 MMR
Horus
Horus
Gold IV
JESUSHURTME
Horus
Gold IV
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
83W - 62L
1,527 MMR
Solo
King Arthur
King Arthur
Gold III
JPots218
King Arthur
Gold III
Level 156
God Stats
0W - 5L
1,419 SR
Queue Stats
31W - 29L
1,542 MMR
Party 2
Neith
Neith
Gold V
Vehicular_Zebra
Neith
Gold V
Level 68
God Stats
20W - 17L
1,618 SR
Queue Stats
472W - 472L
1,390 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
WhiteBizon
Ratatoskr
Gold V
Level 123
God Stats
0W - 2L
1,317 SR
Queue Stats
32W - 33L
1,405 MMR
Party 2
Scylla
Scylla
Gold II
sneakyboi
Scylla
Gold II
Level 140
God Stats
0W - 5L
1,223 SR
Queue Stats
368W - 374L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
13,226
509
11,536
28,343
31,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 0 / 8
16,921
651
26,486
24,331
10,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
ZZ1503
Vulcan
18
2 / 5 / 8
12,461
479
9,373
16,318
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
20
1 / 2 / 11
13,572
522
19,812
16,695
21,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
iiBunnie
Awilix
20
8 / 3 / 5
15,205
585
13,032
17,202
7,229
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetGilgameshTsukuyomiAthenaDanzaburou

VS

Bans
Cu ChulainnNemesisSobekSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 9
9,951
383
7,015
20,990
19,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
JPots218
King Arthur
18
2 / 4 / 5
11,861
456
13,184
30,751
24,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 5 / 2
13,492
519
18,655
17,673
6,430
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
WhiteBizon
Ratatoskr
17
2 / 7 / 8
11,041
425
11,447
22,678
8,731
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
sneakyboi
Scylla
18
5 / 6 / 2
11,766
453
18,692
14,494
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
28
Kills
12
12
Deaths
28
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
0
6
9
0.75
L
King Arthur
JPots218
King Arthur
2
4
5
1.13
W
13
0
8
17
L
3
5
2
0.8
L
Ratatoskr
WhiteBizon
Ratatoskr
2
7
8
0.86
W
Vulcan
ZZ1503
Vulcan
2
5
8
1.2
W
Tiamat
1
2
11
3.25
W
Awilix
iiBunnie
Awilix
8
3
5
3.5
L
Scylla
sneakyboi
Scylla
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,239
Damage
68,993
102,889
Taken
106,586
78,295
Mitigated
63,424
42,684
Healing
25,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
1,504
0
7,064
28,343
31,246
285
6,011
22,044
28,037
0
L
7,015
2,922
734
3,438
20,990
19,780
186
9,397
11,221
0
27,154
L
King Arthur
JPots218
King Arthur
13,184
718
0
10,346
30,751
24,168
0
15,056
15,556
0
78,974
W
26,486
14,049
2,086
16,543
24,331
10,945
2,236
1,971
22,284
0
211,878
L
18,655
9,757
0
4,531
17,673
6,430
0
3,298
14,375
0
131,251
L
Ratatoskr
WhiteBizon
Ratatoskr
11,447
2,305
0
6,266
22,678
8,731
0
6,852
15,826
0
76,546
W
Vulcan
ZZ1503
Vulcan
9,373
2,097
0
4,446
16,318
7,348
680
5,344
10,752
67,140
0
W
Tiamat
19,812
1,729
0
6,024
16,695
21,527
618
2,945
13,628
99,468
0
W
Awilix
iiBunnie
Awilix
13,032
5,082
0
6,521
17,202
7,229
2,766
2,624
14,468
0
106,934
L
Scylla
sneakyboi
Scylla
18,692
2,068
0
428
14,494
4,315
0
5,573
8,755
88,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,385
Gold Earned
58,111
726
Minions Killed
687
0
Camps Cleared
0
2,542,806
Distance Traveled
2,309,077
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,226
509
29
1
0
509,762
6
L
Horus
9,951
383
42
2
0
478,764
9
L
King Arthur
11,861
456
161
6
0
470,705
8
W
Chiron
16,921
651
241
9
0
508,135
7
L
Neith
13,492
519
200
8
0
439,878
6
L
Ratatoskr
11,041
425
114
4
0
494,031
2
W
Vulcan
12,461
479
103
4
0
460,424
7
W
Tiamat
13,572
522
170
7
0
518,369
0
W
Awilix
15,205
585
183
7
0
546,116
5
L
Scylla
11,766
453
170
7
0
425,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role